Readme.txt Driver File Contents (win2000.zip)

25th February 2000

                    3DLABS WINDOWS 2000 DRIVER
                    ==========================
                    Build 5.00.2195.1-2.15.0280


© Copyright 3Dlabs Inc. Ltd. 2000.  All rights reserved worldwide.

The material in this document is the intellectual property of
3Dlabs Inc. Ltd. While every care has been taken in the
preparation of this document, 3Dlabs accepts no liability
for any consequences of its use.  Our products are under
continual improvement and we reserve the right to change
their specification without notice.

3Dlabs is the worldwide trading name of 3Dlabs Inc. Ltd.
3Dlabs and GLINT are registered trademarks of 3Dlabs.
Oxygen is a trademark of 3Dlabs.
OpenGL is a trademark of  Silicon Graphics, Inc.
Windows NT, Windows 2000 and DirectDraw and Direct3D are trademarks
of Microsoft Corp. All other trademarks are acknowledged.


Introduction
============
This Readme describes the above driver for the 3Dlabs Oxygen
and Permedia adapters. Supported adapters are:
- Permedia3 Create!
- Oxygen VX1
- Oxygen GVX1
- Oxygen GVX210

Once the driver has been installed the display driver release
number can be determined by starting the Display Applet in the
Control Panel folder. Press the "Advanced..." button, then
Select the "3Dlabs" tab and click on the "Information" button.
The Display Driver and OpenGL version numbers can be found in 
the Software section. The last four digits following the 
"-" uniquely identify your driver build.


Prerequisites
=============
• Windows 2000 Final Release RC3 (Build 2183) or later.
• Intel Pentium processor or later.


Download and Install Instructions
=================================
1.  Download the zip file into an appropriate scratch directory
    (e.g. C:\3dlabs).
2.  Change into the scratch directory.
    > c:
    > cd \3dlabs
3.  Use pkUnzip or Winzip to decompress the .ZIP file. If you  
    are using Pkunzip use the -d option to preserve the
    directory structure...
    > pkUnzip  xxxxxxxx.ZIP
4. Install the drivers as specified below.

Installing New Drivers
======================

1. Shutdown the computer and power-off.
2. Insert the adapter, power-on and boot-up into Windows 2000, after
   logging in the Hardware Wizard will pop up.
3. Follow the instructions given by the Hardware Wizard. To install
   the Oxygen VX1 and Permedia3 adapters, follow the instructions for
   installing a Video Controller. The Oxygen GVX1 and GVX210 adapters
   require two drivers: one for the Coprocessor (the Gamma geometry
   accelerator) and another for the Video Controller (the GLINT R3
   graphics accelerator).

NB. For cards requiring more than one driver, the installation process
    can be speeded up by choosing "No" if and when the Hardware Wizard
    asks you if you wish to reboot. Once all the drivers have been 
    installed, Hardware Wizard will finish and you should reboot the
    machine for the new drivers to take effect.

Installing drivers for the coprocessor for the first time
---------------------------------------------------------
Step 1. The "Install Hardware Device Drivers" Dialog
When the Coprocessor is detected you will be asked whether you want
the Hardware Wizard to: "Search for a suitable driver"; or "Select 
from a list of known drivers", choose the "Search for a suitable driver"
option and hit "Next >".

Step 2. The "Locate Driver Files" Dialog
Insert the driver disk; specify the location of the drivers as instructed
by the Dialog box, then hit "Next >".

Step 3. The "Driver Files Search Results" Dialog
The Hardware Wizard will have matched the Coprocessor with MULTIFUN.INF, 
hit "Next >" to continue. The driver files will be copied and installed by
the Hardware Wizard.

Step 4. The "Completing the 'Found New Hardware' Wizard" Dialog.
The Coprocessor is successfully installed, hit the "Finish" button.

Installing drivers for the Video Controller for the first time
--------------------------------------------------------------
Step 1. The "Install Hardware Device Drivers" Dialog
When the Video Controller is detected you will be asked whether you want
the Hardware Wizard to: "Search for a suitable driver"; or "Select from a 
list of known drivers", choose the "Search for a suitable driver" option 
and hit "Next >".

Step 2. The "Locate Driver Files" Dialog
Insert the driver disk; specify the location of the drivers as instructed
by the Dialog box, then hit "Next >".

