---------------------------------------------------- WCGDRV 3Dlabs Inc. Ltd. Wildcat Pro Display Driver for Windows XP Professional ---------------------------------------------------- ------------- Legal Notices ------------- Copyright© 3Dlabs Inc. Ltd. 2000 - 2002 All rights reserved. Including software, file formats, and audio-visual displays; may be used pursuant to applicable software license agreement; contains confidential and proprietary information of 3Dlabs and/or third parties which is protected by copyright and trade secret law and may not be provided or otherwise made available without proper authorization. Restricted Rights Legend Use duplication, or disclosure by the Government is subject to restrictions as set forth in subparagraph (c) (1) (ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 or subparagraphs (c) (1) and (2) of Commercial Computer Software -- Restricted Rights at 48 CFR 52.227-19, as applicable. Unpublished -- rights reserved under the copyright laws of the United States. Heidi(r) is a registered trademark of Autodesk, Inc. 3D Studio Max(r) is a registered trademark of Autodesk/Discreet. Intel(c) product names and logos are the property of Intel Corp. Microsoft(c) product names and logos are the property of Microsoft Corp. 3Dlabs(c) product names and logos are the property of 3Dlabs Inc. Ltd. -------------------- End of Legal Notices -------------------- ------------------- Version Information ------------------- Product: wcgdrv Version: 06.05.04.37 Date: 28-MAY-2002 Description: The 3Dlabs Wildcat Pro Display Driver provides support for accelerated high resolution, true and high color graphics using OpenGL. This driver supports multi-frequency video monitors, including DDC capable Monitors. This driver supports the following list of Wildcat Video cards. 3Dlabs Wildcat 4110 3Dlabs Wildcat 4210 3Dlabs Wildcat II 5000 3Dlabs Wildcat II 5110 3Dlabs Wildcat III 6110 3Dlabs Wildcat III 6210 This driver supports the following languages: Simplified Chinese, Traditional Chinese, Danish, English(US), English(UK), Finish, French, German, Italian, Japanese, Korean, Dutch, Norwegian, Spanish and Swedish. If the currently installed Windows XP language is not one of the above choices, the installation will default to English. This release of the Wildcat Pro Display Driver will only install and run on systems running Windows XP Professional. Heidi(r) and 3D Studio Max(r) driver packages are included with this release on separate disks. For information on installing the Heidi(r) and 3D Studio Max(r) drivers, see the readme.txt files included on those disks. -------------------------- End of Version Information -------------------------- Installation Help ================= The Wildcat Pro Display driver will work with both AGP and AGP Pro versions of the Wildcat Display adapter. See MANIFEST.TXT for a list of delivered files. Please refer to the installation documentation provided with the media supplied with your system. If you are installing an updated driver from the 3Dlabs web site, please do the following: 1. Save the self-extracting .zip file to a temporary directory on the system hard drive. 2. Double-click the self-extracting zip file to unzip the driver files. These driver files are compressed and will be expanded during the installation process. NOTE: When re-installing Windows XP with a Wildcat Pro card installed in the system, the "Found New Hardware" dialog/wizard will not come up after the final boot into Windows XP. You must install the driver. Simply run the setup.exe program located with the Wildcat driver software, then reboot the system. The setup.exe program will install the driver for you. WINDOWS XP PLUG AND PLAY -------------------------- For driver installation and removal, refer to the Hardware section of the Windows XP online help. This Help is generally available by clicking on "Start" at the bottom left of the screen, and selecting the Help entry from the menu. Automated Installation Help =========================== NOTES: Make sure you have Windows XP Administrator privileges and write permission on the target machine, as the automated installation will create temporary directories on its hard drive. If you are installing a non-WHQL certified driver, you must set your Driver Signing Options to "Ignore" in order to prevent Windows XP from displaying a warning dialog. 1. Create an installation directory on your hard drive and then copy all installation files from the WCGDRV directory into your newly created directory on the hard drive. ( NOTE: Do not copy files from the HEIDI or 3DSMAX directories. These contain the Heidi(r) and 3D Studio Max(r) driver installations, respectively.) 2. Modify the setup.ini file to meet your specifications. 3. Run setup.exe. 4. Reboot the system. Unattended Installation Help ============================ To install the Wildcat Display driver as part of an unattended installation of Windows XP, execute the following steps. 