0 Help: SoundMan Software Target Directory 0 0 This installation program is used to install the software 0 needed to use your SoundMan. The software files will 0 be copied to a drive and directory of your choice, or we 0 suggest that you use the default C:\SOUNDMAN directory. 0 0 A separate installation program for Windows drivers and 0 utilities will be run automatically after we make sure 0 that the SoundMan hardware and software are installed. 0 0 Simply press any key to return to the Target Directory screen 0 and follow the instructions to continue with the installation. ; 1 is Splash screen. Remove message 1 if no splash screen. 1 @X7 1 @Y7 1 SoundMan Installation 1 ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ 1 @MSPLASH.XMI 1 @X0 1 @Y30 1 @PSPLASH.PPR 2 2 This installation cannot run under Windows. 2 2 Please EXIT from the Windows DOS box, then exit from Windows (Alt+F4). 2 2 Once back to DOS, you can run INSTALL again. 3 To use a different directory, press [Backspace] to erase the directory 3 name. Then type the name of the directory where you want the 3 SoundMan files stored. After you type the correct directory, 3 press [Enter] to continue the installation. ; The following is the list of files to copy 4 SETUP.INF 4 __--__.EXE SETUP.EXE 4 SMG.SYS 4 SMGPLAY.EXE 4 SMGREC.EXE 4 SMGKEYB.EXE 4 MIDPAK.ADV 4 MIDPAK.AD 4 MIDPAK.COM 4 TEST.XMI 4 FINALE.XMI 4 LOGILOGO.PCX 4 OK.WAV 4 TA1.WAV 4 ADVSETUP.BAT ADVISOR.BAT 4 SPLASH.PPR 4 SPLASH.XMI 4 README.TXT 5 Use the [Up] and [Down] cursor keys to highlight your selection. 5 Then press [Enter] to confirm it. 6 SoundMan Software Target Directory 6 6 The installation program will copy the SoundMan files into the 6 directory shown below. If this directory doesn't exist, the program 6 creates it before copying the files to your hard disk. ; first, required hard disk size 7 300000 ; second, default target drive and directory name 7 C:\SOUNDMAN ; third, board type: 0 no board; 1 SM-16; 2 SM-8s; ; 3 SM-16 CD-ROM; 4 SM-8s CD-ROM; 7 2 ; Put the left margin value here 7 7 ; Put the top margin value here 7 2 8 The default settings have been pre-selected to work best with 8 your computer. If you feel something should be changed, use the 8 [Up] and [Down] arrow keys to select the value to change and 8 press [Enter]. 8 8 To confirm these settings, select "Continue" and press [Enter]. 9 @M 9 Testing in Progress... 9 @W18 10 This program installs your SoundMan software, and can be used 10 to set new hardware settings any time afterwards. It will modify 10 your AUTOEXEC.BAT and CONFIG.SYS files to load the appropriate 10 driver when your system is started. 11 Copying: %.12s 11 Copying files... 11 Press any key to continue... 11 Expanding: %.12s ; This string is shown in the final screen: numbers replace the %s 11 I/O Port Address = %s, DMA = %s, IRQ = %s 12 Use the [Up] and [Down] arrows and press [Enter] to select a value. 12 Press [Esc] to cancel. 13 Use the [Up] and [Down] arrows and press [Enter] to select an action. 14 Current Settings: 15 SoundMan................ IRQ: 15 DMA: 15 SoundBlaster............ IRQ: 15 DMA: 15 Port: 15 SoundBlaster Compatibility: 15 Joystick Port: 15 MPU-401 UART Emulation: 15 Port: 15 IRQ: 15 Volume Level: 15 ; 16 contains default values (numeric values found in menus) 16 0 16 0 16 3 16 1 16 2 16 1 16 1 16 0 16 3 16 0 16 50 17 The file cannot be found on the distribution disk, 17 or the current directory. This file is essential to perform 17 the sound tests. It is not possible to continue. ; 18 go through msgprintf for test feedback 18 SoundBlaster IO Port (%s(4))....... 18 SoundBlaster DMA(%s(3)), IRQ(%s(2))... 18 SoundMan DMA(%s(1)), IRQ(%s(0))....... ; 19 is test feedback 19 OK 19 Not OK 19 Cannot perform 20 Copying the SoundMan software to your hard disk... 20 20 20 Please Wait 21 The Source Directory is the Same as the Target. 