skin.txt Driver File Contents (20040617133157750_USBMedia_2.0_NTSC.zip)

[Main]
type = group
style  = xinc,yinc
width = 800
height = 590 //570   

child(0,0) = *Part1_2
child(0,_) = *Part3 
child(0,_) = *Part4 
child(0,_) = *Part5 
child(0,_) = *LowPart

[Part1_2]
type = group
style = xinc,yinc,cascade 
width = 100%
child(0,0) = *Part1_2_back
child(0,0) = *HomeGroup

[Part1_2_back]
type = group
style = xinc,yinc 
width = 100%
child(0,0) = *Part1 
child(0,_) = *Part2 


[LowPart]
type = group
style = xinc,yinc
width = 100%
height = 363        // 88 + 180 + 95 
child(0,0) = *ToolPart
child(_,0) = *ToolRight

[ToolPart]
type = group
style = yinc,cascade 
width = 104
height = 100% 
child(0,0) = *Tool_back
child(21,25) = *Tool_group

[Tool_back]
type = group
style = yinc
width = 100%
height = 100%
child(0,0) = back_tool1.bmp
child(0,_) = *ToolPart2

[ToolPart2]
type = group
style = yinc
width = 100%
height = 275      // 180 + 95 
child(0,0) = back_tool2.bmp,yfit
child(0,180) = *LeftBottom // back_tool3.bmp

[LeftBottom]
type = image
region = { 0 }
file = back_tool3.bmp

[ToolRight]
type = group
style = xinc,yinc 
width = 100%
height = 100%
child(0,0) = *Part6 
child(0,_) = *Part7_8 
child(0,_) = *Part9
child(0,_) = *Parta
 
[Part1]
type = group
width =100%
height = 41
child(0,0) = *TopLeft  //back_11.bmp
child(_,0) = *TopLine  //back_12.bmp,xfit
child(700,0) = *TopRight  

[HomeGroup]
type = group
width = 100
height = 100
child(9,9) = *Shutter

[Top_Cut]
type = region   // Rect region 
width = 100%
height = 100%

[TopLeft]
type = image
region = { 0 }  // green 
file = back_11.bmp

[TopLine]
type = group
style = cascade   
width = 100%
height = 100%
child(0,0) = back_12.bmp,xfit
child(0,14) = *Top_Cut 

[TopRight]
type = group
style = cascade
width = 100 
height = 100%
child(0,0) =   *TopRightImg //back_13.bmp
child(24,20) = *Help
child(43,20) = *Minimize
child(57,20) = *Maximize
child(57,20) = *Restore
child(71,20) = *Close

[TopRightImg]
type = image
region = { 0 }  
file = back_13.bmp

[Part2]
type = group
style = xinc,yinc
width = 100%
height = 70  //60
child(0,0) = back_21.bmp,yfit
child(_,0) = *InputGroup  
child(-15,0) = back_23.bmp,yfit

[InputGroup]
type = group
style = xinc,yinc,cascade
width = 100%
height = 100%
child(0,0) = {FFFFFF,100%,100%}
child(0,0) = *InputWindow


[Part3]
type = group
width = 100%
height = 34
child(0,0) = back_31.bmp
child(_,0) = back_32.bmp,xfit
//child(-237,0) = back_33.bmp
child(563,0) = back_33.bmp

[Part4]
type = group
style = xinc,yinc
width = 100%
height = 68 //58
child(0,0) = back_41.bmp,yfit
child(_,0) = *ClipGroup  //{FFFFFF,100%,100%} 
child(-15,0) = back_43.bmp,yfit

[ClipGroup]
type = group
style = xinc,yinc,cascade
width = 100%
height = 100%
child(0,0) = {FFFFFF,100%,100%}
child(0,0) = *ClipWindow

[Part5]
type = group
width = 100%
height = 12
child(0,0) = back_51.bmp
child(_,0) = back_52.bmp,xfit
child(-27,0) = back_53.bmp

[Part6]    
type = group
width = 100%
height = 28
child(0,0) = *Part6l
child(_,0) = *Part6r
child(-30,0) = back_65.bmp

[Part6l]
type = group
style = xinc
width =  319  // 86+233
height = 100%
child(0,0) = back_61.bmp
child(_,0) = back_62.bmp,xfit 
 
[Part6r] 
type = group
width = 100% 
height = 100%
child(0,0) = back_63.bmp
child(_,0) = back_64.bmp,xfit 


[Part7_8]
type = group
style = xinc,yinc
width = 100%
height = 266
child(0,0) = *LeftArea 
child(_,0) = *RightArea 


[LeftArea]
type = group
style = xinc,yinc,cascade
width = 347 
height = 100%
child(0,0) = *Part78l
child(0,0) = *ControlGroup

