3dlw_app.inf Driver File Contents (win2000.zip)

; 3DLw_app.inf
;
; 3D labs information file for application support
; this file uses the same format as microsoft
; .inf files used in Windows 95 and NT4.
; The data contained here is read by the 3Dlabs
; display control panel extension to configure 
; and set-up the driver for specific applications. 
; It SHOULD ONLY be edited by 3Dlabs.

; [version] section
;
; Date :12th-Jan-99
; Version 1.60
; copyright (c) 1998, 3Dlabs Incorporated


[Version]
LayoutFile= Layout.inf, Layout1.inf, Layout2.inf
signature="$CHICAGO$"
Provider="3Dlabs"

; Application types
;-------------------------------------------------
[Application_type]
%OpenGL%=OpenGL
%D3D%=D3D



; Application sections
;-------------------------------------------------

[OpenGL]
%OGL_Default%=OGL_Default
%Autometric_SoftPlotter%=Autometric_SoftPlotter
%AutoCad%=AutoCad
%AutoCad_2000%=AutoCad_2000
%Catia%=Catia
%ESPRi%=ESPRi
%ESPRi_Overlays%=ESPRi_Overlays
%Helix%=Helix
%I_DEAS%=I_DEAS
%Lightscape%=Lightscape
%Lightwave3D%=Lightwave3D
%Quake%=Quake
%Maya%=Maya
%Maya_with_Alpha%=Maya_with_Alpha
%MicroStation%=MicroStation
%Mirai%=Mirai
%Multigen%=Multigen
%Photoshop%=Photoshop
%PRO3Dpaint%=PRO3Dpaint
%PROEngineer%=PROEngineer
%PRODesigner_3Dpaint%=PRODesigner_3Dpaint
%ReviewReality%=ReviewReality
%Stereo_Analyst%=Stereo_Analyst
%Soft_FX_PRO%=Soft_FX_Pro
%SoftImage_3D%=SoftImage_3D
%SolidWorks%=SolidWorks
%Unigraphics%=Unigraphics
%_3DStudio_Max2%=_3DStudio_Max2
%_3DStudio_Max3%=_3DStudio_Max3


[D3D]


; Install sections
;-------------------------------------------------

; -------------- OpenGL apps ---------------
[Autometric_SoftPlotter]
AddReg=Autometric_SoftPlotter.AddReg

[AutoCad]
AddReg=AutoCad.AddReg

[AutoCad_2000]
AddReg=AutoCad_2000.AddReg

[OGL_Default]
AddReg=OGL_Default.AddReg

[Catia]
Addreg=Catia.AddReg

[ESPRi]
Addreg=ESPRi.AddReg

[ESPRi_Overlays]
Addreg=ESPRi_Overlays.AddReg

[Helix]
AddReg=Helix.AddReg
 
[I_DEAS]
AddReg=I_DEAS.AddReg
 
[Lightscape]
AddReg=Lightscape.AddReg
 
[Lightwave3D]
AddReg=Lightwave.AddReg
 
[Quake]
AddReg=Quake.AddReg

[Maya]
AddReg=Maya.AddReg
 
[Maya_with_Alpha]
AddReg=Maya_with_Alpha.AddReg
 
[MicroStation]
AddReg=MicroStation.AddReg
 
[Mirai]
AddReg=Mirai.AddReg

[Multigen]
AddReg=Multigen.AddReg

[Photoshop]
AddReg=Photoshop.AddReg

[PRO3Dpaint]
AddReg=PRO3Dpaint.AddReg
 
[PROEngineer]
AddReg=PROEngineer.AddReg
 
[PRODesigner_3Dpaint]
AddReg=PRODesigner_3Dpaint.AddReg

[ReviewReality]
AddReg=ReviewReality.AddReg

[Stereo_Analyst]
AddReg=Stereo_Analyst.AddReg 

[Soft_FX_Pro]
AddReg=Soft_FX_Pro.AddReg
 
[SoftImage_3D]
AddReg=SoftImage_3D.AddReg
 
[SolidWorks]
AddReg=SolidWorks.AddReg
 
[Unigraphics]
AddReg=Unigraphics.AddReg
 
[_3DStudio_Max2]
AddReg=_3DStudio_Max2.AddReg

[_3DStudio_Max3]
AddReg=_3DStudio_Max3.AddReg


; ------------ D3D apps setups----------------


; AddReg sections
;-------------------------------------------------


; ----------- OpenGl application Settings -------- 

[Autometric_SoftPlotter.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=1
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;

[AutoCad.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=1
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;

[AutoCad_2000.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=1
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[OGL_Default.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Catia.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=1
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.SupportCatia=1
GlintDMA.NumberOfBuffers=16
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[ESPRi.Addreg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=1
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=1
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=0
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[ESPRi_Overlays.Addreg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=1
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=0
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=1
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Helix.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[I_DEAS.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=1
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Lightscape.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Lightwave3D.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Quake.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=75
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;