22 Press [F3] to exit. 23 Cannot Find the SoundMan Board 23 23 If you have not installed the SoundMan board in this computer, 23 the software installation will not work. 23 23 If the SoundMan board is installed in the computer, please check 23 that it is properly seated (push it down) in a 16-bit or 8-bit slot. 23 If it still doesn't work, try to insert it in another slot. 23 23 Please follow the instructions in the SoundMan Games Installation Guide 23 for proper installation of the board. 23 23 DO NOT TOUCH anything inside the computer while the power is ON. ; Strings used in CONFIG.SYS editing ; CONFIG.SYS driver name 24 SMG.SYS ; Parameters (numbers in parentheses correspond to the main menu index) 24 /S:%s(4) /V:%s(10) 24 SMGKEYB 24 (unused) 24 (unused) 24 (unused) ; TSLCDR.SYS and its parameters. This is used in the CD-ROM driver kit. ; Notice that the /D: name must match the one used in MSCDEX. 24 TSLCDR.SYS 24 /D:MVCD001 ; ; Strings used in AUTOEXEC.BAT editing ; The whole SET BLASTER is here only because you could change the T parameter 25 SET BLASTER=A%s D%s I%s T1 ; MSCDEX and its parameters. This is used in the CD-ROM driver kit. ; Notice that the /D: name must match the one used in TSLCDR.SYS. 25 MSCDEX 25 /D:MVCD001 /M:10 /E /V 26 This file is missing and cannot be copied. 27 The file cannot be found on the SoundMan disk. 27 Check if the distribution disk is an original. 27 You have the option to continue if you feel that the file will 27 not be necessary for now. 28 The directory already exists. 28 Is it OK to overwrite it with the new files? 29 The directory already exists, and you should confirm 29 that you would like to use it (overwriting the files that are 29 already there) or if you would like to specify another directory. ; Test program and its parameters. Leave at least a blank in the second line 30 SMGPLAY.EXE 30 SMGPLAY.EXE %s A%s(4) D%s(3) I%s(2) >NUL 30 TA1.WAV 30 (unused) 30 OK.WAV 32 ScanMan Conflict Found 32 ---------------------- 32 32 The ScanMan settings under Windows uses DMA Channel 1. 32 Because the SoundBlaster compatibility requires to use DMA 1, 32 there will be a conflict with ScanMan. 32 32 The next time you want to use ScanMan: 32 32 Please run the ScanMan driver Setup to change the DMA from 1 to 3. 32 32 For more information on how to do that, 32 please consult your ScanMan User's Manual. 33 The ScanMan driver should use another DMA than 1 for the SoundBlaster 33 compatibility to work. We will change it to DMA 3 as follows: 34 Help: ScanMan DMA Move 34 34 A ScanMan driver was found in the CONFIG.SYS file, and it uses DMA 1. 34 34 Since the SoundBlaster compatibility needs to use DMA 1, 34 it will be necessary to change the DMA for ScanMan from 1 to 3. 34 34 You may do these changes by yourself at another time, but 34 please be aware that the DMA conflict will prevent ScanMan from 34 working properly (it will just not read the images any more). 35 Press [Esc] to enter a new directory name. 35 35 Press [Enter] to continue with this directory. 35 35 Press [F3] to exit. 36 Changes to System Files 36 36 The following files are being changed. 36 A back-up copy is made as explained for each one: 36 37 Help: CONFIG.SYS Modification 37 37 The CONFIG.SYS file is modified to contain the statement 37 to call the SoundMan driver. The driver is used to retain the 37 default volume and implement the volume control hot keys: 37 37 Ctrl-Alt-U (volume UP) 37 Ctrl-Alt-D (volume DOWN) 37 Ctrl-Alt-M (MUTE) 37 37 If you are concerned about the memory space occupied by the driver, 37 please note that it can be loaded HIGH (using DEVICEHIGH) under DOS 5.0. 37 Otherwise, there is the possibility of inserting the "/U" option in 37 the line, so that it will unload itself after setting up the board. 