[Part78l]
type = group
style = xinc,yinc
width = 100%
height = 100%
child(0,0) = *Part7l 
child(0,_) = *Part8l


[RightArea]
type = group
style = xinc,yinc
width = 349
height = 100%
child(0,0) = *Part7r
child(0,_) = *Part8r

[Part7l]   // Left Player 
type = group
style = xinc,yinc
width = 347        // 319+28                                        
height = 238  
child(0,0) = *LeftGroup 
child(-28,0) = back_72.bmp,yfit 

[Part7r]   // Right Player 
type = group
style = xinc,yinc
width = 349     // 319+30                                   
height = 238 
child(0,0) = *RightGroup //{0,100%,100%}
child(-30,0) = back_74.bmp,yfit 


[Part8l] 
type = group
style = xinc 
width =  100% //347   //319 + 28 
height = 28
child(0,0) = *LeftBlue   
child(-28,0) = back_82.bmp

[Part8r]
type = group
style = xinc
width = 100%  //349   // 319+30 
height = 28
child(0,0) =   *RightBlue   //back_83.bmp,xfit
child(-30,0) = back_84.bmp

[Part9]  // Slide Bar 
type = group
width = 100%
height = 22
child(0,0) = *Part9l
child(_,0) = *Part9r 

[Part9l]
type = group
style = xinc 
width =  347 //319 + 28
height = 100% 
child(0,0) =  *LeftSliderGroup   
child(-28,0) = back_92.bmp

[Part9r]
type = group
style = xinc 
width = 349  //319+30
height = 100%
child(0,0) =   *RightSliderGroup //back_93.bmp,xfit
child(-30,0) = back_94.bmp

[Parta]
type = group
width = 100%
height = 47
child(0,0) = *Casette1 //back_a1.bmp
child(_,0) = *Partal
child(_,0) = *Partar 


[Partal]
type = group
style = xinc 
width =  351  // 1 + 350     
height = 100%
child(0,0) = back_a4.bmp,xfit
child(1,0) = *Casette2  

[Partar]
type = group
style = xinc 
width = 154  //28+126
height = 100%
child(0,0) = back_a4.bmp,xfit
child(28,0) = *Casette4  //back_a5.bmp 

[Tool_group]
type = group
width = 100%
height = 100%
child(0,0) = *Add
child(0,32) = *Delete
child(0,64) = *Properties 

child(0,98) = *CutTab
child(0,154) = *TitleTab
child(0,210) = *AudioTab
child(0,266) = *EffectTab

[LeftGroup]
type = group
style = cascade
width = 100%
height = 100%
child(0,0) = { 0,100%,100%}
child(0,0) = *LeftPlayer
child(0,0) = *Logging

[RightGroup]
type = group
style = cascade
width = 100%
height = 100%
child(0,0) = { 0,100%,100%}
child(0,0) = *RightPlayer

[LeftPlayer]
type = window
width = 100%
height = 100%

[RightPlayer]
type = window
width = 100%
height = 100%

[Casette1]
type = group
style = cascade
height = 100%
child(0,0) = back_a1.bmp 
child(0,2) = *Casette1_List

[Casette2]
type = group
style = cascade
height = 100%
child(0,0) = back_a3.bmp 
child(0,2) = *Casette2_List
child(154,2) = *Casette3_List 

[Casette4]
type = group
style = cascade
width = 126 //78
height = 100%
child(0,0) = *RightBottom  //back_a5.bmp 
child(3,2) = *Preview
child(53,2) = *Save 

[RightBottom]
type = image
region = { 0 }
file = back_a5.bmp 


[Casette1_List]
type = group
style = cascade
width = 100%
height = 100%
child(0,0) = *Begin
child(32,0) = *Prev
child(62,0) = *Play
child(62,0) = *Pause
child(104,0) = *Next
child(133,0) = *End
child(165,0) = *Stop 

[Casette2_List]
type = group
style = cascade
width = 100%
height = 100%
child(0,0) = *MarkIn 
child(32,0) = *MarkOut
child(64,0) = *Clear
child(96,0) = *Cut
child(96,0) = *TitleCut
child(96,0) = *AudioCut
child(96,0) = *EffectCut

[Casette3_List]
type = group
style = cascade
width = 100%
height = 100%
child(0,0) = *Begin2
child(32,0) = *Prev2
child(62,0) = *Play2
child(62,0) = *Pause2
child(104,0) = *Next2
child(133,0) = *End2
child(167,0) = *Stop2 

[LeftBlue]
type = group 
style = xinc,cascade  
width = 319 
height = 100% 
child(0,0) = *LeftBlueBack
child(-80,2) = *LeftFrame

