; ; NVIDIA nForce(TM) Preset Initialization File ; ; [VersionControl] ; ; We keep a version number in this file so that an incorrect INI file cannot ; be used with the application. ; ; History: ; Version 1: Original ; Version 2: Added Factory Field to all Presets (both types) ; Version 3: Added MIDI Control field to all Environmental Presets ; Version 4: Added support for unlimited supported effects and other stuff. ; Version 5: Added inputs and outputs to the supported effects. ; Version 6: Removed all text strings for localization. ; Version=6 ; ; [CurrentConfiguration] ; ; These are the number of Effects, Configurations and Presets that ship from ; NVIDIA. Read-only. FactoryEffectsAvail=12 FactoryConfigsAvail=29 FactoryPresetsAvail=47 ; ; This is the total number of effects in the SupportEffects section below. ; This number is NOT changed by the application, read-only. ; EffectsAvail=12 ; ; This is the total number of Configurations(Topologies) defined in this file. ; This number is used to create the necessary memory for these configurations. ; ConfigsAvail=29 ; ; This is the total number of presets defined in this file. ; This number is used to create the necessary memory for these presets. ; PresetsAvail=47 ; ; This number is the current selection from the Configurations section (environmental preset). ; Zero means no global presets are currently being used. ; Minus one means that a custom configuration (that was not saved) is being used. ; GlobalPreset=0 [SupportedEffects] ; ; One for each supported effect. Numbering must be consecutive. ; The first number is the enumerated effect type used as a lookup index. ; The second number is presets that are associated with effect ; The third number defines the effect as a certain type: ; 0 - default effect, 1 - user added effect(custom), 2 - misc ; The fourth number is the number of hard inputs on the specific effect. ; The fifth number is the number of hard outputs on the specific effect. ; ; The FX Numbers correspond to the following effects: ; FX0 - Original Sound ; FX1 - Reverb (Default) ; FX2 - Chorus (Default) ; FX3 - Chorus ; FX4 - Compressor ; FX5 - Distortion ; FX6 - Echo ; FX7 - Flanger ; FX8 - Gargle ; FX9 - ParamEq ; FX10 - Reverb ; FX11 - Final Output ; FX0=0,0,0,0,0,{00000000-0000-0000-0000-000000000000} FX1=1,1,0,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237} FX2=2,2,0,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6} FX3=3,2,1,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6} FX4=4,3,1,1,1,{EF011F79-4000-406D-87AF-BFFB3FC39D57} FX5=5,4,1,1,1,{EF114C90-CD1D-484E-96E5-09CFAF912A21} FX6=6,5,1,2,2,{EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D} FX7=7,6,1,2,2,{EFCA3D92-DFD8-4672-A603-7420894BAD98} FX8=8,7,1,1,1,{DAFD8210-5711-4B91-9FE3-F75B7AE279BF} FX9=9,8,1,1,1,{120CED89-3BF4-4173-A132-3CB406CF3231} FX10=10,1,1,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237} FX11=11,0,2,0,0,{00000000-0000-0000-0000-000000000000} [EffectPresets] ; ; One