37 Please note that in that case, the volume control hot keys will no longer 37 be accessible. 38 @MFINALE.XMI 38 38 Installation Completed! 38 38 Before we reboot the system, remember to take note of the 38 SoundBlaster settings, as game software may ask for this information: 38 @N130 39 Help: Take Note of SoundBlaster Settings 39 39 It is a good idea to write down the settings for the SoundBlaster 39 compatible part of the board, as the information is often asked by 39 game software. Please note also that you may have to call some 39 specific setup or installation program to get sound out of games 39 you already have installed on your computer. 39 39 At this time, the computer should reboot to activate the changes 39 in the CONFIG.SYS file. You can do this by selecting the Reboot 39 option in the menu. 40 Your ScanMan board model requires a jumper change to DMA 3. 40 Please follow the instructions in your ScanMan manual to change 40 the jumpers DACK and DRQ from 1 to 3. 41 Software has not been installed in the default 41 directory. Install the software before setting 41 up the hardware, or run the install program from 41 the directory where the software is installed. 43 @MFINALE.XMI 43 43 DOS Installation Completed! 43 43 You may now proceed to install the SoundMan software for Windows 3.1 43 or just reboot the system if you don't have Windows 3.1. 43 Remember to take note of the SoundBlaster settings, 43 as game software may ask for this information: 43 @N130 44 Help: DOS Installation Completed 44 44 It is a good idea to write down the settings for the SoundBlaster 44 compatible part of the board, as the information is often asked by 44 game software. Please note also that you may have to call some 44 specific setup or installation program to get sound out of games 44 you already have installed on your computer. 44 44 At this time, INSTALL will proceed to installing the Windows 3.1 44 drivers and utilities. If you do not have Windows 3.1, select 44 the Reboot option to activate the changes in the CONFIG.SYS file. 44 44 If you install Windows 3.1 at a later date, run WINSTALL.EXE 44 from the Windows Program Manager. 45 Adding parameters for the Windows drivers 45 The back-up file is: %s 47 Rebooting... 47 47 Remove any disk from drive A: and press any key to reboot. 48 Windows 3.1 Not Found 48 48 Windows 3.1 could not be found on your computer because 48 the WINDOWS directory is not in the PATH statement or 48 because your version of Windows is not 3.1. 48 48 The SoundMan Windows installation could not run. 48 In order to use SoundMan under Windows 3.1, you should 48 run the WINSTALL program from the Windows Program Manager. 48 48 For further instructions, consult the SoundMan Installation Guide. 49 ScanMan DMA Jumpers 49 49 Now that the ScanMan driver DMA has changed to 3, 49 The jumpers on the ScanMan board you have should be moved. 49 You will need to move the DACK and DRQ jumpers from 1 to 3. 49 Refer to your ScanMan manual for instructions on how to do that. 49 49 We are sorry about this inconvenience, and hope that you 49 will enjoy both SoundMan and ScanMan. 51 The SoundMan IRQ/DMA Test is NEGATIVE... 51 51 Did you hear a sound repeating itself? ...Change the SoundMan IRQ. 51 Did you hear nothing? ...Change the SoundMan DMA. 51 51 Select "Go Back to Settings" to change these values. 51 Or select "Continue" to conclude the installation. 52 Help: SoundMan IRQ/DMA Test 52 52 A sound is played as the test screen appears. 52 There are two symptoms to watch for: 52 - The sound loops 52 - There is no sound 52 52 In the first case, all you will need to do is to change the 52 IRQ setting value from the Settings Screen. 