ssnvfx.ini Driver File Contents (nf2_v264_WDMxp.zip)

;
; NVIDIA nForce(TM) Preset Initialization File
;
;

[VersionControl]
;
; We keep a version number in this file so that an incorrect INI file cannot
; be used with the application.
;
; History:
; Version 1: Original
; Version 2: Added Factory Field to all Presets (both types)
; Version 3: Added MIDI Control field to all Environmental Presets
; Version 4: Added support for unlimited supported effects and other stuff.
; Version 5: Added inputs and outputs to the supported effects.
; Version 6: Removed all text strings for localization.
;
Version=6

;
;
[CurrentConfiguration]
;
; These are the number of Effects, Configurations and Presets that ship from
; NVIDIA.  Read-only.
FactoryEffectsAvail=12
FactoryConfigsAvail=29
FactoryPresetsAvail=47

;
; This is the total number of effects in the SupportEffects section below.
; This number is NOT changed by the application, read-only.
;
EffectsAvail=12

;
; This is the total number of Configurations(Topologies) defined in this file.
; This number is used to create the necessary memory for these configurations.
;
ConfigsAvail=29

;
; This is the total number of presets defined in this file.
; This number is used to create the necessary memory for these presets.
;
PresetsAvail=47

;
; This number is the current selection from the Configurations section (environmental preset).
; Zero means no global presets are currently being used.
; Minus one means that a custom configuration (that was not saved) is being used.
;
GlobalPreset=0


[SupportedEffects]
;
; One for each supported effect. Numbering must be consecutive.
; The first number is the enumerated effect type used as a lookup index.
; The second number is presets that are associated with effect
; The third number defines the effect as a certain type:
;     0 - default effect, 1 - user added effect(custom), 2 - misc 
; The fourth number is the number of hard inputs on the specific effect.
; The fifth number is the number of hard outputs on the specific effect.
;
; The FX Numbers correspond to the following effects:
; FX0  - Original Sound
; FX1  - Reverb (Default)
; FX2  - Chorus (Default)
; FX3  - Chorus
; FX4  - Compressor
; FX5  - Distortion
; FX6  - Echo
; FX7  - Flanger
; FX8  - Gargle
; FX9  - ParamEq
; FX10 - Reverb
; FX11 - Final Output
;
FX0=0,0,0,0,0,{00000000-0000-0000-0000-000000000000}
FX1=1,1,0,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237}
FX2=2,2,0,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6}
FX3=3,2,1,2,2,{EFE6629C-81F7-4281-BD91-C9D604A95AF6}
FX4=4,3,1,1,1,{EF011F79-4000-406D-87AF-BFFB3FC39D57}
FX5=5,4,1,1,1,{EF114C90-CD1D-484E-96E5-09CFAF912A21}
FX6=6,5,1,2,2,{EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D}
FX7=7,6,1,2,2,{EFCA3D92-DFD8-4672-A603-7420894BAD98}
FX8=8,7,1,1,1,{DAFD8210-5711-4B91-9FE3-F75B7AE279BF}
FX9=9,8,1,1,1,{120CED89-3BF4-4173-A132-3CB406CF3231}
FX10=10,1,1,2,2,{E5DCFF44-2301-4484-B157-E1B0DF55B237}
FX11=11,0,2,0,0,{00000000-0000-0000-0000-000000000000}