line for each effect preset. ; The first number determines which effect this preset is linked to. ; The second number is the index within this effect group. ; The third piece of data is the factory lock bit...If 1, cannot be deleted. ; The fourth piece of data is the name displayed in the dropdown box. ; The fifth number is the number of parameters to follow. ; Data 6 thru the end are the parameters for that preset. ; Note: The data order must match the structure for the particular effect. ; Also, there should be at least one preset for each effect. ; ; Reverb Data Arrangement: ; Room,RoomHF,Rolloff,DecayTime,DecayHF,Refl,ReflDly,Reverb,ReverbDelay,Diffusion,Density,HFRef ; ; The EP Numbers correspond to the following effects: ; EP0 - Generic ; EP1 - Padded Cell ; EP2 - Room ; EP3 - Bathroom ; EP4 - Living Room ; EP5 - Stone Room ; EP6 - Auditorium ; EP7 - Concert Hall ; EP8 - Cave ; EP9 - Arena ; EP10 - Hangar ; EP11 - Carpeted Hallway ; EP12 - Hallway ; EP13 - Stone Corridor ; EP14 - Alley ; EP15 - Forest ; EP16 - City ; EP17 - Mountains ; EP18 - Quarry ; EP19 - Plain ; EP20 - Parking Lot ; EP21 - Sewer Pipe ; EP22 - Underwater ; EP23 - Drugged ; EP24 - Dizzy ; EP25 - Psychotic ; EP26 - Generic ; EP27 - Tewang ; EP28 - Generic ; EP29 - Generic ; EP30 - 80's Rock ; EP31 - Grunge ; EP32 - Heavy Metal ; EP33 - Overdrive ; EP34 - Generic ; EP35 - Generic ; EP36 - Adrenaline ; EP37 - Alien ; EP38 - Guitar ; EP39 - Sleepy Hollow ; EP40 - Slowbeat ; EP41 - Weow ; EP42 - Generic ; EP43 - Garglish ; EP44 - Generic ; EP45 - Echo Chamber ; EP46 - Infinite Echos ; EP0=1,0,1,DefaultName,12,-1000,-100,0.0,1.49,0.83,-2602,0.007,200,0.011,100.0,100.0,5000.0 EP1=1,1,1,DefaultName,12,-1000,-6000,0.0,0.17,0.10,-1204,0.001,207,0.002,100.0,100.0,5000.0 EP2=1,2,1,DefaultName,12,-1000,-454,0.0,0.40,0.83,-1646,0.002,53,0.003,100.0,100.0,5000.0 EP3=1,3,1,DefaultName,12,-1000,-1200,0.0,1.49,0.54,-370,0.007,1030,0.011,100.0,60.0,5000.0 EP4=1,4,1,DefaultName,12,-1000,-6000,0.0,0.50,0.10,-1376,0.003,-1104,0.004,100.0,100.0,5000.0 EP5=1,5,1,DefaultName,12,-1000,-300,0.0,2.31,0.64,-711,0.012,83,0.017,100.0,100.0,5000.0 EP6=1,6,1,DefaultName,12,-1000,-476,0.0,4.32,0.59,-789,0.020,-289,0.030,100.0,100.0,5000.0 EP7=1,7,1,DefaultName,12,-1000,-500,0.0,3.92,0.70,-1230,0.020,-2,0.029,100.0,100.0,5000.0 EP8=1,8,1,DefaultName,12,-1000,0,0.0,2.91,1.30,-602,0.015,-302,0.022,100.0,100.0,5000.0 EP9=1,9,1,DefaultName,12,-1000,-698,0.0,7.24,0.33,-1166,0.020,16,0.030,100.0,100.0,5000.0 EP10=1,10,1,DefaultName,12,-1000,-1000,0.0,10.05,0.23,-602,0.020,198,0.030,100.0,100.0,5000.0 