-------------------------------------------------------------------- Number Nine 32-bit Display Driver for the Number Nine Revolution (TM) IV Microsoft Windows NT 4.0 Version: 04.062.017 ------------------------------------------------------------------ This file contains the latest information about the Revolution IV for Windows NT 4.0 Installation disk. *** NOTE: You should be using Windows NT 4.0 Service Pack 3 or later before installing the Revolution IV in your system! This installation disk includes Revolution IV display drivers for Windows NT 4.0, as well as the HawkEye IV Display Utility. ------------------------------------------------------------------ CONTENTS ------------------------------------------------------------------ INSTALLING OR UPGRADING REVOLUTION IV DRIVERS AND HAWKEYE UTILITY SUPPORTED RESOLUTIONS REVOLUTION IV SUPPORT FOR 3D PRESENT CAPABILITIES SUPPORTED CONFIGURATIONS REQUIRED RESOURCES: DETAILED INFORMATION SOFTWARE UPGRADES INTERNET KNOWN RESTRICTIONS AND PROBLEMS REMOVING HAWKEYE FOR WINDOWS NT OTHER PROBLEMS PRODUCT REGISTRATION CONTACTING NUMBER NINE VISUAL TECHNOLOGY CORPORATION TRADEMARKS ------------------------------------------------------------------ INSTALLING OR UPGRADING REVOLUTION IV DRIVERS AND HAWKEYE UTILITY ------------------------------------------------------------------ Steps for installing the Revolution IV driver for Windows NT 4.0 1. After installing the Revolution(tm) 4 board in the system, start Windows NT in VGA mode by selecting the Windows NT Workstation Version 4.00 (VGA mode) option from the NT Boot Menu. 2. When NT finishes loading, log in as a user who has permission to change system settings (i.e. administrator). You may receive a warning message saying: "Invalid Display Settings: The currently selected display resolution is invalid". Ignore the instructions in this message and click or select "OK". 3. Open the 'START' menu by using the taskbar. 4. Highlight 'Settings' and open the Control Panel folder. 5. Select or double click on the 'Display' icon. The 'Display Properties' window will pop up. 6. Select the 'Settings' tab from the 'Display Properties' window. 7. Select or click on the 'Display Type . . .' button. The 'Display Type' window will pop up. 8. Select or click on the 'Change' button. The 'Change Display' window will pop up. 9. Select or click on the 'Have Disk' button. The 'Install From Disk' window will pop up. 10. If you are installing from the Revolution(tm) 4 CD-ROM, change the installation disk setting to the \WINNT40\ subdirectory on the CD-ROM (i.e. if your CD-ROM is drive D:, then you should type D:\WINNT40\ ). Select or click on the 'OK' button. 11. Select REV4DFP.INF in the 'Locate File' window and click on 'Open' button. 12. Select 'OK" when the 'Install From Disk' window pops up. 13. A window will pop up indicating the name of the display driver found. Select or click on the 'OK' button. A window will then pop up asking if you wish to proceed to install the new drivers. Select or click on the 'YES' button. 14. A pop up window will inform you that you have successfully installed the drivers and that you must reboot in order for the changes to take effect. Select or click on the 'OK' button. 15. Close the 'Display Type' window and then the 'Display Properties' window. 16. A 'Systems Settings Change' window will pop up and ask you if you wish to restart your computer using the newly installed drivers. Select or click on the 'YES' button to reboot your system. 17. The next time you boot, enter Windows NT 4.0 in normal mode - not VGA Mode, and you will be using your new Revolution(tm) 4 card and display driver. 18. After the system restarts, you will receive the following message: 'Invalid Display Settings: A new graphics driver has been installed. The default display resolution has been temporarily used by the system. Use the Display Option in the Windows NT Control Panel to select your preferred display resolution'. Select or click 'OK'. 19. If the Display Settings Page is not visible, either open it by selecting it through the taskbar or open it as detailed in steps (3) through (6) above. 20. Select the desired resolution (desktop area), color depth (palette), and refresh rate (frequency). Choose 'LIST ALL MODES' to see a list of valid display modes or refer to the 'Supported Resolutions' section of this document for a list of driver supported modes. *NOTE* BE SURE TO TEST THE SELECTED MODE BEFORE RESTARTING WINDOWS NT. IF YOUR MONITOR DOES NOT SUPPORT YOUR CURRENT SELECTION, THE SYSTEM WILL RETURN WITH A BLANK SCREEN AND MONITOR DAMAGE MAY RESULT. THE TEST WILL ONLY SET THE MODE FOR 5 SECONDS AND RETURN TO ALLOW YOU TO SELECT ANOTHER IF THE FIRST IS NOT SUPPORTED. IF THE TEST BITMAP DISPLAYS PROPERLY, THE MONITOR IS CAPABLE OF SUPPORTING THE SELECTED RESOLUTION AND VERTICAL REFRESH RATE. NOTE!! After the display driver is installed, and the system restarts, HawkEye IV can be installed. If the display driver was installed from the Revolution IV CDROM, the "Install Shield" program will launch automatically to install HawkEye IV and other applications from the Revolution IV CDROM. HawkEye IV