;
; NVIDIA nForce(TM) Preset Initialization File
;
;
[VersionControl]
;
; We keep a version number in this file so that an incorrect INI file cannot
; be used with the application.
;
; History:
; Version 1: Original
; Version 2: Added Factory Field to all Presets (both types)
; Version 3: Added MIDI Control field to all Environmental Presets
; Version 4: Added support for unlimited supported effects and other stuff.
; Version 5: Added inputs and outputs to the supported effects.
; Version 6: Removed all text strings for localization.
;
Version=6
;
;
[CurrentConfiguration]
;
; These are the number of Effects, Configurations and Presets that ship from
; NVIDIA. Read-only.
FactoryEffectsAvail=12
FactoryConfigsAvail=29
FactoryPresetsAvail=47
;
; This is the total number of effects in the SupportEffects section below.
; This number is NOT changed by the application, read-only.
;
EffectsAvail=12
;
; This is the total number of Configurations(Topologies) defined in this file.
; This number is used to create the necessary memory for these configurations.
;
ConfigsAvail=29
;
; This is the total number of presets defined in this file.
; This number is used to create the necessary memory for these presets.
;
PresetsAvail=47
;
; This number is the current selection from the Configurations section (environmental preset).
; Zero means no global presets are currently being used.
; Minus one means that a custom configuration (that was not saved) is being used.
;
GlobalPreset=0
[SupportedEffects]
;
; One for each supported effect. Numbering must be consecutive.
; The first number is the enumerated effect type used as a lookup index.
; The second number is presets that are associated with effect
; The third number defines the effect as a certain type:
; 0 - default effect, 1 - user added effect(custom), 2 - misc
; The fourth number is the number of hard inputs on the specific effect.
; The fifth number is the number of hard outputs on the specific effect.
;
; The FX Numbers correspond to the following effects:
; FX0 - Original Sound
; FX1 - Reverb (Default)
; FX2 - Chorus (Default)
; FX3 - Chorus
; FX4 - Compressor
; FX5 - Distortion
; FX6 - Echo
; FX7 - Flanger
; FX8 - Gargle
; FX9 - ParamEq
; FX10 - Reverb
; FX11 - Final Output
;
FX0=0,0,0,0,0,{00000000-0000-0000-0000-000000000000}
FX1=1,1,0,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237}
FX2=2,2,0,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6}
FX3=3,2,1,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6}
FX4=4,3,1,1,1,{EF011F79-4000-406D-87AF-BFFB3FC39D57}
FX5=5,4,1,1,1,{EF114C90-CD1D-484E-96E5-09CFAF912A21}
FX6=6,5,1,2,2,{EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D}
FX7=7,6,1,2,2,{EFCA3D92-DFD8-4672-A603-7420894BAD98}
FX8=8,7,1,1,1,{DAFD8210-5711-4B91-9FE3-F75B7AE279BF}
FX9=9,8,1,1,1,{120CED89-3BF4-4173-A132-3CB406CF3231}
FX10=10,1,1,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237}
FX11=11,0,2,0,0,{00000000-0000-0000-0000-000000000000}
[EffectPresets]
;
; One line for each effect preset.
; The first number determines which effect this preset is linked to.
; The second number is the index within this effect group.
; The third piece of data is the factory lock bit...If 1, cannot be deleted.
; The fourth piece of data is the name displayed in the dropdown box.
; The fifth number is the number of parameters to follow.
; Data 6 thru the end are the parameters for that preset.
; Note: The data order must match the structure for the particular effect.
; Also, there should be at least one preset for each effect.