[EffectPresets]
;
; One line for each effect preset.
; The first number determines which effect this preset is linked to.
; The second number is the index within this effect group.
; The third piece of data is the factory lock bit...If 1, cannot be deleted.
; The fourth piece of data is the name displayed in the dropdown box.
; The fifth number is the number of parameters to follow.
; Data 6 thru the end are the parameters for that preset.
; Note: The data order must match the structure for the particular effect.
;       Also, there should be at least one preset for each effect.
;
; Reverb Data Arrangement:
; Room,RoomHF,Rolloff,DecayTime,DecayHF,Refl,ReflDly,Reverb,ReverbDelay,Diffusion,Density,HFRef
;
; The EP Numbers correspond to the following effects:
; EP0  - Generic
; EP1  - Padded Cell
; EP2  - Room
; EP3  - Bathroom
; EP4  - Living Room
; EP5  - Stone Room
; EP6  - Auditorium
; EP7  - Concert Hall
; EP8  - Cave
; EP9  - Arena
; EP10 - Hangar
; EP11 - Carpeted Hallway
; EP12 - Hallway
; EP13 - Stone Corridor
; EP14 - Alley
; EP15 - Forest
; EP16 - City
; EP17 - Mountains
; EP18 - Quarry
; EP19 - Plain
; EP20 - Parking Lot
; EP21 - Sewer Pipe
; EP22 - Underwater
; EP23 - Drugged
; EP24 - Dizzy
; EP25 - Psychotic
; EP26 - Generic
; EP27 - Tewang
; EP28 - Generic
; EP29 - Generic
; EP30 - 80's Rock
; EP31 - Grunge
; EP32 - Heavy Metal
; EP33 - Overdrive
; EP34 - Generic
; EP35 - Generic
; EP36 - Adrenaline
; EP37 - Alien
; EP38 - Guitar
; EP39 - Sleepy Hollow
; EP40 - Slowbeat
; EP41 - Weow
; EP42 - Generic
; EP43 - Garglish
; EP44 - Generic
; EP45 - Echo Chamber
; EP46 - Infinite Echos
; 
EP0=1,0,1,DefaultName,12,-1000,-100,0.0,1.49,0.83,-2602,0.007,200,0.011,100.0,100.0,5000.0
EP1=1,1,1,DefaultName,12,-1000,-6000,0.0,0.17,0.10,-1204,0.001,207,0.002,100.0,100.0,5000.0
EP2=1,2,1,DefaultName,12,-1000,-454,0.0,0.40,0.83,-1646,0.002,53,0.003,100.0,100.0,5000.0
EP3=1,3,1,DefaultName,12,-1000,-1200,0.0,1.49,0.54,-370,0.007,1030,0.011,100.0,60.0,5000.0
EP4=1,4,1,DefaultName,12,-1000,-6000,0.0,0.50,0.10,-1376,0.003,-1104,0.004,100.0,100.0,5000.0
EP5=1,5,1,DefaultName,12,-1000,-300,0.0,2.31,0.64,-711,0.012,83,0.017,100.0,100.0,5000.0
EP6=1,6,1,DefaultName,12,-1000,-476,0.0,4.32,0.59,-789,0.020,-289,0.030,100.0,100.0,5000.0
EP7=1,7,1,DefaultName,12,-1000,-500,0.0,3.92,0.70,-1230,0.020,-2,0.029,100.0,100.0,5000.0
EP8=1,8,1,DefaultName,12,-1000,0,0.0,2.91,1.30,-602,0.015,-302,0.022,100.0,100.0,5000.0
EP9=1,9,1,DefaultName,12,-1000,-698,0.0,7.24,0.33,-1166,0.020,16,0.030,100.0,100.0,5000.0
EP10=1,10,1,DefaultName,12,-1000,-1000,0.0,10.05,0.23,-602,0.020,198,0.030,100.0,100.0,5000.0
EP11=1,11,1,DefaultName,12,-1000,-4000,0.0,0.30,0.10,-1831,0.002,-1630,0.030,100.0,100.0,5000.0
EP12=1,12,1,DefaultName,12,-1000,-300,0.0,1.49,0.59,-1219,0.007,441,0.011,100.0,100.0,5000.0
EP13=1,13,1,DefaultName,12,-1000,-237,0.0,2.70,0.79,-1214,0.013,395,0.020,100.0,100.0,5000.0
EP14=1,14,1,DefaultName,12,-1000,-270,0.0,1.49,0.86,-1204,0.007,-4,0.011,100.0,100.0,5000.0
EP15=1,15,1,DefaultName,12,-1000,-3300,0.0,1.49,0.54,-2560,0.162,-613,0.088,79.0,100.0,5000.0
EP16=1,16,1,DefaultName,12,-1000,-800,0.0,1.49,0.67,-2273,0.007,-2217,0.011,50.0,100.0,5000.0
EP17=1,17,1,DefaultName,12,-1000,-2500,0.0,1.49,0.21,-2780,0.300,-2014,0.100,27.0,100.0,5000.0
EP18=1,18,1,DefaultName,12,-1000,-1000,0.0,1.49,0.83,-10000,0.061,500,0.025,100.0,100.0,5000.0
EP19=1,19,1,DefaultName,12,-1000,-2000,0.0,1.49,0.50,-2466,0.179,-2514,0.100,21.0,100.0,5000.0
EP20=1,20,1,DefaultName,12,-1000,0,0.0,1.65,1.50,-1363,0.008,-1153,0.012,100.0,100.0,5000.0
EP21=1,21,1,DefaultName,12,-1000,-1000,0.0,2.81,0.14,429,0.014,648,0.021,80.0,60.0,5000.0
EP22=1,22,1,DefaultName,12,-1000,-4000,0.0,1.49,0.10,-449,0.007,1700,0.011,100.0,100.0,5000.0
EP23=1,23,1,DefaultName,12,-1000,0,0.0,8.39,1.39,-115,0.002,985,0.030,50.0,100.0,5000.0
EP24=1,24,1,DefaultName,12,-1000,-400,0.0,17.23,0.56,-1713,0.020,-613,0.030,60.0,100.0,5000.0
EP25=1,25,1,DefaultName,12,-1000,-151,0.0,7.56,0.91,-626,0.020,774,0.030,50.0,100.0,5000.0
EP26=2,0,1,DefaultName,7,0.0,20.0,99.0,1.0,1,18.0,2
EP27=2,1,1,DefaultName,7,50.0,56.1,24.2,2.98,1,16.0,2
EP28=3,0,1,DefaultName,6,0.0,0.01,50.0,-10.0,10.0,0.0
EP29=4,0,1,DefaultName,5,0.0,50.0,4000.0,4000.0,4000.0
EP30=4,1,1,DefaultName,5,-26.8,34.0,3600.0,3600.0,8000.0
EP31=4,2,1,DefaultName,5,-30.1,31.0,1832.4,1219.0,8000.0
EP32=4,3,1,DefaultName,5,-30.3,37.0,7965.7,21809.5,20407.6
EP33=4,4,1,DefaultName,5,-29.9,38.0,1832.4,3600.0,8000.0
EP34=5,0,1,DefaultName,5,50.0,0.0,333.0,333.0,0
EP35=6,0,1,DefaultName,7,50.0,25.0,0.0,0.0,1,0.0,2
EP36=6,1,1,DefaultName,7,50.0,100.0,-50.0,0.15,0,2.0,2
EP37=6,2,1,DefaultName,7,50.0,100.0,-50.0,10.0,0,3.7,4
EP38=6,3,1,DefaultName,7,50.0,100.0,-50.0,0.84,0,2.0,2
EP39=6,4,1,DefaultName,7,50.0,100.0,-50.0,0.10,1,2.0,2
EP40=6,5,1,DefaultName,7,50.0,100.0,-70.7,0.10,1,1.1,0
EP41=6,6,1,DefaultName,7,50.0,100.0,80.8,5.66,1,1.0,4
EP42=7,0,1,DefaultName,2,20,0
EP43=7,1,1,DefaultName,2,10,1
EP44=8,0,1,DefaultName,3,7350.0,12.0,0.0
EP45=5,1,1,DefaultName,5,50.000,40.000,300.000,250.000,1
EP46=5,2,1,DefaultName,5,50.000,90.000,300.000,250.000,0


