25th February 2000 3DLABS WINDOWS 2000 DRIVER ========================== Build 5.00.2195.1-2.15.0280 © Copyright 3Dlabs Inc. Ltd. 2000. All rights reserved worldwide. The material in this document is the intellectual property of 3Dlabs Inc. Ltd. While every care has been taken in the preparation of this document, 3Dlabs accepts no liability for any consequences of its use. Our products are under continual improvement and we reserve the right to change their specification without notice. 3Dlabs is the worldwide trading name of 3Dlabs Inc. Ltd. 3Dlabs and GLINT are registered trademarks of 3Dlabs. Oxygen is a trademark of 3Dlabs. OpenGL is a trademark of Silicon Graphics, Inc. Windows NT, Windows 2000 and DirectDraw and Direct3D are trademarks of Microsoft Corp. All other trademarks are acknowledged. Introduction ============ This Readme describes the above driver for the 3Dlabs Oxygen and Permedia adapters. Supported adapters are: - Permedia3 Create! - Oxygen VX1 - Oxygen GVX1 - Oxygen GVX210 Once the driver has been installed the display driver release number can be determined by starting the Display Applet in the Control Panel folder. Press the "Advanced..." button, then Select the "3Dlabs" tab and click on the "Information" button. The Display Driver and OpenGL version numbers can be found in the Software section. The last four digits following the "-" uniquely identify your driver build. Prerequisites ============= • Windows 2000 Final Release RC3 (Build 2183) or later. • Intel Pentium processor or later. Download and Install Instructions ================================= 1. Download the zip file into an appropriate scratch directory (e.g. C:\3dlabs). 2. Change into the scratch directory. > c: > cd \3dlabs 3. Use pkUnzip or Winzip to decompress the .ZIP file. If you are using Pkunzip use the -d option to preserve the directory structure... > pkUnzip xxxxxxxx.ZIP 4. Install the drivers as specified below. Installing New Drivers ====================== 1. Shutdown the computer and power-off. 2. Insert the adapter, power-on and boot-up into Windows 2000, after logging in the Hardware Wizard will pop up. 3. Follow the instructions given by the Hardware Wizard. To install the Oxygen VX1 and Permedia3 adapters, follow the instructions for installing a Video Controller. The Oxygen GVX1 and GVX210 adapters require two drivers: one for the Coprocessor (the Gamma geometry accelerator) and another for the Video Controller (the GLINT R3 graphics accelerator). NB. For cards requiring more than one driver, the installation process can be speeded up by choosing "No" if and when the Hardware Wizard asks you if you wish to reboot. Once all the drivers have been installed, Hardware Wizard will finish and you should reboot the machine for the new drivers to take effect. Installing drivers for the coprocessor for the first time --------------------------------------------------------- Step 1. The "Install Hardware Device Drivers" Dialog When the Coprocessor is detected you will be asked whether you want the Hardware Wizard to: "Search for a suitable driver"; or "Select from a list of known drivers", choose the "Search for a suitable driver" option and hit "Next >". Step 2. The "Locate Driver Files" Dialog Insert the driver disk; specify the location of the drivers as instructed by the Dialog box, then hit "Next >". Step 3. The "Driver Files Search Results" Dialog The Hardware Wizard will have matched the Coprocessor with MULTIFUN.INF, hit "Next >" to continue. The driver files will be copied and installed by the Hardware Wizard. Step 4. The "Completing the 'Found New Hardware' Wizard" Dialog. The Coprocessor is successfully installed, hit the "Finish" button. Installing drivers for the Video Controller for the first time -------------------------------------------------------------- Step 1. The "Install Hardware Device Drivers" Dialog When the Video Controller is detected you will be asked whether you want the Hardware Wizard to: "Search for a suitable driver"; or "Select from a list of known drivers", choose the "Search for a suitable driver" option and hit "Next >". Step 2. The "Locate Driver Files" Dialog Insert the driver disk; specify the location of the drivers as instructed by the Dialog box, then hit "Next >". Step 3. The "Driver Files Search Results" Dialog The Hardware Wizard will have matched the Video Controller with 3DLABPNP.INF, hit "Next >" to continue. The driver files will be copied and installed by the Hardware Wizard. [If you are installing a driver