52 52 In the second case, you should make sure that there is a set of 52 speakers, headphones, or an amplifier connected to the OUT 52 plug of the board. The OUT plug is the middle one. Make sure 52 also that you are connecting a STEREO jack into it. 52 52 But if you still do not hear anything, you may want to try 52 to change the DMA value from the Settings Screen. ; 53, 54, 55 are called at the end, before the last screen 53 Please make sure that the onboard jumpers are positioned as follows: 53 53 SB DMA SB IRQ 53 @J3,160,2,170 53 @J3,161,2,171 53 @J3,162,2,172 53 @J2,173 53 @J4,163,2,174 53 @J4,164 53 @J4,165 53 @J8,166,9,175 53 @J8,167,9,176 53 @J7,168,9,177 53 @J6,169,9,178 56 The SoundBlaster IRQ/DMA Test is NEGATIVE... 56 56 Did you hear a sound repeating itself? ...Change the SoundBlaster IRQ. 56 Did you hear nothing? ...Change the SoundBlaster DMA. 56 56 Select "Go Back to Settings" to change these values. 56 Or select "Continue" to conclude the installation. 57 Help: SoundBlaster IRQ/DMA Test 57 57 A sound is played as the test screen appears. 57 There are two symptoms to watch for: 57 - The sound loops 57 - There is no sound 57 57 In the first case, all you will need to do is to change the 57 IRQ setting value from the Settings Screen. 57 57 In the second case, you should make sure that there is a set of 57 speakers, headphones, or an amplifier connected to the OUT 57 plug of the board. The OUT plug is the middle one. Make sure 57 also that you are connecting a STEREO jack into it. 57 57 Although the recommended DMA setting for the SoundBlaster is 1, 57 another device may be using the same DMA and preventing the sound 57 from coming out. Since most games will require DMA 1, you will 57 need to get that other device away from DMA 1. 58 The SoundBlaster IRQ/DMA Test is POSITIVE... 58 58 If you did not hear anything, the speakers or headphones may 58 not be connected to the OUT jack of the board. The Volume 58 may need to be raised. Try another DMA value as a last resort. 58 58 Select "Continue" to conclude the installation. 58 Or select "Go Back to Settings" to change the values again. 59 Help: SoundBlaster IRQ/DMA Test 59 59 A sound is played as the test screen appears. 59 If you reached this help screen, there is no IRQ conflict. 59 59 If you did not hear the test sound at all, first check that 59 you have connected the speakers or headphones to the OUT plug 59 of the board as illustrated in the Installation Guide. 59 The OUT plug is the middle one. Make sure also that you are 59 connecting a STEREO jack (two bars) into it. 59 59 If the sound was too loud or too soft, you may want to 59 go back to the Settings Screen and change the Volume level. ; 60 is Main Settings Screen: remove 60 to bypass this screen ;; 60 @M 60 SoundMan Board Settings Screen 61 Help: SoundMan Settings 61 61 The SoundMan board has many options that are pre-configured 61 for you. It is usually not necessary to change these options. 61 61 If you wish to change any option, use the [Up] and [Down] 61 cursor keys to move the highlight to the option to change. 61 Then use the [Enter] key to access the selection menu for 61 that value. Follow the instructions and recommendations 61 for the menu. Use the [F1] key to obtain more information 61 about the particular value to change. 61 61 Once the highlight is on "Continue", use the [Enter] key to 61 test the board (follow instructions). If a problem should 61 occur during the test, use the [Esc] key to return to the 61 Settings Screen. 62 SoundMan DMA 62 62 Select a DMA Channel value. 62 We recommend to use a high value (5,6,7) for 16-bit operation. 62 62 Make sure that you are not selecting a DMA Channel that is already 62 used by another board. For example, if you have an Adaptec SCSI board 62 in your machine, you must avoid using the same DMA to avoid conflicts! 63 Help: SoundMan DMA 63 63 The DMA Channel is used to play and record digital audio 63 (sound that gets encoded numerically), which is often 63 used in Windows to produce sound effects and for voice annotation. 