;
; Reverb Data Arrangement:
; Room,RoomHF,Rolloff,DecayTime,DecayHF,Refl,ReflDly,Reverb,ReverbDelay,Diffusion,Density,HFRef
;
; The EP Numbers correspond to the following effects:
; EP0 - Generic
; EP1 - Padded Cell
; EP2 - Room
; EP3 - Bathroom
; EP4 - Living Room
; EP5 - Stone Room
; EP6 - Auditorium
; EP7 - Concert Hall
; EP8 - Cave
; EP9 - Arena
; EP10 - Hangar
; EP11 - Carpeted Hallway
; EP12 - Hallway
; EP13 - Stone Corridor
; EP14 - Alley
; EP15 - Forest
; EP16 - City
; EP17 - Mountains
; EP18 - Quarry
; EP19 - Plain
; EP20 - Parking Lot
; EP21 - Sewer Pipe
; EP22 - Underwater
; EP23 - Drugged
; EP24 - Dizzy
; EP25 - Psychotic
; EP26 - Generic
; EP27 - Tewang
; EP28 - Generic
; EP29 - Generic
; EP30 - 80's Rock
; EP31 - Grunge
; EP32 - Heavy Metal
; EP33 - Overdrive
; EP34 - Generic
; EP35 - Generic
; EP36 - Adrenaline
; EP37 - Alien
; EP38 - Guitar
; EP39 - Sleepy Hollow
; EP40 - Slowbeat
; EP41 - Weow
; EP42 - Generic
; EP43 - Garglish
; EP44 - Generic
; EP45 - Echo Chamber
; EP46 - Infinite Echos
;
EP0=1,0,1,DefaultName,12,-1000,-100,0.0,1.49,0.83,-2602,0.007,200,0.011,100.0,100.0,5000.0
EP1=1,1,1,DefaultName,12,-1000,-6000,0.0,0.17,0.10,-1204,0.001,207,0.002,100.0,100.0,5000.0
EP2=1,2,1,DefaultName,12,-1000,-454,0.0,0.40,0.83,-1646,0.002,53,0.003,100.0,100.0,5000.0
EP3=1,3,1,DefaultName,12,-1000,-1200,0.0,1.49,0.54,-370,0.007,1030,0.011,100.0,60.0,5000.0
EP4=1,4,1,DefaultName,12,-1000,-6000,0.0,0.50,0.10,-1376,0.003,-1104,0.004,100.0,100.0,5000.0
EP5=1,5,1,DefaultName,12,-1000,-300,0.0,2.31,0.64,-711,0.012,83,0.017,100.0,100.0,5000.0
EP6=1,6,1,DefaultName,12,-1000,-476,0.0,4.32,0.59,-789,0.020,-289,0.030,100.0,100.0,5000.0
EP7=1,7,1,DefaultName,12,-1000,-500,0.0,3.92,0.70,-1230,0.020,-2,0.029,100.0,100.0,5000.0
EP8=1,8,1,DefaultName,12,-1000,0,0.0,2.91,1.30,-602,0.015,-302,0.022,100.0,100.0,5000.0
EP9=1,9,1,DefaultName,12,-1000,-698,0.0,7.24,0.33,-1166,0.020,16,0.030,100.0,100.0,5000.0
EP10=1,10,1,DefaultName,12,-1000,-1000,0.0,10.05,0.23,-602,0.020,198,0.030,100.0,100.0,5000.0
EP11=1,11,1,DefaultName,12,-1000,-4000,0.0,0.30,0.10,-1831,0.002,-1630,0.030,100.0,100.0,5000.0
EP12=1,12,1,DefaultName,12,-1000,-300,0.0,1.49,0.59,-1219,0.007,441,0.011,100.0,100.0,5000.0
EP13=1,13,1,DefaultName,12,-1000,-237,0.0,2.70,0.79,-1214,0.013,395,0.020,100.0,100.0,5000.0
EP14=1,14,1,DefaultName,12,-1000,-270,0.0,1.49,0.86,-1204,0.007,-4,0.011,100.0,100.0,5000.0
EP15=1,15,1,DefaultName,12,-1000,-3300,0.0,1.49,0.54,-2560,0.162,-613,0.088,79.0,100.0,5000.0
EP16=1,16,1,DefaultName,12,-1000,-800,0.0,1.49,0.67,-2273,0.007,-2217,0.011,50.0,100.0,5000.0
EP17=1,17,1,DefaultName,12,-1000,-2500,0.0,1.49,0.21,-2780,0.300,-2014,0.100,27.0,100.0,5000.0
EP18=1,18,1,DefaultName,12,-1000,-1000,0.0,1.49,0.83,-10000,0.061,500,0.025,100.0,100.0,5000.0