that has not been through the Microsoft WHQL process, for example a beta driver, you will get a message that the driver has not got a Digital Signature and "Do you wish to continue". Answer "Yes"]. Step 4. The "Completing the 'Found New Hardware' Wizard" Dialog. The Video Controller is successfully installed, hit the "Finish" button. Use the Display Properties applet to select the preferred resolution, color depth and monitor refresh rate. Upgrading Existing Drivers ========================== If you need to upgrade an existing driver you should use the Display Panel controls rather than the Hardware Wizard. Open the Display Properties applet, hit the "Settings" tab, then the "Advanced..." button to bring up the Advanced Display Properties Dialog. Hit the "Adapter" tab, then the "Properties" button to bring up the Adapter Properties Dialog. Hit the "Driver" tab, then the "Update Driver..." button, this will launch the Upgrade Device Driver Wizard. Hit "Next>". At this stage the choice is "Search for a suitable driver for my device" or "Display a list of known drivers....". YOU SHOULD CHOOSE THE LATTER AND HIT "Next >". You will now be asked to select a device driver. Hit the "Have Disk.." button, then browse for the 3dlabpnp.inf file. Once the 3dlabpnp.inf is loaded you will see your graphics card highlighted in the models box. Hit "Next >" to complete installation of the driver. 3D Studio Max 2.x ----------------- Start 3D Studio Max and go to the "File/Preferences" dialog box. Click the "Viewports" tab and the select "Choose Driver". Ensure that the "OpenGL" option is selected. Shutdown 3D Studio Max. Before restarting, delete the 3D Studio Max OpenGL configuration file that stores information about your OpenGL driver. Doing this will cause 3D Studio Max to reset some of its options to get best performance from these drivers. The file is called oglgfx.ini and is located in your /3dsmax2/ directory (or wherever you installed 3D Studio Max). If the file does not exist then simply restart 3D Studio Max. When running in OpenGL mode, 3D Studio Max 2 does not backface cull wireframe objects by default. This may result in less than optimal performance when manipulating wireframe componants. The behaviour can be changed from within the application. Go to the "File/Preferences" dialog box. Click on the "Viewports" tab and then select "Configure Driver". Enable the option "Display Wireframe Objects Using Triangle Strips". This causes wireframe objects to be backfaced culled and can significantly improve performance. However, The setting can also cause shared edges within polygons to be drawn which may not be the desired effect. Uninstall ========= You must have administrator priveleges to uninstall these drivers. 1. Open the Add/Remove Programs icon in the Control Panel. 2. Highlight the "3Dlabs display driver" in the list and click "Change/Remove". 3. Follow the instructions to complete the removal of the display driver and OpenGL driver. Resolutions and Refresh Rates ============================= A full list of all modes is available via the Display Control Panel applet once the 3Dlabs driver has been installed and the system rebooted. Press the "Advanced..." button, select the "3Dlabs" tab, then choose "Monitor" configuration. See section 4 for more information. 3Dlabs Display Control Panel Tab ================================ To access the 3Dlabs Control Panel, launch the Display Properties Control Panel, select the "Settings" tab, click the "Advanced..." button and select the "3Dlabs" tab. The 3Dlabs tab in the Display Control Panel allows control over the configuration of OpenGL and other applications using the 3Dlabs display driver. The control panel is split into a number of pages as listed below. The pages are selected by clicking on one of the configuration buttons at the top right of the window. Note: It is necessary to have administrator privileges to change any settings in the control panel applet. If you do not have administrator privileges the options will be greyed out and cannot be changed. 1.INFORMATION PAGE 1.1 Information Page - 2D Driver Build The last four digits are the build number that uniquely identifies the display driver binary. 1.2 Information Page - ICD Build The last four digits are the build number that uniquely identifies the OpenGL Installable Client Driver (ICD) binary. 1.3 Information Page - OpenGL Release This is the OpenGL version number that can also be queried by an OpenGL application at run-time. 1.4 Information Page - Chip Name Reports the name of the 3Dlabs chipset on the board. 