63 63 Conflicts may occur with other devices using the same DMA channel 63 at the same time. A typical example would be when a scanner is 63 used and some sound is played. For that reason, it is a good 63 idea to select a DMA channel that does not conflict with other 63 boards in the computer. 63 63 For example, if you have an Adaptec SCSI board using DMA 5, 63 select another one for SoundMan DMA: 7 may avoid any conflict. 63 63 It is recommended to select 5 or 7, as they guarantee 16-bit 63 operation, and are the ones found available most often. 64 SoundMan IRQ 64 64 Select an IRQ value. 65 Help: SoundMan IRQ 65 65 The IRQ is used in conjunction with the DMA channel to play 65 and record digital audio (sound that gets encoded numerically), 65 which is often used in Windows to produce sound effects and for 65 voice annotation. 65 65 The IRQ value should not conflict with the ones used by other 65 devices at the same time. It is also better not to use the 65 same IRQ as the SoundBlaster IRQ. 65 65 Since the SoundMan IRQ value can be set to higher values 65 not usually available to other boards, we recommend to use 65 one of 10, 11, 12, or 15. 66 Joystick Port 66 66 If you wish to use a joystick and connect it to the SoundMan board, 66 select "Enabled". Select "Disabled" if you already have a joystick 66 connected to another game port. 67 Help: Joystick 67 67 A joystick may be used with game software. The joystick 67 should be connected to a game port or to the joystick port 67 of SoundMan. The SoundMan joystick port can be 67 disabled if not needed. 67 67 If your computer already has a game port and a joystick 67 attached to it, you may disable the SoundMan joystick port. 67 67 Conflicts do not occur between the joystick port and other devices. 68 SoundBlaster Compatibility 68 68 Select "Enabled" to use SoundMan for software under DOS. 68 Most games and other software require SoundBlaster compatibility. 69 Help: SoundBlaster Compatibility 69 69 The SoundMan is fully SoundBlaster compatible, but 69 that feature can be enabled and disabled by this installation. 69 69 When the computer is started, the SMG.SYS driver will 69 insure SoundBlaster compatibility if enabled by this installation. 69 69 Notice that SoundBlaster compatibility is required by a 69 majority of game software. 70 SoundBlaster I/O Port 70 70 Select the SoundBlaster IO Port. 70 Notice that most games and other software default to 220. 71 Help: SoundBlaster IO Port 71 71 The IO Port for the SoundBlaster is used by games and other software 71 to communicate with the SoundBlaster. It is usually set to 220, 71 and some software may not even consider other values. 71 71 You may find that there the 220 value conflicts with other 71 boards in your computer. In that case, you may change the 71 value to 230 or 240. But beware that this may mean that 71 you would have to obtain a specific sound driver from a 71 game software developer. 72 SoundBlaster IRQ 72 72 Select an IRQ value for SoundBlaster compatibility. 73 Help: SoundBlaster IRQ 73 73 The IRQ for the SoundBlaster is used by games and other software 73 especially when playing and recording digital audio (sound that 73 gets encoded numerically), which is often used in games to 73 produce sound effects and voices. 73 73 Conflicts may occur with other devices that are used at the same 73 time as sound. For example, the mouse driver uses an IRQ to 73 read from the mouse and keep track of it. That IRQ could conflict 73 with the SoundBlaster IRQ while playing a game. Here are typical 73 conflicts that can occur: 73 73 IRQ 2: Cascades to other IRQs (8-15) 73 IRQ 3: Same as COM2 serial port (mouse, modem) 73 IRQ 5: ScanMan, Bus Mouse 73 IRQ 7: Printer port (LPT1), but usually shareable 74 SoundBlaster DMA 74 74 Select a DMA Channel value for SoundBlaster compatibility. 