can also be installed manually by running SETUP from the WINNT40 directory on the Revolution IV CDROM, or the local/network directory that contains the Revolution IV driver files. ------------------------------------------------------------------ SUPPORTED RESOLUTIONS ------------------------------------------------------------------ Revolution IV 16MB / 32MB Windows NT 4.0 Desktop - Supported Resolutions Bit Depth Resolution Refresh Rates 8 640x480 60 800x512 60 800x600 60 1024x768 60 1152x864 60 1280x1024 60 1600x1024 60 16 640x480 60 800x512 60 800x600 60 1024x768 60 1152x864 60 1280x1024 60 1600x1024 60 32 640x480 60 800x512 60 800x600 60 1024x768 60 1152x864 60 1280x1024 60 1600x1024 60 ------------------------------------------------------------------ REVOLUTION IV SUPPORT FOR 3D ------------------------------------------------------------------ The NineICD implements the full functionality of OpenGL 1.1. It also fully supports the Microsoft ICD (Installable Client Driver) API. Industry standard libraries such as GLUT and WGL are also supported. In fact, it is possible to write fully portable windowed OpenGL applications that can be compiled and run under multiple operating systems such as Windows and Unix, by using GLUT. Hardware acceleration for all Revolution IV boards works with or without Display List Processor (DLP) support. Hardware-accelerated OpenGL primitives include: Gouraud-shaded and flat-shaded triangles Triangle strips and triangle fans Texture mapped and mipmapped triangles triangle strips and triangle fans Gouraud-shaded and flat-shaded lines Polylines Points, single and multiple sized. In addition, hardware-accelerated Z-buffering, alpha-blending, alpha-testing and fogging on all supported primitives. Mipmapped triangle acceleration includes linear and bilinear minification. ------------------------------------------------------------------ PRESENT CAPABILITIES ------------------------------------------------------------------ The NineICD supports the OpenGL 1.1 standard as specified in "The OpenGL Graphics System: A Specification (Version 1.1)" by Mark Segal and Kurt Akeley, Chris Frazier Editor. This document can be downloaded from the SGI web site (www.sgi.com). The NineICD provides hardware accelerated OpenGL graphics rendering that takes advantage of most hardware capabilities of the Number Nine T2R4 chips. DLP and non-DLP operation are supported. Switching between these modes is achieved by changing an entry on the HawkEye Options page. Note: Mode switching(changing resolutions and colors depths) while an OpenGL application is open is not supported and will cause unpredictable results. ------------------------------------------------------------------ SUPPORTED CONFIGURATIONS ------------------------------------------------------------------ The NineICD will work in 8, 16 or 32 bits/pixel, subject to video memory size restrictions. OpenGL applications can either be run inside a window on the desktop or in full screen mode. If the application is running in software rendering mode, there are no additional configuration requirements. If hardware acceleration is being used, however, maximum window size supported depends on available offscreen memory. The NineICD will automatically revert to software rendering if not enough offscreen memory is supported. ------------------------------------------------------------------ REQUIRED RESOURCES FOR HARDWARE ACCELERATION: DETAILED INFORMATION ------------------------------------------------------------------ A typical OpenGL application requires up to three buffers to run: a front buffer, a back buffer and a depth buffer. These buffers are equal in size and require space for all pixels that are visible in the user program window. While the front buffer is located in the visible portion of the video memory ,and hence is shared with the 2D display driver, the other OpenGL working buffers must be allocated when the window is created. Therefore, up to two times the window size is needed to host OpenGL rendering buffers. Hardware acceleration requires that all three buffers are resident in video memory. Due to the large sizes involved, video boards with smaller memory configurations will not be capable of performing hardware acceleration. Every time an ICD OpenGL window is opened or resized, the ICD frees the video memory it currently holds and attempts to allocate a new set of buffers. If it succeeds, operation continues without changes; if allocation fails, the ICD will revert to software rendering. When this happens, a sharp decrease in performance will be noticed. A rule of thumb for the required size for each buffer is: buffersize = width x height x bytes/pixel For example, a 640 x 480 window at 32 bits/pixel requires buffersize = 640 x 480 x 4 = 1.3 Mb A Z-buffered application needs one buffer, so does a double- buffered app; a Z-buffered and double-buffered app needs two buffers. In the above case, 2.6Mb worth of offscreen memory would be needed. The maximum hardware-supported texture is a 512x512 pixel bitmap. The offscreen memory required for such a texture is texturesize = 512 x 512 x 4 bytes/pixel = 1Mb A mip-mapped texture requires twice as much space. For a z-buffered, double-buffered, mipmapped texture-mapped application we need 2 x 1.3 + 2 x 1 = 4.6 Mb worth of offscreen memory at 32 bits/pixel. These values are in addition to 2D Display Driver requirements. They depend only on OpenGL, and are basically the same for any hardware accelerated OpenGL system. Note also that space for the Display List is counted with the 2D memory requirements. The NineICD seamlessly defaults to software rendering whenever it cannot allocate enough video memory for its front, back and depth buffers. For example, an application that runs on a small window may run in accelerated mode, but when the user maximizes the window the NineICD will revert to software rendering if not enough video memory is available. Shrinking the window back to manageable size will free enough memory, telling the NineICD to revert to hardware acceleration. Every time a window changes dimensions, the NineICD will resize its "drawable" surfaces, request additional resources or free vacated resources as required. Therefore, applications may experience dramatic variations in speed depending on whether or not the required offscreen memory is available. The ICD will also software-render texture-mapped triangles if the offscreen memory required by the texture cannot be allocated. Note however that while failure to allocate an OpenGL buffer causes the whole window to be software-rendered, failure to allocate enough texture space will cause only texture-mapped triangles to be software-rendered; other objects will still be hardware-accelerated whenever possible. It is recommended that at least 8Mb of memory is available in the accelerator board. For higher resolutions or full-screen applications, a 16Mb board should be used for best results. ------------------------------------------------------------------ SOFTWARE UPGRADES ------------------------------------------------------------------ Even though you may have just received your Number Nine software, newer versions may be available. Free upgrades are provided to all Number Nine customers on the Number Nine World Wide Web home page and FTP site. To see if you have the latest version, compare the version number of your software (on the label of the provided diskette or in Status in the HawkEye IV Control Panel under Disk Version) with the version number of the corresponding software on the World Wide Web home page or FTP site. ------------------------------------------------------------------ USING THE NUMBER NINE BULLETIN BOARD SERVICE (BBS) - EUROPE ONLY ------------------------------------------------------------------ (EUROPEAN OFFICE) Dial: +49 89 614 491 66 Baud Rates: Up to 14,400 baud Compression: HST, v.32 and v.42 supported Modem Setup: 8 data bits, 1 stop bit, no parity Required: PKUNZIP 2.04g to decompress ZIP files The BBS has a separate file area for each Number Nine product. A complete listing of available files can be downloaded by invoking the "Download List of Files" command from any file library menu. Many files are self-extracting, but some files will require the latest version of PKUNZIP to decompress. PKUNZIP is available in the General library (filename PKZ204G.EXE), and can also be found on most on-line services such as CompuServe and America Online. ------------------------------------------------------------------ INTERNET ------------------------------------------------------------------ Number Nine driver updates are also available on our FTP site. All current Number Nine drivers are available to anyone with access to the Internet. Our FTP Address is: ftp.nine.com. Number Nine has a World Wide Web server at: http://www.nine.com Product Registration can be completed on-line through the Number Nine web server. Information about other Number Nine products, as well as links to the FTP site can be accessed from our World Wide Web site. ------------------------------------------------------------------ KNOWN RESTRICTIONS AND PROBLEMS ------------------------------------------------------------------ The following restrictions apply: . The DrvShareLists ICD entry point is not operational. Programs that use this functionality will not work and may crash the system. . There are some problems with visual quality at the detail level. Artifacts and seams may be present in some texture-mapped objects and scenes. . It is not possible to dynamically switch resolutions or bit depths while an OpenGL window is open. . The ICD only supports software rendering at 8 bits/pixel. . Applications or benchmarks that require the stencil buffer or other OpenGL facilities not implemented in the T2R hardware will run very slowly, and may show incorrect results. In particular, programs HELLO2RTS and SHADOWFUN do not function properly. . Trilinear mipmap interpolation will not work when fogging or alpha blending is also asked for. In these cases, the ICD falls back to bilinear interpolation. . Textured lines will come out colorless. . Programs that use destination alpha will not display correctly when running in 16bpp. Operation will be correct in 32 bits/pixel mode. . Accessing