1.5 Information Page - Depth/Stencil Reports the total amount of memory used by auxillary buffers for use in hardware hidden surface removal (z-buffering) and masking/clipping (stencil and GID planes). 1.6 Information Page - Texture Memory Reports the total amount of memory address space available for storing texture maps. This figure is influenced by the amount of host memory on the system. This figure is not the same as the amount of memory on the graphics card available for textures (this figure is not directly reported). Lower screen resolutions will free up more graphics card memory for texture use. 2.SETUP PAGE 2.1 Setup Page - Configuration Manager Allows you to enable and disable the taskbar application which provides quick access to main features of the control panel. When the taskbar application is enabled it will be placed on the taskbar (system tray) each time the system is booted. Disabling the taskbar application from the setup page means that the application will not appear each time you reboot. 2.2 Setup Page - Gamma Correction Adjustment The gamma correction adjustment affects the entire screen display. The default gamma value is 1.0 and the allowable range of floating point values is 0.3 to 4.0. 2.3 Setup Page - Enable 2nd Monitor Output This option is only available with an Oxygen GVX210. It allows you to enable the output for the second monitor - each GLINT R3 device will then be driving a seperate output. This option should be disabled when using a single monitor - both GLINT R3 devices will then be accelerating the output to the single monitor. 3.OPENGL PAGE 3.1 OpenGL Page - Advanced The Advanced button gives access to the details of the parameters that are set by choosing to optimize for a specific application. 3.2 OpenGL Page - Driver can be optimized for a particular application. Shows which application the driver is presently optimized to run. Use the pull down menu to optimize the driver configuration for a different application, or select "Default Set-up" for a good all round setting. 3.3 OpenGL Page - Add New/Remove Allows custom application settings to be created and removed. 3.4 OpenGL Page - DMA buffers One DMA buffer is assigned to each OpenGL rendering context. When all DMA buffers are exhausted, the driver falls back to a lower performance hardware communication mechanism. Each DMA buffer is sub-divided into sub buffers which are used in conjunction with a queued DMA mechanism to reduce latency in the system. The number of sub buffers can be set here. Setting it to 2 will disable the queued DMA mechanism. 3.5 OpenGL Page -Overlay support This provides additional control of the overlay plane capabilities exported in the pixelformats. It should only be needed for two specific applications. The "Dynamic" setting should be chosen for all other cases. The "Alpha Only" case is for the Alias|Wavefront application Maya in the specific case where retained alpha planes are required (e.g. the particle system package). The "Overlay Only" case is for the Parametric Technology application Pro/3DPAINT. 3.6 OpenGL - Wait for VBlank Smooth animation of 3D applications can be achieved by rendering to an off-screen window/desktop sized color buffer and copying or swapping the contents to the displayable front buffer at the completion of each frame. Enabling this option prevents tearing of the display by synchronizing the swap of the back and front buffers to the vertical blank retrace interval of the monitor display. * ================================= * IMPORTANT PERFORMANCE INFORMATION * ================================= * Unchecking the box gives the highest rendering frame * rates of double buffered applications. You should uncheck * the box for instance when running the Viewperf benchmark. 3.7 OpenGL - Stereo View support This provides control over the export of stereo capable pixelformats. This should only be enabled when there is a requirement to run applications that need stereo support, since additional graphics memory resources are consumed when stereo is enabled. The stereo support provided is quad buffered and frame interleaved. A reboot is required for a change to this setting to take effect. 3.8 OpenGL - Enable3D Textures This option disables hardware geometry acceleration and so should only be ticked if your application is currently using 3D textures. 3.9 OpenGL - High Quality AAlines This option ensures the production of the highest quality anti-aliased lines. 