EP19=1,19,1,DefaultName,12,-1000,-2000,0.0,1.49,0.50,-2466,0.179,-2514,0.100,21.0,100.0,5000.0
EP20=1,20,1,DefaultName,12,-1000,0,0.0,1.65,1.50,-1363,0.008,-1153,0.012,100.0,100.0,5000.0
EP21=1,21,1,DefaultName,12,-1000,-1000,0.0,2.81,0.14,429,0.014,648,0.021,80.0,60.0,5000.0
EP22=1,22,1,DefaultName,12,-1000,-4000,0.0,1.49,0.10,-449,0.007,1700,0.011,100.0,100.0,5000.0
EP23=1,23,1,DefaultName,12,-1000,0,0.0,8.39,1.39,-115,0.002,985,0.030,50.0,100.0,5000.0
EP24=1,24,1,DefaultName,12,-1000,-400,0.0,17.23,0.56,-1713,0.020,-613,0.030,60.0,100.0,5000.0
EP25=1,25,1,DefaultName,12,-1000,-151,0.0,7.56,0.91,-626,0.020,774,0.030,50.0,100.0,5000.0
EP26=2,0,1,DefaultName,7,0.0,20.0,99.0,1.0,1,18.0,2
EP27=2,1,1,DefaultName,7,50.0,56.1,24.2,2.98,1,16.0,2
EP28=3,0,1,DefaultName,6,0.0,0.01,50.0,-10.0,10.0,0.0
EP29=4,0,1,DefaultName,5,0.0,50.0,4000.0,4000.0,4000.0
EP30=4,1,1,DefaultName,5,-26.8,34.0,3600.0,3600.0,8000.0
EP31=4,2,1,DefaultName,5,-30.1,31.0,1832.4,1219.0,8000.0
EP32=4,3,1,DefaultName,5,-30.3,37.0,7965.7,21809.5,20407.6
EP33=4,4,1,DefaultName,5,-29.9,38.0,1832.4,3600.0,8000.0
EP34=5,0,1,DefaultName,5,50.0,0.0,333.0,333.0,0
EP35=6,0,1,DefaultName,7,50.0,25.0,0.0,0.0,1,0.0,2
EP36=6,1,1,DefaultName,7,50.0,100.0,-50.0,0.15,0,2.0,2
EP37=6,2,1,DefaultName,7,50.0,100.0,-50.0,10.0,0,3.7,4
EP38=6,3,1,DefaultName,7,50.0,100.0,-50.0,0.84,0,2.0,2
EP39=6,4,1,DefaultName,7,50.0,100.0,-50.0,0.10,1,2.0,2
EP40=6,5,1,DefaultName,7,50.0,100.0,-70.7,0.10,1,1.1,0
EP41=6,6,1,DefaultName,7,50.0,100.0,80.8,5.66,1,1.0,4
EP42=7,0,1,DefaultName,2,20,0
EP43=7,1,1,DefaultName,2,10,1
EP44=8,0,1,DefaultName,3,7350.0,12.0,0.0
EP45=5,1,1,DefaultName,5,50.000,40.000,300.000,250.000,1
EP46=5,2,1,DefaultName,5,50.000,90.000,300.000,250.000,0
[Configurations]
;
; This section determines a complete wiring, preset usage and volume controls.
; Every configuration should have one of each type of entry in this section
;
; Explanation of fields:
; PRESET - Index number, Factory lock bit and Name to display in drop down box.
; EFFECTS - Index number, Number of effects, list of effect entries from SupportedEffects catagory (must be ordered).
; The number in the {} is the instance associated with the given effect
; INPUTCOUNTS - Index number, Number of inputs for each effect (a zero means only defaults are wired)
; OUTPUTCOUNTS - Index number, Number of outputs for each effect (a zero means only defaults are wired)
; INS - Index number, a list of all inputs to each effect by SupportedEffects number (with instance number in {}).
; OUTS - Index number, a list of all outputs to each effect by SupportedEffects number (with instance number in {}).
; VOLUMES - Index number, List of all 6 volumes for each effect in list
; FXPRESETS - Index number, A preset of parameters for each effect in effect list.