[Configurations]
;
; This section determines a complete wiring, preset usage and volume controls.
; Every configuration should have one of each type of entry in this section
;
; Explanation of fields:
; PRESET  - Index number, Factory lock bit and Name to display in drop down box.
; EFFECTS - Index number, Number of effects, list of effect entries from SupportedEffects catagory (must be ordered).
;           The number in the {} is the instance associated with the given effect
; INPUTCOUNTS - Index number, Number of inputs for each effect (a zero means only defaults are wired)
; OUTPUTCOUNTS - Index number, Number of outputs for each effect (a zero means only defaults are wired)
; INS - Index number, a list of all inputs to each effect by SupportedEffects number (with instance number in {}).
; OUTS - Index number, a list of all outputs to each effect by SupportedEffects number (with instance number in {}).
; VOLUMES - Index number, List of all 6 volumes for each effect in list
; FXPRESETS - Index number, A preset of parameters for each effect in effect list.
;
;
PRESET0=0,1,DefaultName
EFFECTS0=0,3,0{1},1{1},2{1}
INPUTCOUNTS0=0,0,0,0
OUTPUTCOUNTS0=0,0,0,0
INS0=0,0{1},0{1},0{1}
OUTS0=0,0{1},0{1},0{1}
VOLUMES0=0,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS0=0,0,0,0
MIDICTRL0=0,-1,91,93,-1