4.MONITOR PAGE This page allows you to specify your monitor type and display the available settings but does not permit actual selection of different monitor modes. To do that you should click on the "Settings" tab at the top of the Display panel. 4.1 Monitor - Detect DDC Monitor When the display panel is started it automatically looks to see if a DDC type monitor is connected; in which case it will display the available modes. However, it is possible for the panel to get out of `sync` E.g. if the monitor is hot swapped. This option allows you to manually specify that the panel should look for a DDC monitor again. 4.2 Monitor - Monitor Type Reports on the type of monitor detected and allows you to specify the basic type, overriding the detected type if required. VESA should be selected if the monitor type is non DDC and is not a specific type shown in the "Details" list. Select "Specific Type" if your monitor is listed. 4.3 Monitor - Monitor Information Displays a list of supported monitors and the modes available for each monitor but does not permit selection of the different monitor modes shown. (see above) Task Bar Utility ================ This driver release includes a new task bar utility which provides quick access to some of the facilities on the control panel. To access the application left click on the 3Dlabs icon in the taskbar. Full documentation is provided through the "Help" item on the pop-up menu. Supported Languages =================== The Control Panel Tab supports the following languages: - Chinese (Traditional) Dutch English French German Italian Japanese Korean Spanish New Features and Bug Fixes ========================== 2.15-0280 --------- • WHQL DCT testkit bug fixes • OpenGL acceleration on primary head of multi-head configuration 2.15-0267 --------- • Fix for saveunder menu corruption • Performance optimizations 2.15-0254 --------- • MPEG & QuickTime support improved • Multimonitor DDC support added 2.15-0245 --------- • Control Panel fix for multi-monitor mode • Software pointer support improved 2.15-0221 --------- • First Windows 2000 driver release from the 2.15 driver branch Known Anomalies =============== • When a constantly updating OpenGL application is running (such as the X29 or rollercoaster demos) screensavers run very slowly. This appears to be a problem with the priority allocated to the screensaver process. • Microsoft Maze screen saver is never hardware accelerated due to a bug in the screen saver library code. An alternative customised 3Dlabs version is provided. • The 3Dlabs control panel incorrectly states that hardware acceleration for Direct3D is unavailable. Full Direct3D acceleration is available for all boards. • The Find tab on the 3Dlabs help page doesn't work. • Software pointers aren't rendered correctly in some OpenGL applications. If you see any problems, go back to the default pointer scheme. If you still see problems, turn off pointer shadows. For optimal performance choose a hardware accelerated pointer scheme (any monochome scheme with shadows disabled should be hardware accelerated). • OpenGL applications in multi-monitor Oxygen GVX1 and GVX210 configurations do not work correctly. Trouble Shooting ================ Monitor Fails to Synchronize Following Boot ------------------------------------------- Reboot the system and at the DOS "OS loader screen" hit <F8> and select the "Safe Mode" boot option. You will now be able to select higher resolutions and refresh rates. Ensure that you test the mode before applying it to ensure that your monitor can support it. When you click on "Apply" or "OK" you will be asked if you want to reboot - click "Yes". If you are unable to boot into VGA and your system uses the standard "FAT" file system then boot into DOS, and delete the file: $SystemRoot%\SYSTEM32\DRIVERS\GLINT.SYS When you reboot into Windows NT you will be able to reinstall the 3Dlabs driver. If you have an "NTFS" file system you will need to reinstall Windows NT, but should choose not reformat your system disk during the reinstall so that your applications and data are preserved. Windows 2000 Only Boots Into VGA mode ------------------------------------- • Reboot • Hit F8 when prompted during reboot and select "Safe Mode" • once booted follow the steps described in "Upgrading Existing Drivers" Customer Support ================ You can contact 3Dlab's technical support via the World Wide Web at www.3dlabs.com, or via email to support@3dlabs.com.Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.