EP11=1,11,1,DefaultName,12,-1000,-4000,0.0,0.30,0.10,-1831,0.002,-1630,0.030,100.0,100.0,5000.0 EP12=1,12,1,DefaultName,12,-1000,-300,0.0,1.49,0.59,-1219,0.007,441,0.011,100.0,100.0,5000.0 EP13=1,13,1,DefaultName,12,-1000,-237,0.0,2.70,0.79,-1214,0.013,395,0.020,100.0,100.0,5000.0 EP14=1,14,1,DefaultName,12,-1000,-270,0.0,1.49,0.86,-1204,0.007,-4,0.011,100.0,100.0,5000.0 EP15=1,15,1,DefaultName,12,-1000,-3300,0.0,1.49,0.54,-2560,0.162,-613,0.088,79.0,100.0,5000.0 EP16=1,16,1,DefaultName,12,-1000,-800,0.0,1.49,0.67,-2273,0.007,-2217,0.011,50.0,100.0,5000.0 EP17=1,17,1,DefaultName,12,-1000,-2500,0.0,1.49,0.21,-2780,0.300,-2014,0.100,27.0,100.0,5000.0 EP18=1,18,1,DefaultName,12,-1000,-1000,0.0,1.49,0.83,-10000,0.061,500,0.025,100.0,100.0,5000.0 EP19=1,19,1,DefaultName,12,-1000,-2000,0.0,1.49,0.50,-2466,0.179,-2514,0.100,21.0,100.0,5000.0 EP20=1,20,1,DefaultName,12,-1000,0,0.0,1.65,1.50,-1363,0.008,-1153,0.012,100.0,100.0,5000.0 EP21=1,21,1,DefaultName,12,-1000,-1000,0.0,2.81,0.14,429,0.014,648,0.021,80.0,60.0,5000.0 EP22=1,22,1,DefaultName,12,-1000,-4000,0.0,1.49,0.10,-449,0.007,1700,0.011,100.0,100.0,5000.0 EP23=1,23,1,DefaultName,12,-1000,0,0.0,8.39,1.39,-115,0.002,985,0.030,50.0,100.0,5000.0 EP24=1,24,1,DefaultName,12,-1000,-400,0.0,17.23,0.56,-1713,0.020,-613,0.030,60.0,100.0,5000.0 EP25=1,25,1,DefaultName,12,-1000,-151,0.0,7.56,0.91,-626,0.020,774,0.030,50.0,100.0,5000.0 EP26=2,0,1,DefaultName,7,0.0,20.0,99.0,1.0,1,18.0,2 EP27=2,1,1,DefaultName,7,50.0,56.1,24.2,2.98,1,16.0,2 EP28=3,0,1,DefaultName,6,0.0,0.01,50.0,-10.0,10.0,0.0 EP29=4,0,1,DefaultName,5,0.0,50.0,4000.0,4000.0,4000.0 EP30=4,1,1,DefaultName,5,-26.8,34.0,3600.0,3600.0,8000.0 EP31=4,2,1,DefaultName,5,-30.1,31.0,1832.4,1219.0,8000.0 EP32=4,3,1,DefaultName,5,-30.3,37.0,7965.7,21809.5,20407.6 EP33=4,4,1,DefaultName,5,-29.9,38.0,1832.4,3600.0,8000.0 EP34=5,0,1,DefaultName,5,50.0,0.0,333.0,333.0,0 EP35=6,0,1,DefaultName,7,50.0,25.0,0.0,0.0,1,0.0,2 EP36=6,1,1,DefaultName,7,50.0,100.0,-50.0,0.15,0,2.0,2 EP37=6,2,1,DefaultName,7,50.0,100.0,-50.0,10.0,0,3.7,4 EP38=6,3,1,DefaultName,7,50.0,100.0,-50.0,0.84,0,2.0,2 EP39=6,4,1,DefaultName,7,50.0,100.0,-50.0,0.10,1,2.0,2 EP40=6,5,1,DefaultName,7,50.0,100.0,-70.7,0.10,1,1.1,0 EP41=6,6,1,DefaultName,7,50.0,100.0,80.8,5.66,1,1.0,4 EP42=7,0,1,DefaultName,2,20,0 EP43=7,1,1,DefaultName,2,10,1 EP44=8,0,1,DefaultName,3,7350.0,12.0,0.0 EP45=5,1,1,DefaultName,5,50.000,40.000,300.000,250.000,1 EP46=5,2,1,DefaultName,5,50.000,90.000,300.000,250.000,0 [Configurations] ; ; This section determines a complete wiring, preset usage and volume controls. ; Every configuration should have one of each type of entry in this section ; ; Explanation of fields: ; PRESET - Index number, Factory lock bit and Name to display in drop down box. ; EFFECTS - Index number, Number of effects, list of effect entries from SupportedEffects catagory (must be ordered). ; The number in the {} is the instance associated with the given effect ; INPUTCOUNTS - Index number, Number of inputs for each effect (a zero means only defaults are wired) ; OUTPUTCOUNTS - Index number, Number of outputs for each effect (a zero means only defaults are wired) ; INS - Index number, a list of all inputs to each effect by SupportedEffects number (with instance number in {}). ; OUTS - Index number, a list of all outputs to each effect by SupportedEffects number (with instance number in {}). ; VOLUMES - Index number, List of all 6 volumes for each effect in list ; FXPRESETS - Index number, A preset of parameters for each effect in effect list. ; ; PRESET0=0,1,DefaultName EFFECTS0=0,3,0{1},1{1},2{1} INPUTCOUNTS0=0,0,0,0 OUTPUTCOUNTS0=0,0,0,0 INS0=0,0{1},0{1},0{1} OUTS0=0,0{1},0{1},0{1} VOLUMES0=0,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS0=0,0,0,0 MIDICTRL0=0,-1,91,93,-1 PRESET1=1,1,DefaultName EFFECTS1=1,3,0{1},1{1},2{1} INPUTCOUNTS1=1,0,0,0 OUTPUTCOUNTS1=1,0,0,0 INS1=1,0{1},0{1},0{1} OUTS1=1,0{1},0{1},0{1} VOLUMES1=1,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS1=1,0,1,0 MIDICTRL1=1,-1,91,93,-1 PRESET2=2,1,DefaultName EFFECTS2=2,3,0{1},1{1},2{1} INPUTCOUNTS2=2,0,0,0 OUTPUTCOUNTS2=2,0,0,0 INS2=2,0{1},0{1},0{1} OUTS2=2,0{1},0{1},0{1} VOLUMES2=2,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS2=2,0,2,0 MIDICTRL2=2,-1,91,93,-1 PRESET3=3,1,DefaultName EFFECTS3=3,3,0{1},1{1},2{1} INPUTCOUNTS3=3,0,0,0 OUTPUTCOUNTS3=3,0,0,0 INS3=3,0{1},0{1},0{1} OUTS3=3,0{1},0{1},0{1} VOLUMES3=3,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS3=3,0,3,0 MIDICTRL3=3,-1,91,93,-1 PRESET4=4,1,DefaultName EFFECTS4=4,3,0{1},1{1},2{1} INPUTCOUNTS4=4,0,0,0 OUTPUTCOUNTS4=4,0,0,0 INS4=4,0{1},0{1},0{1} OUTS4=4,0{1},0{1},0{1} VOLUMES4=4,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS4=4,0,4,0 MIDICTRL4=4,-1,91,93,-1 PRESET5=5,1,DefaultName EFFECTS5=5,3,0{1},1{1},2{1} INPUTCOUNTS5=5,0,0,0 OUTPUTCOUNTS5=5,0,0,0 INS5=5,0{1},0{1},0{1} OUTS5=5,0{1},0{1},0{1} VOLUMES5=5,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS5=5,0,5,0 MIDICTRL5=5,-1,91,93,-1 PRESET6=6,1,DefaultName EFFECTS6=6,3,0{1},1{1},2{1} INPUTCOUNTS6=6,0,0,0 OUTPUTCOUNTS6=6,0,0,0 INS6=6,0{1},0{1},0{1} OUTS6=6,0{1},0{1},0{1} VOLUMES6=6,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS6=6,0,6,0 MIDICTRL6=6,-1,91,93,-1 PRESET7=7,1,DefaultName EFFECTS7=7,3,0{1},1{1},2{1} INPUTCOUNTS7=7,0,0,0 OUTPUTCOUNTS7=7,0,0,0 INS7=7,0{1},0{1},0{1} OUTS7=7,0{1},0{1},0{1} VOLUMES7=7,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS7=7,0,7,0 MIDICTRL7=7,-1,91,93,-1 PRESET8=8,1,DefaultName EFFECTS8=8,3,0{1},1{1},2{1} INPUTCOUNTS8=8,0,0,0 OUTPUTCOUNTS8=8,0,0,0 