74 Notice that many games and other software assume that "1" 74 is the default DMA Channel and may not allow it to be changed. 75 Help: SoundBlaster DMA 75 75 The DMA Channel for the SoundBlaster is used to play and record 75 digital audio (sound that gets encoded numerically), which is often 75 used in games to produce sound effects and voices. 75 75 Many games that use the SoundBlaster assume that the DMA Channel 75 is fixed to 1. So it is not recommended to change that value. 75 75 Conflicts may occur with other boards in your computer. 75 For example a scanner board, such as the Logitech ScanMan, 75 may use DMA 1 by default. 75 75 If you have such a board, we recommend to change its 75 DMA value to 3. 76 Help: MPU-401 76 76 Select "Enabled" if you wish to connect an external MIDI device. 76 MPU-401 is used ONLY IF YOU HAVE AN EXTERNAL MIDI DEVICE. 76 76 If you do not have an external MIDI device, select "Disabled". 76 76 If you enable the MPU-401 interface, make sure there is no conflict 76 between its IO Port setting and another device in your computer. 77 Help: MPU-401 77 77 The MPU-401 compatibility port is provided as a service to users 77 who have an external MIDI device connected to the MIDI/Joystick 77 port on the SoundMan board. 77 77 The MIDI device can be connected to the MIDI/Joystick port 77 through a MIDI-Mate adapter box only. 77 77 If you own a MIDI device and MIDI-Mate adapter box, you should 77 enable the MPU-401 emulation and set its IRQ and IO Port. 77 Notice that the defaults provided are often assumed by 77 the MIDI software using the MPU-401. 77 It is very unlikely that you will have to change these settings. 77 77 Note: The MPU-401 compatibility is limited to the UART mode. 77 The MPU-401 Intelligent (or Smart) Mode is not supported. 78 MPU-401 IO Port 78 78 Select the MPU-401 IO Port. 78 78 Make sure that your choice does not conflict with another board 78 in the computer. For example, the Adaptec SCSI board has a 78 default IO Port address at 330, and you should not select that 78 value for MPU-401. 79 Help: MPU-401 IO Port 79 79 The MPU-401 IO Port should be changed only if there is a conflict 79 and if the MIDI software recognizes the new value. There are only 79 two possible values, and the default is often assumed by the 79 MIDI software. 79 79 However, we have found that an Adaptec SCSI board has a default 79 IO Port address at 330. If the MPU-401 IO Port were set at the 79 same value, a serious conflict would occur. 79 Make sure it is not the case in your computer. 80 MPU-401 IRQ 80 80 Select the MPU-401 IRQ value. 80 Notice that software using the MPU-401 may require to use "2". 81 Help: MPU-401 IRQ 81 81 The MPU-401 IRQ should be changed only if there is a conflict 81 and if the MIDI software recognizes the new value. 81 IRQ 2 is often assumed by the MIDI software. ; 82 is Volume level screen. Remove message 82 if no Volume level screen. 82 @MTEST.XMI 82 @X56 82 @Y10 82 @PPLUG.PCX 82 @Y2 82 @X7 82 Volume Level Adjustment 82 82 You should hear the music through the speakers if they are 82 connected properly to the OUT jack of the SoundMan board. 82 Select a default volume level that works for your installation. 82 Press [F1] for help on different kinds of speakers and headphones. 83 Volume Level Help 83 83 The default volume level of 50 has been found to be adequate for 83 non-powered speakers and headphones that are usually connected to 83 portable CD players and cassette players. 83 83 A lower volume level like 10 or 25 would be adequate with battery- 83 powered speakers, or for connection to a home stereo receiver. 83 83 A higher volume level like 75 or 90 may be required for direct 83 connection to speakers requiring more power. 83 83 WARNING 83 83 The higher levels (75 or 90) should be selected only once 83 you have determined that lower levels are not enough. 