; 3DLw_app.inf ; ; 3D labs information file for application support ; this file uses the same format as microsoft ; .inf files used in Windows 95 and NT4. ; The data contained here is read by the 3Dlabs ; display control panel extension to configure ; and set-up the driver for specific applications. ; It SHOULD ONLY be edited by 3Dlabs. ; [version] section ; ; Date :12th-Jan-99 ; Version 1.60 ; copyright (c) 1998, 3Dlabs Incorporated [Version] LayoutFile= Layout.inf, Layout1.inf, Layout2.inf signature="$CHICAGO$" Provider="3Dlabs" ; Application types ;------------------------------------------------- [Application_type] %OpenGL%=OpenGL %D3D%=D3D ; Application sections ;------------------------------------------------- [OpenGL] %OGL_Default%=OGL_Default %Autometric_SoftPlotter%=Autometric_SoftPlotter %AutoCad%=AutoCad %AutoCad_2000%=AutoCad_2000 %Catia%=Catia %ESPRi%=ESPRi %ESPRi_Overlays%=ESPRi_Overlays %Helix%=Helix %I_DEAS%=I_DEAS %Lightscape%=Lightscape %Lightwave3D%=Lightwave3D %Quake%=Quake %Maya%=Maya %Maya_with_Alpha%=Maya_with_Alpha %MicroStation%=MicroStation %Mirai%=Mirai %Multigen%=Multigen %Photoshop%=Photoshop %PRO3Dpaint%=PRO3Dpaint %PROEngineer%=PROEngineer %PRODesigner_3Dpaint%=PRODesigner_3Dpaint %ReviewReality%=ReviewReality %Stereo_Analyst%=Stereo_Analyst %Soft_FX_PRO%=Soft_FX_Pro %SoftImage_3D%=SoftImage_3D %SolidWorks%=SolidWorks %Unigraphics%=Unigraphics %_3DStudio_Max2%=_3DStudio_Max2 %_3DStudio_Max3%=_3DStudio_Max3 [D3D] ; Install sections ;------------------------------------------------- ; -------------- OpenGL apps --------------- [Autometric_SoftPlotter] AddReg=Autometric_SoftPlotter.AddReg [AutoCad] AddReg=AutoCad.AddReg [AutoCad_2000] AddReg=AutoCad_2000.AddReg [OGL_Default] AddReg=OGL_Default.AddReg [Catia] Addreg=Catia.AddReg [ESPRi] Addreg=ESPRi.AddReg [ESPRi_Overlays] Addreg=ESPRi_Overlays.AddReg [Helix] AddReg=Helix.AddReg [I_DEAS] AddReg=I_DEAS.AddReg [Lightscape] AddReg=Lightscape.AddReg [Lightwave3D] AddReg=Lightwave.AddReg [Quake] AddReg=Quake.AddReg [Maya] AddReg=Maya.AddReg [Maya_with_Alpha] AddReg=Maya_with_Alpha.AddReg [MicroStation] AddReg=MicroStation.AddReg [Mirai] AddReg=Mirai.AddReg [Multigen] AddReg=Multigen.AddReg [Photoshop] AddReg=Photoshop.AddReg [PRO3Dpaint] AddReg=PRO3Dpaint.AddReg [PROEngineer] AddReg=PROEngineer.AddReg [PRODesigner_3Dpaint] AddReg=PRODesigner_3Dpaint.AddReg [ReviewReality] AddReg=ReviewReality.AddReg [Stereo_Analyst] AddReg=Stereo_Analyst.AddReg [Soft_FX_Pro] AddReg=Soft_FX_Pro.AddReg [SoftImage_3D] AddReg=SoftImage_3D.AddReg [SolidWorks] AddReg=SolidWorks.AddReg [Unigraphics] AddReg=Unigraphics.AddReg [_3DStudio_Max2] AddReg=_3DStudio_Max2.AddReg [_3DStudio_Max3] AddReg=_3DStudio_Max3.AddReg ; ------------ D3D apps setups---------------- ; AddReg sections ;------------------------------------------------- ; ----------- OpenGl application Settings -------- [Autometric_SoftPlotter.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=1 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [AutoCad.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=1 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [AutoCad_2000.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=1 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [OGL_Default.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Catia.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=1 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.SupportCatia=1 GlintDMA.NumberOfBuffers=16 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [ESPRi.Addreg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=1 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=1 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=0 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [ESPRi_Overlays.Addreg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=1 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=0 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=1 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Helix.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [I_DEAS.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=1 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Lightscape.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Lightwave3D.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Quake.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=75 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Maya.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 3DExtensions.ForceAlphaOrOverlay=0 GlintDMA.NumberOfBuffers=16 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=1 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Maya_with_Alpha.