INS8=8,0{1},0{1},0{1} OUTS8=8,0{1},0{1},0{1} VOLUMES8=8,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS8=8,0,8,0 MIDICTRL8=8,-1,91,93,-1 PRESET9=9,1,DefaultName EFFECTS9=9,3,0{1},1{1},2{1} INPUTCOUNTS9=9,0,0,0 OUTPUTCOUNTS9=9,0,0,0 INS9=9,0{1},0{1},0{1} OUTS9=9,0{1},0{1},0{1} VOLUMES9=9,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS9=9,0,9,0 MIDICTRL9=9,-1,91,93,-1 PRESET10=10,1,DefaultName EFFECTS10=10,3,0{1},1{1},2{1} INPUTCOUNTS10=10,0,0,0 OUTPUTCOUNTS10=10,0,0,0 INS10=10,0{1},0{1},0{1} OUTS10=10,0{1},0{1},0{1} VOLUMES10=10,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS10=10,0,10,0 MIDICTRL10=10,-1,91,93,-1 PRESET11=11,1,DefaultName EFFECTS11=11,3,0{1},1{1},2{1} INPUTCOUNTS11=11,0,0,0 OUTPUTCOUNTS11=11,0,0,0 INS11=11,0{1},0{1},0{1} OUTS11=11,0{1},0{1},0{1} VOLUMES11=11,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS11=11,0,11,0 MIDICTRL11=11,-1,91,93,-1 PRESET12=12,1,DefaultName EFFECTS12=12,3,0{1},1{1},2{1} INPUTCOUNTS12=12,0,0,0 OUTPUTCOUNTS12=12,0,0,0 INS12=12,0{1},0{1},0{1} OUTS12=12,0{1},0{1},0{1} VOLUMES12=12,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS12=12,0,12,0 MIDICTRL12=12,-1,91,93,-1 PRESET13=13,1,DefaultName EFFECTS13=13,3,0{1},1{1},2{1} INPUTCOUNTS13=13,0,0,0 OUTPUTCOUNTS13=13,0,0,0 INS13=13,0{1},0{1},0{1} OUTS13=13,0{1},0{1},0{1} VOLUMES13=13,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS13=13,0,13,0 MIDICTRL13=13,-1,91,93,-1 PRESET14=14,1,DefaultName EFFECTS14=14,3,0{1},1{1},2{1} INPUTCOUNTS14=14,0,0,0 OUTPUTCOUNTS14=14,0,0,0 INS14=14,0{1},0{1},0{1} OUTS14=14,0{1},0{1},0{1} VOLUMES14=14,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS14=14,0,14,0 MIDICTRL14=14,-1,91,93,-1 PRESET15=15,1,DefaultName EFFECTS15=15,3,0{1},1{1},2{1} INPUTCOUNTS15=15,0,0,0 OUTPUTCOUNTS15=15,0,0,0 INS15=15,0{1},0{1},0{1} OUTS15=15,0{1},0{1},0{1} VOLUMES15=15,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS15=15,0,15,0 MIDICTRL15=15,-1,91,93,-1 PRESET16=16,1,DefaultName EFFECTS16=16,3,0{1},1{1},2{1} INPUTCOUNTS16=16,0,0,0 OUTPUTCOUNTS16=16,0,0,0 INS16=16,0{1},0{1},0{1} OUTS16=16,0{1},0{1},0{1} VOLUMES16=16,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS16=16,0,16,0 MIDICTRL16=16,-1,91,93,-1 PRESET17=17,1,DefaultName EFFECTS17=17,3,0{1},1{1},2{1} INPUTCOUNTS17=17,0,0,0 OUTPUTCOUNTS17=17,0,0,0 INS17=17,0{1},0{1},0{1} OUTS17=17,0{1},0{1},0{1} VOLUMES17=17,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS17=17,0,17,0 MIDICTRL17=17,-1,91,93,-1 PRESET18=18,1,DefaultName EFFECTS18=18,3,0{1},1{1},2{1} INPUTCOUNTS18=18,0,0,0 OUTPUTCOUNTS18=18,0,0,0 INS18=18,0{1},0{1},0{1} OUTS18=18,0{1},0{1},0{1} VOLUMES18=18,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS18=18,0,18,0 MIDICTRL18=18,-1,91,93,-1 PRESET19=19,1,DefaultName EFFECTS19=19,3,0{1},1{1},2{1} INPUTCOUNTS19=19,0,0,0 