Step 3. The "Driver Files Search Results" Dialog
The Hardware Wizard will have matched the Video Controller with 3DLABPNP.INF,
hit "Next >" to continue. The driver files will be copied and installed by 
the Hardware Wizard.
[If you are installing a driver that has not been through the Microsoft
WHQL process, for example a beta driver, you will get a message that the 
driver has not got a Digital Signature and "Do you wish to continue". 
Answer "Yes"].

Step 4. The "Completing the 'Found New Hardware' Wizard" Dialog.
The Video Controller is successfully installed, hit the "Finish" button. Use
the Display Properties applet to select the preferred resolution, color 
depth and monitor refresh rate.


Upgrading Existing Drivers
==========================

If you need to upgrade an existing driver you should use the Display Panel
controls rather than the Hardware Wizard.
Open the Display Properties applet, hit the "Settings" tab, then the 
"Advanced..." button to bring up the Advanced Display Properties Dialog. Hit
the "Adapter" tab, then the "Properties" button to bring up the Adapter 
Properties Dialog. 

Hit the "Driver" tab, then the "Update Driver..." button, this will launch
the Upgrade Device Driver Wizard. Hit "Next>". At this stage the choice is
"Search for a suitable driver for my device" or "Display a list of known
drivers....". YOU SHOULD CHOOSE THE LATTER AND HIT "Next >".

You will now be asked to select a device driver. Hit the "Have Disk.." button,
then browse for the 3dlabpnp.inf file. Once the 3dlabpnp.inf is loaded you 
will see your graphics card highlighted in the models box. Hit "Next >" to 
complete installation of the driver.
	

3D Studio Max 2.x
-----------------
Start 3D Studio Max and go to the "File/Preferences" dialog box.
Click the "Viewports" tab and the select "Choose Driver". Ensure
that the "OpenGL" option is selected. Shutdown 3D Studio Max.
Before restarting, delete the 3D Studio Max OpenGL configuration
file that stores information about your OpenGL driver. Doing
this will cause 3D Studio Max to reset some of its options to
get best performance from these drivers. The file is called
oglgfx.ini and is located in your /3dsmax2/ directory (or
wherever you installed 3D Studio Max). If the file does not
exist then simply restart 3D Studio Max.

When running in OpenGL mode, 3D Studio Max 2 does not
backface cull wireframe objects by default. This may result in
less than optimal performance when manipulating wireframe
componants. The behaviour can be changed from within the
application. Go to the "File/Preferences" dialog box. Click
on the "Viewports" tab and then select "Configure Driver".
Enable the option "Display Wireframe Objects Using Triangle
Strips". This causes wireframe objects to be backfaced
culled and can significantly improve performance. However, The 
setting can also cause shared edges within polygons to be drawn
which may not be the desired effect.

Uninstall
=========
You must have administrator priveleges to uninstall these drivers.

1. Open the Add/Remove Programs icon in the Control Panel.
2. Highlight the "3Dlabs display driver" in the list and click
   "Change/Remove".
3. Follow the instructions to complete the removal of the
   display driver and OpenGL driver.


Resolutions and Refresh Rates
=============================
A full list of all modes is available via the Display Control
Panel applet once the 3Dlabs driver has been installed and the
system rebooted. Press the "Advanced..." button, select the 
"3Dlabs" tab, then choose "Monitor" configuration. See section
4 for more information.


3Dlabs Display Control Panel Tab
================================
To access the 3Dlabs Control Panel, launch the Display Properties
Control Panel, select the "Settings" tab, click the "Advanced..."
button and select the "3Dlabs" tab.

The 3Dlabs tab in the Display Control Panel allows control over
the configuration of OpenGL and other applications using the
3Dlabs display driver. The control panel is split into a number
of pages as listed below. The pages are selected by clicking on
one of the configuration buttons at the top right of the
window.

Note: It is necessary to have administrator privileges to change
any settings in the control panel applet. If you do not have
administrator privileges the options will be greyed out and
cannot be changed.

1.INFORMATION PAGE
1.1 Information Page - 2D Driver Build
    The last four digits are the build number that uniquely
    identifies the display driver binary.

1.2 Information Page - ICD Build
    The last four digits are the build number that uniquely
    identifies the OpenGL Installable Client Driver (ICD) binary.