;
;
PRESET0=0,1,DefaultName
EFFECTS0=0,3,0{1},1{1},2{1}
INPUTCOUNTS0=0,0,0,0
OUTPUTCOUNTS0=0,0,0,0
INS0=0,0{1},0{1},0{1}
OUTS0=0,0{1},0{1},0{1}
VOLUMES0=0,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS0=0,0,0,0
MIDICTRL0=0,-1,91,93,-1
PRESET1=1,1,DefaultName
EFFECTS1=1,3,0{1},1{1},2{1}
INPUTCOUNTS1=1,0,0,0
OUTPUTCOUNTS1=1,0,0,0
INS1=1,0{1},0{1},0{1}
OUTS1=1,0{1},0{1},0{1}
VOLUMES1=1,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS1=1,0,1,0
MIDICTRL1=1,-1,91,93,-1
PRESET2=2,1,DefaultName
EFFECTS2=2,3,0{1},1{1},2{1}
INPUTCOUNTS2=2,0,0,0
OUTPUTCOUNTS2=2,0,0,0
INS2=2,0{1},0{1},0{1}
OUTS2=2,0{1},0{1},0{1}
VOLUMES2=2,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS2=2,0,2,0
MIDICTRL2=2,-1,91,93,-1
PRESET3=3,1,DefaultName
EFFECTS3=3,3,0{1},1{1},2{1}
INPUTCOUNTS3=3,0,0,0
OUTPUTCOUNTS3=3,0,0,0
INS3=3,0{1},0{1},0{1}
OUTS3=3,0{1},0{1},0{1}
VOLUMES3=3,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS3=3,0,3,0
MIDICTRL3=3,-1,91,93,-1
PRESET4=4,1,DefaultName
EFFECTS4=4,3,0{1},1{1},2{1}
INPUTCOUNTS4=4,0,0,0
OUTPUTCOUNTS4=4,0,0,0
INS4=4,0{1},0{1},0{1}
OUTS4=4,0{1},0{1},0{1}
VOLUMES4=4,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS4=4,0,4,0
MIDICTRL4=4,-1,91,93,-1
PRESET5=5,1,DefaultName
EFFECTS5=5,3,0{1},1{1},2{1}
INPUTCOUNTS5=5,0,0,0
OUTPUTCOUNTS5=5,0,0,0
INS5=5,0{1},0{1},0{1}
OUTS5=5,0{1},0{1},0{1}
VOLUMES5=5,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS5=5,0,5,0
MIDICTRL5=5,-1,91,93,-1
PRESET6=6,1,DefaultName
EFFECTS6=6,3,0{1},1{1},2{1}
INPUTCOUNTS6=6,0,0,0
OUTPUTCOUNTS6=6,0,0,0
INS6=6,0{1},0{1},0{1}
OUTS6=6,0{1},0{1},0{1}
VOLUMES6=6,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS6=6,0,6,0
MIDICTRL6=6,-1,91,93,-1
PRESET7=7,1,DefaultName
EFFECTS7=7,3,0{1},1{1},2{1}
INPUTCOUNTS7=7,0,0,0
OUTPUTCOUNTS7=7,0,0,0
INS7=7,0{1},0{1},0{1}
OUTS7=7,0{1},0{1},0{1}
VOLUMES7=7,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS7=7,0,7,0
MIDICTRL7=7,-1,91,93,-1
PRESET8=8,1,DefaultName
EFFECTS8=8,3,0{1},1{1},2{1}
INPUTCOUNTS8=8,0,0,0
OUTPUTCOUNTS8=8,0,0,0
INS8=8,0{1},0{1},0{1}
OUTS8=8,0{1},0{1},0{1}
VOLUMES8=8,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS8=8,0,8,0
MIDICTRL8=8,-1,91,93,-1
PRESET9=9,1,DefaultName
EFFECTS9=9,3,0{1},1{1},2{1}
INPUTCOUNTS9=9,0,0,0
OUTPUTCOUNTS9=9,0,0,0
INS9=9,0{1},0{1},0{1}
OUTS9=9,0{1},0{1},0{1}
VOLUMES9=9,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS9=9,0,9,0
MIDICTRL9=9,-1,91,93,-1
PRESET10=10,1,DefaultName
EFFECTS10=10,3,0{1},1{1},2{1}
INPUTCOUNTS10=10,0,0,0
OUTPUTCOUNTS10=10,0,0,0