OUTPUTCOUNTS19=19,0,0,0 INS19=19,0{1},0{1},0{1} OUTS19=19,0{1},0{1},0{1} VOLUMES19=19,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS19=19,0,19,0 MIDICTRL19=19,-1,91,93,-1 PRESET20=20,1,DefaultName EFFECTS20=20,3,0{1},1{1},2{1} INPUTCOUNTS20=20,0,0,0 OUTPUTCOUNTS20=20,0,0,0 INS20=20,0{1},0{1},0{1} OUTS20=20,0{1},0{1},0{1} VOLUMES20=20,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS20=20,0,20,0 MIDICTRL20=20,-1,91,93,-1 PRESET21=21,1,DefaultName EFFECTS21=21,3,0{1},1{1},2{1} INPUTCOUNTS21=21,0,0,0 OUTPUTCOUNTS21=21,0,0,0 INS21=21,0{1},0{1},0{1} OUTS21=21,0{1},0{1},0{1} VOLUMES21=21,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS21=21,0,21,0 MIDICTRL21=21,-1,91,93,-1 PRESET22=22,1,DefaultName EFFECTS22=22,3,0{1},1{1},2{1} INPUTCOUNTS22=22,0,0,0 OUTPUTCOUNTS22=22,0,0,0 INS22=22,0{1},0{1},0{1} OUTS22=22,0{1},0{1},0{1} VOLUMES22=22,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS22=22,0,22,0 MIDICTRL22=22,-1,91,93,-1 PRESET23=23,1,DefaultName EFFECTS23=23,3,0{1},1{1},2{1} INPUTCOUNTS23=23,0,0,0 OUTPUTCOUNTS23=23,0,0,0 INS23=23,0{1},0{1},0{1} OUTS23=23,0{1},0{1},0{1} VOLUMES23=23,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS23=23,0,23,0 MIDICTRL23=23,-1,91,93,-1 PRESET24=24,1,DefaultName EFFECTS24=24,3,0{1},1{1},2{1} INPUTCOUNTS24=24,0,0,0 OUTPUTCOUNTS24=24,0,0,0 INS24=24,0{1},0{1},0{1} OUTS24=24,0{1},0{1},0{1} VOLUMES24=24,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS24=24,0,24,0 MIDICTRL24=24,-1,91,93,-1 PRESET25=25,1,DefaultName EFFECTS25=25,3,0{1},1{1},2{1} INPUTCOUNTS25=25,0,0,0 OUTPUTCOUNTS25=25,0,0,0 INS25=25,0{1},0{1},0{1} OUTS25=25,0{1},0{1},0{1} VOLUMES25=25,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS25=25,0,25,0 MIDICTRL25=25,-1,91,93,-1 PRESET26=26,1,DefaultName EFFECTS26=26,4,0{1},1{1},2{1},6{1} INPUTCOUNTS26=26,0,0,0,0 OUTPUTCOUNTS26=26,0,0,0,0 INS26=26,0{1},0{1},0{1},0{1} OUTS26=26,0{1},0{1},0{1},0{1} VOLUMES26=26,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS26=26,0,0,0,2 MIDICTRL26=26,-1,91,93,-1 PRESET27=27,1,DefaultName EFFECTS27=27,4,0{1},1{1},2{1},6{1} INPUTCOUNTS27=27,0,0,0,0 OUTPUTCOUNTS27=27,0,0,0,0 INS27=27,0{1},0{1},0{1},0{1} OUTS27=27,0{1},0{1},0{1},0{1} VOLUMES27=27,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS27=27,0,0,0,1 MIDICTRL27=27,-1,91,93,-1 PRESET28=28,0,DefaultName EFFECTS28=28,4,0{1},1{1},2{1},7{1} INPUTCOUNTS28=28,0,0,0,0 OUTPUTCOUNTS28=28,0,0,0,0 INS28=28,0{1},0{1},0{1},0{1} OUTS28=28,0{1},0{1},0{1},0{1} VOLUMES28=28,0.0,0.0,0.0,0.0,0.0,0.0,3,-9000.0,0.0,0.0,0.0,0.0,0.0,3,-100.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3 FXPRESETS28=28,0,3,0,2 MIDICTRL28=28,-1,91,93,-1 ; ; User defined below comment ; [End] ; ;Nothing processed after end statementDownload Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.