83 Computer-generated sounds can be very surprising and loud. 84 Press [Enter] to see the SoundMan IRQ selection menu. 85 Press [Enter] to see the SoundMan DMA selection menu. 86 Press [Enter] to see the SoundBlaster IRQ selection menu. 87 Press [Enter] to see the SoundBlaster DMA selection menu. 88 Press [Enter] to see the SoundBlaster IO Port selection menu. 89 Press [Enter] to enable or disable the SoundBlaster emulation. 90 Press [Enter] to enable or disable the Joystick Port. 91 Press [Enter] to enable or disable the MPU-401 UART emulation. 92 Press [Enter] to see the MPU-401 IO Port selection menu. 93 Press [Enter] to see the MPU-401 IRQ selection menu. 94 Press [Enter] to change the default Volume Level. 95 Press [Enter] to proceed to test these settings. 96 Press [Enter] to confirm the change to CONFIG.SYS. 97 Press [Enter] to proceed without changing CONFIG.SYS. 98 Press [Enter] to confirm the change to AUTOEXEC.BAT. 99 Press [Enter] to proceed without changing AUTOEXEC.BAT. 100 Press [Enter] to reboot the computer (enabling the changes). 101 Press [Enter] to return to DOS (changes not enabled until you reboot). 102 Press [Enter] to proceed to the Windows 3.1 SoundMan installation. 103 Press [Enter] to reboot the computer (if you don't have Windows 3.1). 104 Press [Enter] to confirm the change to CONFIG.SYS. 105 Press [Enter] to proceed without changing CONFIG.SYS. 106 Press [Enter] to go back to the Settings Screen and change any value. 107 Press [Enter] to continue with the installation. 108 Press [Enter] to return to DOS. 109 Press [Enter] to use this directory. 110 Press [Enter] to specify another directory. 120 The directory name you entered is invalid: 121 When entering the name of the target directory, please 121 cancel the default directory by pressing BACKSPACE until 121 the name disappears. Then enter the name you wish to use. 122 The drive letter you entered is invalid: 123 When entering the name of the target directory, please 123 enter the target disk drive letter first, followed by ":"... 123 For example, to specify the SOUNDMAN directory on drive C, 123 enter: 123 C:\SOUNDMAN 124 There is not enough space available on the hard disk. 124 You may need to exit INSTALL and make space available on 124 the hard disk for: 125 More space is needed on the target drive you specified. 125 You could enter a new target drive and directory, 125 or exit the installation program to make more space 125 available for the SoundMan files. 126 This file is READ-ONLY and cannot be changed! 126 The new contents have been written to the file: %s 127 No changes to this file. 128 Adding a line for the driver. 128 The back-up file is: %s 129 Changing the PATH statement. 129 Adding the SET BLASTER statement. 129 The back-up file is: %s 130 @X7 130 @Y21 130 Do not forget the registration card! 130 @N131 131 @X7 131 @Y21 131 Music by Wallace Music & Sound, Inc. 131 @N133 133 @X7 133 @Y21 133 Copyright (c) 1993 Logitech, Inc. 133 @X70 133 @Y23 133 @PLOGILOGO.PCX 133 @N0 ; Menu strings, internal values, and bottom message number 134 Enabled, 1 134 Disabled, 0 135 Continue, 1, 96 135 Continue, 1, 98 135 Reboot, 1, 100 135 Return to DOS, 0, 101 135 Install SoundMan for Windows, 0, 102 135 Reboot the System, 1, 103 135 Continue, 1, 104 135 No Modification, 0, 105 135 Go Back to Settings, 0, 106 135 Continue, 1, 107 ; file not found menu: the continue option may be disabled 136 Exit, 1, 108 136 Continue, 0, 107 ; directory already exists menu 136 Continue, 1, 109 136 Enter New Name, 0, 110 ; error with the path menu 136 Enter New Name, 1, 110 136 Exit, 0, 108 ; Bottom Buttons can be up to 22 characters each (3 buttons in 80 columns) ; the item values may seem weird: they're keyboard codes 137 [F1] = Help, 15104 137 [F3] = Exit, 15616 137 [Esc] = Cancel, 27 138 Continue 139 139 Potential Conflict with ADAPTEC SCSI 139 139 An Adaptec SCSI board has been found in your system. 