PRESET1=1,1,DefaultName
EFFECTS1=1,3,0{1},1{1},2{1}
INPUTCOUNTS1=1,0,0,0
OUTPUTCOUNTS1=1,0,0,0
INS1=1,0{1},0{1},0{1}
OUTS1=1,0{1},0{1},0{1}
VOLUMES1=1,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS1=1,0,1,0
MIDICTRL1=1,-1,91,93,-1

PRESET2=2,1,DefaultName
EFFECTS2=2,3,0{1},1{1},2{1}
INPUTCOUNTS2=2,0,0,0
OUTPUTCOUNTS2=2,0,0,0
INS2=2,0{1},0{1},0{1}
OUTS2=2,0{1},0{1},0{1}
VOLUMES2=2,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS2=2,0,2,0
MIDICTRL2=2,-1,91,93,-1

PRESET3=3,1,DefaultName
EFFECTS3=3,3,0{1},1{1},2{1}
INPUTCOUNTS3=3,0,0,0
OUTPUTCOUNTS3=3,0,0,0
INS3=3,0{1},0{1},0{1}
OUTS3=3,0{1},0{1},0{1}
VOLUMES3=3,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS3=3,0,3,0
MIDICTRL3=3,-1,91,93,-1

PRESET4=4,1,DefaultName
EFFECTS4=4,3,0{1},1{1},2{1}
INPUTCOUNTS4=4,0,0,0
OUTPUTCOUNTS4=4,0,0,0
INS4=4,0{1},0{1},0{1}
OUTS4=4,0{1},0{1},0{1}
VOLUMES4=4,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS4=4,0,4,0
MIDICTRL4=4,-1,91,93,-1

PRESET5=5,1,DefaultName
EFFECTS5=5,3,0{1},1{1},2{1}
INPUTCOUNTS5=5,0,0,0
OUTPUTCOUNTS5=5,0,0,0
INS5=5,0{1},0{1},0{1}
OUTS5=5,0{1},0{1},0{1}
VOLUMES5=5,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS5=5,0,5,0
MIDICTRL5=5,-1,91,93,-1

PRESET6=6,1,DefaultName
EFFECTS6=6,3,0{1},1{1},2{1}
INPUTCOUNTS6=6,0,0,0
OUTPUTCOUNTS6=6,0,0,0
INS6=6,0{1},0{1},0{1}
OUTS6=6,0{1},0{1},0{1}
VOLUMES6=6,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS6=6,0,6,0
MIDICTRL6=6,-1,91,93,-1

PRESET7=7,1,DefaultName
EFFECTS7=7,3,0{1},1{1},2{1}
INPUTCOUNTS7=7,0,0,0
OUTPUTCOUNTS7=7,0,0,0
INS7=7,0{1},0{1},0{1}
OUTS7=7,0{1},0{1},0{1}
VOLUMES7=7,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS7=7,0,7,0
MIDICTRL7=7,-1,91,93,-1

PRESET8=8,1,DefaultName
EFFECTS8=8,3,0{1},1{1},2{1}
INPUTCOUNTS8=8,0,0,0
OUTPUTCOUNTS8=8,0,0,0
INS8=8,0{1},0{1},0{1}
OUTS8=8,0{1},0{1},0{1}
VOLUMES8=8,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS8=8,0,8,0
MIDICTRL8=8,-1,91,93,-1

PRESET9=9,1,DefaultName
EFFECTS9=9,3,0{1},1{1},2{1}
INPUTCOUNTS9=9,0,0,0
OUTPUTCOUNTS9=9,0,0,0
INS9=9,0{1},0{1},0{1}
OUTS9=9,0{1},0{1},0{1}
VOLUMES9=9,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS9=9,0,9,0
MIDICTRL9=9,-1,91,93,-1