[Maya.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
3DExtensions.ForceAlphaOrOverlay=0
GlintDMA.NumberOfBuffers=16
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=1
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Maya_with_Alpha.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
3DExtensions.ForceAlphaOrOverlay=1
GlintDMA.NumberOfBuffers=16
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[MicroStation.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=1
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Mirai.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Multigen.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
GlintDMA.NumberOfBuffers=16
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Photoshop.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=0
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[PRO3Dpaint.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ExportSwapCopy=0
3DExtensions.ForceAlphaOrOverlay=2
DoubleBuffer.DisablePageFlip=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[PROEngineer.AddReg]
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=1
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=16
OpenGL.SupportProEngineer=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[PRODesigner_3Dpaint.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ExportSwapCopy=0
OpenGL.SupportProDesigner=1
3DExtensions.ForceAlphaOrOverlay=2
DoubleBuffer.DisablePageFlip=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[ReviewReality.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Stereo_Analyst.AddReg] 
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=1
3DExtensions.DisableDynamicStereo=1 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Soft_FX_PRO.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0
3DExtensions.DisableDynamicStereo=0 
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[SoftImage_3D.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.SupportSoftimage351=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=1
PXRX.DisableSgramWritemask=1 
OpenGL.DisableLODManagement=1;


[SolidWorks.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=1
3DExtensions.ExportSwapCopy=0
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=1
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[Unigraphics.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=5
OpenGL.WaitForVBlank=1
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=0
OpenGL.SupportUnigraphics=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=0
OpenGL.Support3DSMAX=0
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[_3DStudio_Max2.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=1
OpenGL.Support3DSMAX=1
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


[_3DStudio_Max3.AddReg]
GlintDMA.SizeOfBuffer=131072
GlintDMA.NumberOfBuffers=8
GlintDMA.NumberOfSubBuffers=8
OpenGL.WaitForVBlank=0
OpenGL.SupportSoftimage351=0
OpenGL.SupportProDesigner=0
OpenGL.SupportProEngineer=0
OpenGL.SupportUnigraphics=0
OpenGL.SupportCatia=0
3DExtensions.ForceAlphaOrOverlay=0
DoubleBuffer.DisablePageFlip=0
3DExtensions.ExportSwapCopy=1
OpenGL.DisableAltCoreClock=0
OpenGL.SupportESPRi=0
OpenGL.StereoEnable=0 
3DExtensions.DisableDynamicStereo=0
FramebufferPatching=3
OpenGL.SupportAcad2000=0
OpenGL.GammaPresent=1
3DExtensions.EnableOffScreenBufferRegions=1
OpenGL.Support3DSMAX=1
OpenGL.SupportSolidWorks=0
OpenGL.PermanentTextureProportion=0 
PXRX.ForceSingleRasterizer=0
PXRX.DisableSgramWritemask=0 
OpenGL.DisableLODManagement=1;


; ----------- D3D application Settings -------- 
; currently not used as a different .inf file is used for win98
; the DMA buffers are arranged differently under windows 95/98



; User visible strings
;-------------------------------------------------
[Strings]
;3DL="3Dlabs"

; the default application should be listed first
; the "D" after the application string indicates 
; a Default appliction that will not be deleted 
; by the control panel

OGL_Default="OpenGL(tm) Default",D
Autometric_SoftPlotter="Autometric SoftPlotter (tm)",D
AutoCad="AutoCad (tm)",D
AutoCad_2000="AutoCad 2000 (tm)",D
Catia="Catia (tm)",D
ESPRi="ESPRi",D
ESPRi_Overlays="ESPRi with Overlays",D
Helix="Helix (tm)",D
I_DEAS="I-DEAS (tm)",D
Lightscape="Lightscape (tm)",D
Lightwave3D="Lightwave3D (tm)",D
Quake="Quake (tm)",D
Maya="Maya (tm)",D
Maya_with_Alpha="Maya(tm) with Alpha Support",D
MicroStation="MicroStation (tm)",D
Mirai="Mirai (tm)",D
Multigen="Multigen (tm)",D
Photoshop="Photoshop (tm)",D
PRO3Dpaint="PRO/3Dpaint (tm)",D
PROEngineer="PRO/Engineer (tm)",D
PRODesigner_3Dpaint = "PRO/Designer(tm) + PRO/3Dpaint(tm)",D
ReviewReality="ReviewReality (tm)",D
Stereo_Analyst="Stereo Analyst(tm)",D
Soft_FX_PRO="Soft FX Pro (tm)",D
SoftImage_3D="SoftImage 3D (tm)",D
SolidWorks="SolidWorks (tm)",D
_3DStudio_Max2="3DStudio MAX2 (tm)",D
_3DStudio_Max3="3DStudio MAX3 (tm)",D
Unigraphics="Unigraphics (tm)",D


; --user settings created by the control panel stored here ---
Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

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