1.3 Information Page - OpenGL Release
    This is the OpenGL version number that can also be queried
    by an OpenGL application at run-time.
	
1.4 Information Page - Chip Name
    Reports the name of the 3Dlabs chipset on the board.

1.5 Information Page - Depth/Stencil
    Reports the total amount of memory used by auxillary buffers
    for use in hardware hidden surface removal (z-buffering) and
    masking/clipping (stencil and GID planes).

1.6 Information Page - Texture Memory
    Reports the total amount of memory address space available
    for storing texture maps. This figure is influenced by the
    amount of host memory on the system. This figure is not the 
    same as the amount of memory on the graphics card available 
    for textures (this figure is not directly reported).
    Lower screen resolutions will free up more graphics card
    memory for texture use.


2.SETUP PAGE
2.1 Setup Page - Configuration Manager
    Allows you to enable and disable the taskbar application which 
    provides quick access to main features of the control panel.
    When the taskbar application is enabled it will be placed on 
    the taskbar (system tray) each time the system is booted. 
    Disabling the taskbar application from the setup page means
    that the application will not appear each time you reboot.  

2.2 Setup Page - Gamma Correction Adjustment
    The gamma correction adjustment affects the entire screen
    display. The default gamma value is 1.0 and the allowable
    range of floating point values is 0.3 to 4.0.

2.3 Setup Page - Enable 2nd Monitor Output
    This option is only available with an Oxygen GVX210. It
    allows you to enable the output for the second monitor -
    each GLINT R3 device will then be driving a seperate output.
    This option should be disabled when using a single monitor -
    both GLINT R3 devices will then be accelerating the output to
    the single monitor.


3.OPENGL PAGE 
3.1 OpenGL Page - Advanced
    The Advanced button gives access to the details of the
    parameters that are set by choosing to optimize for a
    specific application.

3.2 OpenGL Page - Driver can be optimized for a particular
    application. Shows which application the driver is presently
    optimized to run.
    Use the pull down menu to optimize the driver
    configuration for a different application, or select
    "Default Set-up" for a good all round setting.

3.3 OpenGL Page - Add New/Remove
    Allows custom application settings to be created and
    removed.

3.4 OpenGL Page - DMA buffers
    One DMA buffer is assigned to each OpenGL rendering
    context. When all DMA buffers are exhausted, the driver
    falls back to a lower performance hardware communication
    mechanism.

    Each DMA buffer is sub-divided into sub buffers which are
    used in conjunction with a queued DMA mechanism to
    reduce latency in the system.  The number of sub buffers
    can be set here. Setting it to 2 will disable the queued
    DMA mechanism.

3.5 OpenGL Page -Overlay support
    This provides additional control of the overlay plane 
    capabilities exported in the pixelformats. It should only
    be needed for two specific applications. The "Dynamic"
    setting should be chosen for all other cases. The "Alpha
    Only" case is for the Alias|Wavefront application Maya in
    the specific case where retained alpha planes are required
    (e.g. the particle system package). The "Overlay Only"
    case is for the Parametric Technology application
    Pro/3DPAINT.

3.6 OpenGL - Wait for VBlank
    Smooth animation of 3D applications can be achieved by
    rendering to an off-screen window/desktop sized color
    buffer and copying or swapping the contents to the
    displayable front buffer at the completion of each frame.
    Enabling this option prevents tearing of the display by
    synchronizing the swap of the back and front buffers to the
    vertical blank retrace interval of the monitor display.
 *  =================================
 *  IMPORTANT PERFORMANCE INFORMATION
 *  =================================
 *  Unchecking the box gives the highest rendering frame
 *  rates of double buffered applications. You should uncheck
 *  the box for instance when running the Viewperf benchmark.

3.7 OpenGL - Stereo View support
    This provides control over the export of stereo capable
    pixelformats. This should only be enabled when there is a
    requirement to run applications that need stereo support,
    since additional graphics memory resources are consumed
    when stereo is enabled. The stereo support provided is quad
    buffered and frame interleaved. A reboot is required for a
    change to this setting to take effect.

3.8 OpenGL - Enable3D Textures
    This option disables hardware geometry acceleration and so
    should only be ticked if your application is currently 
    using 3D textures. 