the NT Task Manager while running a Full Screen OpenGL application may cause crash the system. . For optimal performance with 3D Studio MAX 2.x set your resolution and color depth to 1024x768x16Bpp or 1280x1024x16Bpp. ------------------------------------------------------------------ REMOVING HAWKEYE FOR WINDOWS NT ------------------------------------------------------------------ HawkEye IV includes an uninstall program that is available through the Windows NT Control Panel Add/Remove Programs utility. Note: You must be logged in as the user who installed HawkEye in the first place for the uninstall to function properly. To remove HawkEye IV from your system: 1. Click on the Windows NT 'Start' button 2. Select 'Settings' and then 'Control Panel' 3. Double click on the 'Add/Remove Programs' icon 4. Locate HawkEye NT on the list of software that can be removed 5. Either Double click on HawkEye NT or click once on it and then click Add/Remove 6. The HawkEye NT Uninstall utility will then ask you to confirm that you want to continue before it removes the files and registry entries from your system. If you do not have the Uninstall Program: 1. Right click on the Taskbar (to the right of the 'Start' button) 2. Go to Properties 3. Click on the 'Start Menu Programs' tab 4. Click on 'Remove' 5. From the list of applications, select HawkEye and click 'Remove' 6. From the same list, open the 'Start Up' list by clicking on the '+' 7. Click once on the HawkEye icon and click 'Remove' 8. Click 'Close' 9. Click 'OK' ------------------------------------------------------------------ OTHER PROBLEMS ------------------------------------------------------------------ Software sometimes does not perform consistently across all resolutions and color depths. If you experience a persistent problem for which you can not determine a cause or resolution, try switching to a different resolution and/or color depth with Resolution Exchange. If the problem is consistent across resolutions, please consult the application documentation. Most applications are distributed with a READ_ME file that will contain important information regarding potential application problems. -------------------------------------------------------------------- PRODUCT REGISTRATION -------------------------------------------------------------------- Product Registration can be completed on-line through the Number Nine web site at http://www.nine.com -------------------------------------------------------------------- CONTACTING NUMBER NINE VISUAL TECHNOLOGY CORPORATION -------------------------------------------------------------------- Hours of operation: Corporate Offices: 8:30am to 5:30pm (Eastern Time) Sales Offices: 8:00am to 7:00pm (Friday until 5:00pm) (Eastern Time) Technical Support: 8:30am to 6:00pm (Friday until 5:00pm) (Eastern Time) Corporate Offices: (781) 674-0009 Fax: (781) 869-7190 Sales Offices: 1 (800) GET-NINE (800-438-6463) Sales Fax: (781) 869-7230 Technical Support: (781) 869-7214 Technical Support Fax: (781) 869-7222 * * * European Sales: Benelux: Andre van Oort Car Control Nederland bv Alphenseweg 4f 5133 Riel Netherlands phone: +31 13 5186666 fax: +31 13 5186669 GSM: +31 6 53647753 e-mail: carco@carcontrol.nl Scandinavia: Thomas Stenberg Aspbergsv„gen 8 14590 Norsborg Sweden phone: +46 8 53028220 fax: +46 7 07559771 GSM: +46 707 552371 e-mail: thomas.stenberg@repit.se France: Frederic Simard Centre D`Activites de l`Ourcq 45, Rue Delizy 93692 Pantin France phone: +33 1 48 10 7550 fax: +33 1 48 10 7555 GSM: +33 609 478514 e-mail: 101352.1501@compuserve.com UK: Peter Cheang Unit 8 Enterprise Centre Cranbourne Road Potters Bar, HERTS EN6 3DQ UK phone: +44 1707 855689 fax: +44 1707 855687 GSM: +44 410 179688 e-mail: dpcheang@aol.com Italy: Filippo Gargani Via Ponte a Iozzi, 5 50020 Impruneta (FI) Italy phone: +39 55 208633 fax: +39 55 208455 GSM: +39 335 371522 e-mail: filippo@gargani.com Far East Sales: Japan: DSS Japan phone: +81 45 476 7452 fax: +81 45 473 8903 e-mail: nb9support@diasemicon.co.jp * * * MAIL (USA) NUMBER NINE VISUAL TECHNOLOGY 18 HARTWELL AVENUE LEXINGTON, MA 02421-3141 USA -------------------------------------------------------------------- TRADEMARKS -------------------------------------------------------------------- The following terms are trademarks or registered trademarks of Number Nine Visual Technology Corp. in the United States and/or other countries: Number Nine #9 Revolution IV HawkEye The following terms are trademarks or registered trademarks of Microsoft Corporation in the United States and/or other countries: Microsoft Windows NT DirectX DirectDraw The following terms are trademarks or registered trademarks of Silicon Graphics Incorporated in the United States and/or other countries: OpenGL -------------------------------------------------------------------- 09-24-98 rhq Revolution IV v04.062.017 -------------------------------------------------------------------- (c) COPYRIGHT 1998, NUMBER NINE VISUAL TECHNOLOGY CORPORATION All Rights Reserved. --------------------------------------------------------------------Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.