1. Copy all driver files to a single directory in the $OEM$\$1\ path of the distribution directory (ex. d:\winXPdst\i386\$oem$\$1\wcgdrv). 2. Add the following sections to the unattend.txt file: [Unattended] OemPreinstall = yes OemPnPDriversPath = "wcgdrv" [Display] BitsPerPel = 32 XResolution = 1024 YResolution = 768 VRefresh = 75 3. Execute the unattended installation. NOTE: To bypass the digital signing check for a non-WHQL version of the driver, add the following entries to the unattend.txt file: [Unattended] DriverSigningPolicy = Ignore New Features ============ 06.05.04.30 - OpenML sync control extension supported. Fixes ===== 06.05.04.37 - Fixes TR2005 and TR2006, 3D Studio Max V4. 06.05.04.36 - PixE Hurricane problem on P3 only. - Vertexarray fix. - Improved state tracking. - Fixed Indy3D program error. 06.05.04.35 - Fixed bug in obtaining configurations from the registry. - Fixed a hang when running WHQL on Windows XP configured for dual screens. 06.05.04.34 - Added "One Space Designer" Wildcat Configuration. - Fixed access violation occurring in feedback mode. - 3DWinbench 2000 Quality Test 52 (Stencil Buffer) now passes. - Fixed Autocad hang when using 3D orbit tool in wireframe mode. - Fixed Display Properties crash in non-English versions. 06.05.04.33 - Fixed TR2005 - Fixed hang caused by quickly transitioning in and out of full screen dos mode. - Fixed problem with scube.exe demo. - Fixed Unigraphics hang. 06.05.04.32 - Fixes TR 2000, missing polygon problem. - Fixed a problem with default texture initialization. - 3D Studio Max V4 Wireframe Performance Changes. - Fixed Pixe3D submarine hang. - Immediate mode clip performance improvements. - Improved small display list execution performance. - Fixed configuration bug with 4210 dual screen mode. - Fixed flashing viewports when rotating objects in SoftImage XSI 2.0 06.05.04.31 - Immediate mode performance improvements. - Improved texturing performance. - Improved display list performance. - Solidworks hang fixed. - Autocad core dump fixed. - Fixed a problem with default texture copy and a problem with texture frame size. 06.05.04.30 - Fixed problem with extending the desktop to the second Wildcat screen when the maximum number of Wildcat displays is 1. - Fixed configuration names for SOFTIMAGE. - Fixed a HW diagnostic problem. - Fixed the stencil hang in Winbench2000 that occurs on a system with 2 CPUs. - Fixed an incorrect texture coordinate generation problem (TR 1993). - 3D Studio Max V4 Performance Changes. 06.05.04.29 - Fixed problem with conformance's CopyPixels test. - Fixed an hang that can occur when closing an OpenGL window on the second screen. 06.05.04.28 - Fixed hang occurring with the frame tracking extension. - Fixed a hang when running in a combination of applications in multiscreen. 06.05.04.27 - Added Dx7 Vertex Buffers for D3D. - Fixed problem with selecting a vendor monitor when current resolution and frequency was not valid for that monitor. 06.05.04.26 - Fixed a hang when running multitest.exe and PixE together (hang part of TR 1973). - Fixed the Z bias test in Winbench2000. 06.05.04.25 - Fixed Catia memory fault. - Fixed Autocad hang. - Improved Autocad performance. - Improved small display list performance. - Fixed Maya flashing sphere. - Fixed a wrong texture problem when running multiple applications (TR1973). - Fixed problems with drawing raster data when the raster position was outside of the viewport but inside of the window. - Fixed white flashing n background viewport in XSI 2.0. - Fixed the flashing problem seen in the PixE medical vignette. 06.05.04.24 - Applied CougarIII texture management scheme to CougarI/II. 06.05.04.23 - Fixed a DrawArray lighting problem seen in Opus Studio. - Fixed app hang when window is being accessed by another process. - Fixed a hang that can occur when running WHQL on a dual screen configuration. 06.05.04.22 - Fixed WHQL blue-screen crash seen while configured in dual screen mode. - Fixed a hang when running imagehang test (TR 1962). 06.05.04.21 - Fixed a hang when running multiple hang test (TR 1962). 06.05.04.20 - Fixed imaging test failures (TR 1961). 06.05.04.19 - Fixed issue with updating driver from dipaly properties. - Fixed dual display issue when using fast user switching. - Improved vertex array performance. - Copypix conformance hang fixed. 06.05.04.18 - Fixed a hang when running a DS/Avid test program (TR 1934). 06.05.04.17 - Improved performance of DirectDraw and Direct3D applications. 06.05.04.16 - Fixed sihouette hang. - Fixed CG2 jungle flicker. 06.05.04.15 - Further improved immediate mode performance. - Fixed rastonly flicker. 06.05.04.14 - Fixed a problem with disappearing bitmaps. - Improved immediate mode performance. - Fixed Solidworks crash. 