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 3DExtensions.ForceAlphaOrOverlay=1 GlintDMA.NumberOfBuffers=16 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [MicroStation.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=1 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Mirai.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Multigen.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 GlintDMA.NumberOfBuffers=16 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Photoshop.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=0 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [PRO3Dpaint.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ExportSwapCopy=0 3DExtensions.ForceAlphaOrOverlay=2 DoubleBuffer.DisablePageFlip=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [PROEngineer.AddReg] GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=1 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=16 OpenGL.SupportProEngineer=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [PRODesigner_3Dpaint.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ExportSwapCopy=0 OpenGL.SupportProDesigner=1 3DExtensions.ForceAlphaOrOverlay=2 DoubleBuffer.DisablePageFlip=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [ReviewReality.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Stereo_Analyst.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=1 3DExtensions.DisableDynamicStereo=1 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Soft_FX_PRO.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [SoftImage_3D.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.SupportSoftimage351=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=1 PXRX.DisableSgramWritemask=1 OpenGL.DisableLODManagement=1; [SolidWorks.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=1 3DExtensions.ExportSwapCopy=0 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=1 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [Unigraphics.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=5 OpenGL.WaitForVBlank=1 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=0 OpenGL.SupportUnigraphics=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=0 OpenGL.Support3DSMAX=0 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [_3DStudio_Max2.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=1 OpenGL.Support3DSMAX=1 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; [_3DStudio_Max3.AddReg] GlintDMA.SizeOfBuffer=131072 GlintDMA.NumberOfBuffers=8 GlintDMA.NumberOfSubBuffers=8 OpenGL.WaitForVBlank=0 OpenGL.SupportSoftimage351=0 OpenGL.SupportProDesigner=0 OpenGL.SupportProEngineer=0 OpenGL.SupportUnigraphics=0 OpenGL.SupportCatia=0 3DExtensions.ForceAlphaOrOverlay=0 DoubleBuffer.DisablePageFlip=0 3DExtensions.ExportSwapCopy=1 OpenGL.DisableAltCoreClock=0 OpenGL.SupportESPRi=0 OpenGL.StereoEnable=0 3DExtensions.DisableDynamicStereo=0 FramebufferPatching=3 OpenGL.SupportAcad2000=0 OpenGL.GammaPresent=1 3DExtensions.EnableOffScreenBufferRegions=1 OpenGL.Support3DSMAX=1 OpenGL.SupportSolidWorks=0 OpenGL.PermanentTextureProportion=0 PXRX.ForceSingleRasterizer=0 PXRX.DisableSgramWritemask=0 OpenGL.DisableLODManagement=1; ; ----------- D3D application Settings -------- ; currently not used as a different .inf file is used for win98 ; the DMA buffers are arranged differently under windows 95/98 ; User visible strings ;------------------------------------------------- [Strings] ;3DL="3Dlabs" ; the default application should be listed first ; the "D" after the application string indicates ; a Default appliction that will not be deleted ; by the control panel OGL_Default="OpenGL(tm) Default",D Autometric_SoftPlotter="Autometric SoftPlotter (tm)",D AutoCad="AutoCad (tm)",D AutoCad_2000="AutoCad 2000 (tm)",D Catia="Catia (tm)",D ESPRi="ESPRi",D ESPRi_Overlays="ESPRi with Overlays",D Helix="Helix (tm)",D I_DEAS="I-DEAS (tm)",D Lightscape="Lightscape (tm)",D Lightwave3D="Lightwave3D (tm)",D Quake="Quake (tm)",D Maya="Maya (tm)",D Maya_with_Alpha="Maya(tm) with Alpha Support",D MicroStation="MicroStation (tm)",D Mirai="Mirai (tm)",D Multigen="Multigen (tm)",D Photoshop="Photoshop (tm)",D PRO3Dpaint="PRO/3Dpaint (tm)",D PROEngineer="PRO/Engineer (tm)",D PRODesigner_3Dpaint = "PRO/Designer(tm) + PRO/3Dpaint(tm)",D ReviewReality="ReviewReality (tm)",D Stereo_Analyst="Stereo Analyst(tm)",D Soft_FX_PRO="Soft FX Pro (tm)",D SoftImage_3D="SoftImage 3D (tm)",D SolidWorks="SolidWorks (tm)",D _3DStudio_Max2="3DStudio MAX2 (tm)",D _3DStudio_Max3="3DStudio MAX3 (tm)",D Unigraphics="Unigraphics (tm)",D ; --user settings created by the control panel stored here ---Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.