PRESET10=10,1,DefaultName
EFFECTS10=10,3,0{1},1{1},2{1}
INPUTCOUNTS10=10,0,0,0
OUTPUTCOUNTS10=10,0,0,0
INS10=10,0{1},0{1},0{1}
OUTS10=10,0{1},0{1},0{1}
VOLUMES10=10,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS10=10,0,10,0
MIDICTRL10=10,-1,91,93,-1

PRESET11=11,1,DefaultName
EFFECTS11=11,3,0{1},1{1},2{1}
INPUTCOUNTS11=11,0,0,0
OUTPUTCOUNTS11=11,0,0,0
INS11=11,0{1},0{1},0{1}
OUTS11=11,0{1},0{1},0{1}
VOLUMES11=11,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS11=11,0,11,0
MIDICTRL11=11,-1,91,93,-1

PRESET12=12,1,DefaultName
EFFECTS12=12,3,0{1},1{1},2{1}
INPUTCOUNTS12=12,0,0,0
OUTPUTCOUNTS12=12,0,0,0
INS12=12,0{1},0{1},0{1}
OUTS12=12,0{1},0{1},0{1}
VOLUMES12=12,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS12=12,0,12,0
MIDICTRL12=12,-1,91,93,-1

PRESET13=13,1,DefaultName
EFFECTS13=13,3,0{1},1{1},2{1}
INPUTCOUNTS13=13,0,0,0
OUTPUTCOUNTS13=13,0,0,0
INS13=13,0{1},0{1},0{1}
OUTS13=13,0{1},0{1},0{1}
VOLUMES13=13,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS13=13,0,13,0
MIDICTRL13=13,-1,91,93,-1

PRESET14=14,1,DefaultName
EFFECTS14=14,3,0{1},1{1},2{1}
INPUTCOUNTS14=14,0,0,0
OUTPUTCOUNTS14=14,0,0,0
INS14=14,0{1},0{1},0{1}
OUTS14=14,0{1},0{1},0{1}
VOLUMES14=14,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS14=14,0,14,0
MIDICTRL14=14,-1,91,93,-1

PRESET15=15,1,DefaultName
EFFECTS15=15,3,0{1},1{1},2{1}
INPUTCOUNTS15=15,0,0,0
OUTPUTCOUNTS15=15,0,0,0
INS15=15,0{1},0{1},0{1}
OUTS15=15,0{1},0{1},0{1}
VOLUMES15=15,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS15=15,0,15,0
MIDICTRL15=15,-1,91,93,-1

PRESET16=16,1,DefaultName
EFFECTS16=16,3,0{1},1{1},2{1}
INPUTCOUNTS16=16,0,0,0
OUTPUTCOUNTS16=16,0,0,0
INS16=16,0{1},0{1},0{1}
OUTS16=16,0{1},0{1},0{1}
VOLUMES16=16,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS16=16,0,16,0
MIDICTRL16=16,-1,91,93,-1

PRESET17=17,1,DefaultName
EFFECTS17=17,3,0{1},1{1},2{1}
INPUTCOUNTS17=17,0,0,0
OUTPUTCOUNTS17=17,0,0,0
INS17=17,0{1},0{1},0{1}
OUTS17=17,0{1},0{1},0{1}
VOLUMES17=17,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS17=17,0,17,0
MIDICTRL17=17,-1,91,93,-1

PRESET18=18,1,DefaultName
EFFECTS18=18,3,0{1},1{1},2{1}
INPUTCOUNTS18=18,0,0,0
OUTPUTCOUNTS18=18,0,0,0
INS18=18,0{1},0{1},0{1}
OUTS18=18,0{1},0{1},0{1}
VOLUMES18=18,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS18=18,0,18,0
MIDICTRL18=18,-1,91,93,-1

PRESET19=19,1,DefaultName
EFFECTS19=19,3,0{1},1{1},2{1}
INPUTCOUNTS19=19,0,0,0
OUTPUTCOUNTS19=19,0,0,0
INS19=19,0{1},0{1},0{1}
OUTS19=19,0{1},0{1},0{1}
VOLUMES19=19,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS19=19,0,19,0
MIDICTRL19=19,-1,91,93,-1