06.05.04.13 - Fixed a problem where RasterPos depth differs slightly from hardware depth. - Improved DirectBurst memory allocation logic for Pentium 4 systems. - Fixed handling of edge flags in vertex array routines. - Fixed a problem where the default RasterPos was not always at the lower left corner. - Fixed problem with DirectDraw depth buffer blts not working properly when configured in dual screen mode. - Fixed problem with DirectDraw locks returning the wrong address for offscreen surfaces when configured in dual screen mode. - Fixed a hang occurring when some direct draw windows were stretched. - Fix for D3D screensavers on dual screen systems. 06.05.04.12 - Improved ProE performance. - Fixed the two-faced Volvo in Opus Realizer. - Fixed a hang that can occur when running WHQL on a dual screen configuration. - Added application configuration that enables occlusion culling extension. 06.05.04.11 - Fixed scroll bar corruption that would sometimes happen when running 3DPaint. - Fixed problem with Catia installation screen having black horizontal lines when booted in Default Direct3D Settings configuration. - Fixed a lighting problem seen with Opus Realizer. 06.05.04.10 - Fixed drawing problems that happened when using large negative x raster positions with glDrawPixels. - The OpenGL routine glGetString now returns "wcgdrv" as the GL_RENDERER string. - Improved Solidworks performance. 06.05.04.09 - Fixed rastonly flashing. - Fixed P4 exerciser bug. - Maya Performance Changes. - Fixed 3DSMax core dump. - Fixed Solidworks hang. - Fixed P4 exerciser problem. - Fixed a problem where the contents of two or more D3D windows could get swapped/corrupted when changing into and out of full screen DOS mode. - Fix SolidWorks 2001Plus windows sometimes going all-white when rotating objects. - Fixed a problem of incorrect texgen when multitexturing (TR 1917). - Fix to dual CPU viewperf. 06.05.04.08 - OpenGL performance enhancements. - oglddt deadlock fix. - Fixed threading core dump. - Fixed x29 bug. - Fixed OGLddt texture bug. 06.05.04.07 - D3D performance improvement. - Fixes a problem with other textures being corrupted, in global texture mode, when subloading a large part of a very large texture. - Fixed Wildcat 5110 bug where the wrong monitor's information was presented when the maximum number of screens was one. - Fixed bug where at 640x480 and 800x600 display resolutions the Wildcat Configuration Wizard would not allow the creation of zero off-screen memory configurations. - The OpenGL routine glGetString now returns "Wildcat" as the GL_RENDERER string. - OpenGL performance enhancements. 06.05.04.06 - Fixed bug that did not allow the Wildcat driver to be removed using the Add/Remove Software applet in Control Panel when using the Dutch version of Windows2000. - Fixed a problem where extraneous points appeared along the edges of clipped primitives. - Fixed a blue screen that can occur after installing Visual Studio .NET. - Fixed a potential problem with flashing lines. - Fixed faint green boxes sometimes appearing in SeriousSam. 06.05.04.05 - Fixed a problem where the cursor was surrounded by a black box when OptimizedMesh was executed in full screen mode. - Fix for multiple failures in WHQL DCT's "texturestage.exe" (Dx8) test. - Fixed a blue screen problem. 06.05.04.04 - Enhanced the DDR texture memory strobe calibration. 06.05.04.03 - Fixed a 3DMark2001 hang that occurs on a P3 system during the Dragothic High-Detail Benchmark. - Fixed a multitexturing problem with GL_REPEAT wrapping mode. - Fixed a multiscreen texture corruption problem on 5110 board (TR1892). - Corrected word in Japanese resource file in the Wizard Texture Memory Management page. - Fixed bug not allowing the Wildcat 4110 to perform SuperScene Antialiasing. - Fixed bug to not allow pixel buffers creation when configured for forced SuperScene. - Fixed a multitexture corruption problem in GLmark (TR 1864, conveyer) - Fixed a timeout condition when running a texture stress test. - Fixed a bug in applications that use texture coordinate generation and/or texture transform operations. 06.05.04.02 - Fixed hang occurring with WGL_swap_frame_usage functions. - Fixed a Wildcat display properties problem where configuration buttons were disabled. - Fixed a problem where the overlay layer palette was not realized on both screens on dual screen platforms. - Fixed a hang when running viewperf on a system with four CPUs. - Fixed a D3D driver hang in 3DMark2001. 06.05.04.01 - Fixed a problem in the trueSpace4 D3D benchmark where objects being moved were surrounded by a black box (TR 1700). - Added Avid|DS to the Display Properties Configuration Wizard configurations. - Enabled DX support when multi-display configuration is being used. - Fixed handling of negative coordinates for some vertex array paths. This corrects a problem seen in a Z/I Imaging application. Troubleshooting ================ Refer to the Hardware section of the Windows XP online help for troubleshooting. Or, see the Customer Support information listed below. Customer Support ================ Support is available on our web site at http://www.3dlabs.com. Just click on the support link. You may also email us at support@3dlabs.com.Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.