INS10=10,0{1},0{1},0{1}
OUTS10=10,0{1},0{1},0{1}
VOLUMES10=10,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS10=10,0,10,0
MIDICTRL10=10,-1,91,93,-1
PRESET11=11,1,DefaultName
EFFECTS11=11,3,0{1},1{1},2{1}
INPUTCOUNTS11=11,0,0,0
OUTPUTCOUNTS11=11,0,0,0
INS11=11,0{1},0{1},0{1}
OUTS11=11,0{1},0{1},0{1}
VOLUMES11=11,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS11=11,0,11,0
MIDICTRL11=11,-1,91,93,-1
PRESET12=12,1,DefaultName
EFFECTS12=12,3,0{1},1{1},2{1}
INPUTCOUNTS12=12,0,0,0
OUTPUTCOUNTS12=12,0,0,0
INS12=12,0{1},0{1},0{1}
OUTS12=12,0{1},0{1},0{1}
VOLUMES12=12,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS12=12,0,12,0
MIDICTRL12=12,-1,91,93,-1
PRESET13=13,1,DefaultName
EFFECTS13=13,3,0{1},1{1},2{1}
INPUTCOUNTS13=13,0,0,0
OUTPUTCOUNTS13=13,0,0,0
INS13=13,0{1},0{1},0{1}
OUTS13=13,0{1},0{1},0{1}
VOLUMES13=13,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS13=13,0,13,0
MIDICTRL13=13,-1,91,93,-1
PRESET14=14,1,DefaultName
EFFECTS14=14,3,0{1},1{1},2{1}
INPUTCOUNTS14=14,0,0,0
OUTPUTCOUNTS14=14,0,0,0
INS14=14,0{1},0{1},0{1}
OUTS14=14,0{1},0{1},0{1}
VOLUMES14=14,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS14=14,0,14,0
MIDICTRL14=14,-1,91,93,-1
PRESET15=15,1,DefaultName
EFFECTS15=15,3,0{1},1{1},2{1}
INPUTCOUNTS15=15,0,0,0
OUTPUTCOUNTS15=15,0,0,0
INS15=15,0{1},0{1},0{1}
OUTS15=15,0{1},0{1},0{1}
VOLUMES15=15,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS15=15,0,15,0
MIDICTRL15=15,-1,91,93,-1
PRESET16=16,1,DefaultName
EFFECTS16=16,3,0{1},1{1},2{1}
INPUTCOUNTS16=16,0,0,0
OUTPUTCOUNTS16=16,0,0,0
INS16=16,0{1},0{1},0{1}
OUTS16=16,0{1},0{1},0{1}
VOLUMES16=16,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS16=16,0,16,0
MIDICTRL16=16,-1,91,93,-1
PRESET17=17,1,DefaultName
EFFECTS17=17,3,0{1},1{1},2{1}
INPUTCOUNTS17=17,0,0,0
OUTPUTCOUNTS17=17,0,0,0
INS17=17,0{1},0{1},0{1}
OUTS17=17,0{1},0{1},0{1}
VOLUMES17=17,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS17=17,0,17,0
MIDICTRL17=17,-1,91,93,-1
PRESET18=18,1,DefaultName
EFFECTS18=18,3,0{1},1{1},2{1}
INPUTCOUNTS18=18,0,0,0
OUTPUTCOUNTS18=18,0,0,0
INS18=18,0{1},0{1},0{1}
OUTS18=18,0{1},0{1},0{1}
VOLUMES18=18,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS18=18,0,18,0
MIDICTRL18=18,-1,91,93,-1
PRESET19=19,1,DefaultName
EFFECTS19=19,3,0{1},1{1},2{1}
INPUTCOUNTS19=19,0,0,0
OUTPUTCOUNTS19=19,0,0,0
INS19=19,0{1},0{1},0{1}
OUTS19=19,0{1},0{1},0{1}
VOLUMES19=19,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS19=19,0,19,0
MIDICTRL19=19,-1,91,93,-1
PRESET20=20,1,DefaultName
EFFECTS20=20,3,0{1},1{1},2{1}