PRESET20=20,1,DefaultName
EFFECTS20=20,3,0{1},1{1},2{1}
INPUTCOUNTS20=20,0,0,0
OUTPUTCOUNTS20=20,0,0,0
INS20=20,0{1},0{1},0{1}
OUTS20=20,0{1},0{1},0{1}
VOLUMES20=20,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS20=20,0,20,0
MIDICTRL20=20,-1,91,93,-1

PRESET21=21,1,DefaultName
EFFECTS21=21,3,0{1},1{1},2{1}
INPUTCOUNTS21=21,0,0,0
OUTPUTCOUNTS21=21,0,0,0
INS21=21,0{1},0{1},0{1}
OUTS21=21,0{1},0{1},0{1}
VOLUMES21=21,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS21=21,0,21,0
MIDICTRL21=21,-1,91,93,-1

PRESET22=22,1,DefaultName
EFFECTS22=22,3,0{1},1{1},2{1}
INPUTCOUNTS22=22,0,0,0
OUTPUTCOUNTS22=22,0,0,0
INS22=22,0{1},0{1},0{1}
OUTS22=22,0{1},0{1},0{1}
VOLUMES22=22,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS22=22,0,22,0
MIDICTRL22=22,-1,91,93,-1

PRESET23=23,1,DefaultName
EFFECTS23=23,3,0{1},1{1},2{1}
INPUTCOUNTS23=23,0,0,0
OUTPUTCOUNTS23=23,0,0,0
INS23=23,0{1},0{1},0{1}
OUTS23=23,0{1},0{1},0{1}
VOLUMES23=23,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS23=23,0,23,0
MIDICTRL23=23,-1,91,93,-1

PRESET24=24,1,DefaultName
EFFECTS24=24,3,0{1},1{1},2{1}
INPUTCOUNTS24=24,0,0,0
OUTPUTCOUNTS24=24,0,0,0
INS24=24,0{1},0{1},0{1}
OUTS24=24,0{1},0{1},0{1}
VOLUMES24=24,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS24=24,0,24,0
MIDICTRL24=24,-1,91,93,-1

PRESET25=25,1,DefaultName
EFFECTS25=25,3,0{1},1{1},2{1}
INPUTCOUNTS25=25,0,0,0
OUTPUTCOUNTS25=25,0,0,0
INS25=25,0{1},0{1},0{1}
OUTS25=25,0{1},0{1},0{1}
VOLUMES25=25,0.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3,-10000,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS25=25,0,25,0
MIDICTRL25=25,-1,91,93,-1

PRESET26=26,1,DefaultName
EFFECTS26=26,4,0{1},1{1},2{1},6{1}
INPUTCOUNTS26=26,0,0,0,0
OUTPUTCOUNTS26=26,0,0,0,0
INS26=26,0{1},0{1},0{1},0{1}
OUTS26=26,0{1},0{1},0{1},0{1}
VOLUMES26=26,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS26=26,0,0,0,2
MIDICTRL26=26,-1,91,93,-1

PRESET27=27,1,DefaultName
EFFECTS27=27,4,0{1},1{1},2{1},6{1}
INPUTCOUNTS27=27,0,0,0,0
OUTPUTCOUNTS27=27,0,0,0,0
INS27=27,0{1},0{1},0{1},0{1}
OUTS27=27,0{1},0{1},0{1},0{1}
VOLUMES27=27,-457.6,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-10000.0,0.0,0.0,0.0,0.0,0.0,3,-457.6,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS27=27,0,0,0,1
MIDICTRL27=27,-1,91,93,-1

PRESET28=28,0,DefaultName
EFFECTS28=28,4,0{1},1{1},2{1},7{1}
INPUTCOUNTS28=28,0,0,0,0
OUTPUTCOUNTS28=28,0,0,0,0
INS28=28,0{1},0{1},0{1},0{1}
OUTS28=28,0{1},0{1},0{1},0{1}
VOLUMES28=28,0.0,0.0,0.0,0.0,0.0,0.0,3,-9000.0,0.0,0.0,0.0,0.0,0.0,3,-100.0,0.0,0.0,0.0,0.0,0.0,3,0.0,0.0,0.0,0.0,0.0,0.0,3
FXPRESETS28=28,0,3,0,2
MIDICTRL28=28,-1,91,93,-1


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Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

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