139 Usually, the default DMA channel for it is 5. 139 Make sure that you know the Adaptec SCSI board's DMA channel, 139 to avoid any conflict with the SoundMan DMA channel. 139 139 Although we try to avoid using the same value for SoundMan DMA, 139 you are the only one to know that the jumper on the Adaptec board 139 is set to another value for the DMA channel. 139 139 If the SoundMan DMA and the Adaptec SCSI DMA are the same, a conflict 139 will occur and it could damage the file system on a SCSI hard drive! ; Volume level menu; the value on the right is given to the mixer chip ; There can be up to 6 items 140 10, 10 140 25, 25 140 50, 50 140 65, 65 140 75, 75 140 90, 90 ; SB DMA menu; there can be up to 3 items 141 0, 0 141 1, 1 141 3, 2 ; SB IRQ menu; there can be up to 5 items 142 2, 0 142 3, 1 142 5, 2 142 7, 3 ; MPU-401 Port menu; there can be up to 4 items 143 300, 0 143 310, 1 143 320, 2 143 330, 3 ; SB IO Port menu; there can be up to 7 items 144 210, 1 144 220, 2 144 230, 3 144 240, 4 144 250, 5 144 260, 6 ; 145 SoundMan IRQ menu; there can be up to 8 items 145 2, 1 145 3, 2 145 5, 4 145 7, 6 ; 146 SoundMan DMA menu; there can be up to 5 items 146 0, 4 146 3, 3 147 Changing the parameters for the Windows driver. 147 The back-up file is: %s ; 148 and 149 are sequences replaced in SYSTEM.INI 148 [smgwav.drv] 148 port=%s(4) 148 int=%s(2) 148 dmachannel=%s(3) 148 dmapages=8 149 [smg401.drv] 149 board=0 149 port=%s(8) 149 int=%s(9) ; 150 is the name and lines of a file where we read the initial values ; and write the final ones. 150 SOUNDMAN.INI 150 SBDMA=%s(3) 150 SBIRQ=%s(2) 150 SBIO=%s(4) 150 MIDIIO=%s(8) 150 MIDI=%d(7) 150 JOY=%d(6) 150 MIDIIRQ=%s(9) 150 CDIO= 150 CD=0 150 VOL=%s(10) 158 End of Advisor 158 ============== 158 158 After this screen, turn your PC off and put the board in the computer, 158 as instructed in the installation guide. 158 158 When you restart the computer, run the software installation 158 (INSTALL) to install the software and run the test. 159 Jumpers should be changed 159 159 According to our data, the jumpers on the board should be changed. 159 159 You will need to take out the board from the computer to do so. 159 159 Once this is done, run INSTALL again to do the software installation. ; dma0 160 DACK0 ßß ßß DRQ0 160 DACK0 ùù ùù DRQ0 160 DACK0 ùù ùù DRQ0 ; dma1 161 DACK1 ùù ùù DRQ1 161 DACK1 ßß ßß DRQ1 161 DACK1 ùù ùù DRQ1 ; dma3 162 DACK3 ùù ùù DRQ3 162 DACK3 ùù ùù DRQ3 162 DACK3 ßß ßß DRQ3 ; sba0 163 SBA0 ùù 163 SBA0 ùù 163 SBA0 ùù 163 SBA0 ùù 163 SBA0 ßß 163 SBA0 ßß 163 SBA0 ßß 163 SBA0 ßß ; sba1 164 SBA1 ùù 164 SBA1 ùù 164 SBA1 ßß 164 SBA1 ßß 164 SBA1 ùù 164 SBA1 ùù 164 SBA1 ßß 164 SBA1 ßß ; sba2 165 SBA2 ùù MIDI IRQ 165 SBA2 ßß MIDI IRQ 165 SBA2 ùù MIDI IRQ 165 SBA2 ßß MIDI IRQ 165 SBA2 ùù MIDI IRQ 165 SBA2 ßß MIDI IRQ 165 SBA2 ùù MIDI IRQ 165 SBA2 ßß MIDI IRQ ; midia0 166 MIDIA0 ùù 166 MIDIA0 ßß 166 MIDIA0 ùù 166 MIDIA0 ßß ; midia1 167 MIDIA1 ùù 167 MIDIA1 ùù 167 MIDIA1 ßß 167 MIDIA1 ßß ; midion 168 MIDI-ON ùù 168 MIDI-ON ßß ; joyston 169 JOYST-ON ùù 169 JOYST-ON ßß ; irq2 170 ßß IRQ2 170 ùù IRQ2 170 ùù IRQ2 170 ùù IRQ2 170 ùù IRQ2 ; irq3 171 ùù IRQ3 171 ßß IRQ3 171 ùù IRQ3 171 ùù IRQ3 171 ùù IRQ3 ; irq5 172 ùù IRQ5 172 ùù IRQ5 172 ßß IRQ5 172 ùù IRQ5 172 ùù IRQ5 ; irq7 173 SETUP ùù IRQ7 173 SETUP ùù IRQ7 173 SETUP ùù IRQ7 173 SETUP ßß IRQ7 173 SETUP ùù IRQ7 ; irq10 174 ùù IRQ10 174 ùù IRQ10 174 ùù IRQ10 174 ùù IRQ10 174 ßß IRQ10 ; midii2 175 ßß IRQ2 175 ùù IRQ2 175 ùù IRQ2 175 ùù IRQ2 ; midii3 176 ùù IRQ3 176 ßß IRQ3 176 ùù IRQ3 176 ùù IRQ3 ; midii5 177 ùù IRQ5 177 ùù IRQ5 177 ßß IRQ5 177 ùù IRQ5 ; midii7 178 ùù IRQ7 178 ùù IRQ7 178 ùù IRQ7 178 ßß IRQ7Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.