INPUTCOUNTS20=20,0,0,0
OUTPUTCOUNTS20=20,0,0,0
INS20=20,0{1},0{1},0{1}
OUTS20=20,0{1},0{1},0{1}
VOLUMES20=20,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS20=20,0,20,0
MIDICTRL20=20,-1,91,93,-1
PRESET21=21,1,DefaultName
EFFECTS21=21,3,0{1},1{1},2{1}
INPUTCOUNTS21=21,0,0,0
OUTPUTCOUNTS21=21,0,0,0
INS21=21,0{1},0{1},0{1}
OUTS21=21,0{1},0{1},0{1}
VOLUMES21=21,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS21=21,0,21,0
MIDICTRL21=21,-1,91,93,-1
PRESET22=22,1,DefaultName
EFFECTS22=22,3,0{1},1{1},2{1}
INPUTCOUNTS22=22,0,0,0
OUTPUTCOUNTS22=22,0,0,0
INS22=22,0{1},0{1},0{1}
OUTS22=22,0{1},0{1},0{1}
VOLUMES22=22,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS22=22,0,22,0
MIDICTRL22=22,-1,91,93,-1
PRESET23=23,1,DefaultName
EFFECTS23=23,3,0{1},1{1},2{1}
INPUTCOUNTS23=23,0,0,0
OUTPUTCOUNTS23=23,0,0,0
INS23=23,0{1},0{1},0{1}
OUTS23=23,0{1},0{1},0{1}
VOLUMES23=23,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS23=23,0,23,0
MIDICTRL23=23,-1,91,93,-1
PRESET24=24,1,DefaultName
EFFECTS24=24,3,0{1},1{1},2{1}
INPUTCOUNTS24=24,0,0,0
OUTPUTCOUNTS24=24,0,0,0
INS24=24,0{1},0{1},0{1}
OUTS24=24,0{1},0{1},0{1}
VOLUMES24=24,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS24=24,0,24,0
MIDICTRL24=24,-1,91,93,-1
PRESET25=25,1,DefaultName
EFFECTS25=25,3,0{1},1{1},2{1}
INPUTCOUNTS25=25,0,0,0
OUTPUTCOUNTS25=25,0,0,0
INS25=25,0{1},0{1},0{1}
OUTS25=25,0{1},0{1},0{1}
VOLUMES25=25,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS25=25,0,25,0
MIDICTRL25=25,-1,91,93,-1
PRESET26=26,1,DefaultName
EFFECTS26=26,4,0{1},1{1},2{1},6{1}
INPUTCOUNTS26=26,0,0,0,0
OUTPUTCOUNTS26=26,0,0,0,0
INS26=26,0{1},0{1},0{1},0{1}
OUTS26=26,0{1},0{1},0{1},0{1}
VOLUMES26=26,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS26=26,0,0,0,2
MIDICTRL26=26,-1,91,93,-1
PRESET27=27,1,DefaultName
EFFECTS27=27,4,0{1},1{1},2{1},6{1}
INPUTCOUNTS27=27,0,0,0,0
OUTPUTCOUNTS27=27,0,0,0,0
INS27=27,0{1},0{1},0{1},0{1}
OUTS27=27,0{1},0{1},0{1},0{1}
VOLUMES27=27,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS27=27,0,0,0,1
MIDICTRL27=27,-1,91,93,-1
PRESET28=28,0,DefaultName
EFFECTS28=28,4,0{1},1{1},2{1},7{1}
INPUTCOUNTS28=28,0,0,0,0
OUTPUTCOUNTS28=28,0,0,0,0
INS28=28,0{1},0{1},0{1},0{1}
OUTS28=28,0{1},0{1},0{1},0{1}
VOLUMES28=28,0.0,0.0,0.0,0.0,0.0,0.0,3,-9000.0,0.0,0.0,0.0,0.0,0.0,3,-100.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS28=28,0,3,0,2
MIDICTRL28=28,-1,91,93,-1
;
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Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.