3.9 OpenGL - High Quality AAlines
    This option ensures the production of the highest quality 
    anti-aliased lines. 


4.MONITOR PAGE
This page allows you to specify your monitor type and display
the available settings but does not permit actual selection of 
different monitor modes. To do that you should click on the 
"Settings" tab at the top of the Display panel.

4.1 Monitor  - Detect DDC Monitor
    When the display panel is started it automatically looks to  
    see if a DDC type monitor is connected; in which case it will 
    display the available modes. However, it is possible for
    the panel to get out of `sync` E.g. if the monitor is hot
    swapped. This option allows you to manually specify that 
    the panel should look for a DDC monitor again.

4.2 Monitor - Monitor Type
    Reports on the type of monitor detected and allows you to 
    specify the basic type, overriding the detected type if
    required. VESA should be selected if the monitor type is
    non DDC and is not a specific type shown in the "Details"
    list.  Select "Specific Type" if your monitor is listed.

4.3 Monitor - Monitor Information
    Displays a list of supported monitors and the modes
    available for each monitor but does not permit selection
    of the different monitor modes shown. (see above)


Task Bar Utility
================
This driver release includes a new task bar utility which
provides quick access to some of the facilities on the
control panel. To access the application left click on the
3Dlabs icon in the taskbar. Full documentation is provided
through the "Help" item on the pop-up menu.


Supported Languages
===================
The Control Panel Tab supports the following languages: -
Chinese (Traditional)
Dutch
English
French
German
Italian
Japanese
Korean
Spanish


New Features and Bug Fixes
==========================

2.15-0280
---------
• WHQL DCT testkit bug fixes
• OpenGL acceleration on primary head of multi-head configuration

2.15-0267
---------
• Fix for saveunder menu corruption
• Performance optimizations

2.15-0254
---------
• MPEG & QuickTime support improved
• Multimonitor DDC support added

2.15-0245
---------
• Control Panel fix for multi-monitor mode
• Software pointer support improved

2.15-0221
---------
• First Windows 2000 driver release from the 2.15 driver branch

Known Anomalies
===============
• When a constantly updating OpenGL application is running (such
  as the X29 or rollercoaster demos) screensavers run very
  slowly. This appears to be a problem with the priority
  allocated to the screensaver process.
• Microsoft Maze screen saver is never hardware accelerated
  due to a bug in the screen saver library code. An alternative
  customised 3Dlabs version is provided.
• The 3Dlabs control panel incorrectly states that hardware
  acceleration for Direct3D is unavailable. Full Direct3D 
  acceleration is available for all boards.
• The Find tab on the 3Dlabs help page doesn't work.
• Software pointers aren't rendered correctly in some OpenGL applications.
  If you see any problems, go back to the default pointer scheme.
  If you still see problems, turn off pointer shadows. For optimal
  performance choose a hardware accelerated pointer scheme (any
  monochome scheme with shadows disabled should be hardware
  accelerated).
• OpenGL applications in multi-monitor Oxygen GVX1 and GVX210
  configurations do not work correctly.


Trouble Shooting
================

Monitor Fails to Synchronize Following Boot
-------------------------------------------
Reboot the system and at the DOS "OS loader screen" hit
<F8> and select the "Safe Mode" boot option. You will now
be able to select higher resolutions and refresh rates.
Ensure that you test the mode before applying it to ensure
that your monitor can support it. When you click on "Apply"
or "OK" you will be asked if you want to reboot - click "Yes".

If you are unable to boot into VGA and your system uses the
standard "FAT" file system then boot into DOS, and delete
the file:
$SystemRoot%\SYSTEM32\DRIVERS\GLINT.SYS
When you reboot into Windows NT you will be able to reinstall
the 3Dlabs driver.

If you have an "NTFS" file system you will need to reinstall
Windows NT, but should choose not reformat your system disk
during the reinstall so that your applications and data are
preserved.

Windows 2000 Only Boots Into VGA mode
-------------------------------------
• Reboot
• Hit F8 when prompted during reboot and select "Safe Mode"
• once booted follow the steps described in "Upgrading Existing
  Drivers"


Customer Support
================
You can contact 3Dlab's technical support via the World Wide Web
at www.3dlabs.com, or via email to support@3dlabs.com.
Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

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