[RightBlue]
type = group 
style = xinc,cascade  
width = 319 
height = 100% 
child(0,0) = *RightBlueBack
child(-80,2) = *RightFrame


[LeftBlueBack]
type = pattern
style = xinc
width = 100%
height = 100%
child(TL) = back_81.bmp,0,0,10%,100% 
child(TP) = back_81.bmp,10%,0,20%,100% 
child(TR) = back_81.bmp,90%,0,10%,100%

[RightBlueBack]
type = pattern
style = xinc
width = 100%
height = 100%
child(TL) = back_83.bmp,0,0,10%,100% 
child(TP) = back_83.bmp,10%,0,20%,100% 
child(TR) = back_83.bmp,90%,0,10%,100%

[LeftSliderGroup]
type = group
style = xinc,cascade 
width = 319
height = 100% 
child(0,0) = back_91.bmp,xfit
child(0,0) = *LeftSlider
child(0,0) = *ProgressBar

[RightSliderGroup]
type = group
style = xinc,cascade 
width = 319
height = 100% 
child(0,0) = back_93.bmp,xfit
child(0,0) = *RightSlider

[ControlGroup]
type = group
style = cascade,xinc,yinc
width =  321
height = 100%
child(0,0) = *ControlPage
child(0,0) = *TitlePage
child(0,0) = *AudioPage
child(0,0) = *EffectPage

[LeftFrame]
type = window
width = 100%
height = 80%

[RightFrame]
type = window
width = 100%
height = 80%

[Help]
type = button
child(R) = button\help.bmp

[Minimize]
type = button
child(R) = button\minimize.bmp

[Maximize]
type = button
child(R) = button\maximize.bmp

[Restore]
type = button
child(R) = button\Restore.bmp

[Close]
type = button
child(R) = button\close.bmp

/*[Honestech]
type = button
child(R) = button\shutter.bmp
*/

[Shutter]
type = animate
child(0) = button\shutter.bmp,60%,0,20%,100%
child(1) = button\shutter.bmp,40%,0,20%,100%
child(2) = button\shutter.bmp,20%,0,20%,100%
child(3) = button\shutter.bmp,0,0,20%,100%

[Add]
type = button
child(R) = button\add.bmp

[Delete]
type = button
child(R) = button\delete.bmp

[Properties]
type = button
child(R) = button\properties.bmp

[CutTab]
type = button
child(R) = button\cutMode.bmp

[TitleTab]
type = button
child(R) = button\TitleMode.bmp

[AudioTab]
type = button
child(R) = button\AudioMode.bmp

[EffectTab]
type = button
child(R) = button\EffectMode.bmp

[Logging]
type = window
width = 100%
height = 100%

[ProgressBar]
type = window
width = 100%
height = 100%

[InputWindow]
type = window
width = 100%
height = 100%

[ClipWindow]
type = window
width = 100%
height = 100%

[Play]
type = button
child(R) = button\play.bmp
[Begin]
type = button
child(R) = button\begin.bmp
[Prev]
type = button
child(R) = button\prev.bmp
[Pause]
type = button
child(R) = button\pause.bmp
[Stop]
type = button
child(R) = button\stop.bmp
[Next]
type = button
child(R) = button\next.bmp
[End]
type = button
child(R) = button\end.bmp

[Play2]
type = button
child(R) = button\play.bmp
[Pause2]
type = button
child(R) = button\pause.bmp
[Begin2]
type = button
child(R) = button\begin.bmp
[Prev2]
type = button
child(R) = button\prev.bmp
[Stop2]
type = button
child(R) = button\stop.bmp
[Next2]
type = button
child(R) = button\next.bmp
[End2]
type = button
child(R) = button\end.bmp

[MarkIn]
type = button
child(R) = button\markin.bmp

[MarkOut]
type = button
child(R) = button\markout.bmp

[Clear]
type = button
child(R) = button\clear.bmp 

[Cut]
type = button
child(R) = button\cut.bmp 

[TitleCut]
type = button
child(R) = button\cut.bmp 

[AudioCut]
type = button
child(R) = button\cut.bmp 
[EffectCut]
type = button
child(R) = button\cut.bmp 

[Preview]
type = button
child(R) = button\preview.bmp 

[Save]
type = button
child(R) = button\save.bmp 

[LeftSlider]
type = button
width = 100%
height = 100%
child(BACK) = button\slider.bmp,171,0,158,100%
child(SELECT) = button\slider.bmp,0,0,171,100%
child(THUMB2) = button\thumb.bmp 

[RightSlider]
type = button
width = 100%
height = 100%
child(BACK) = button\slider.bmp,171,0,158,100%
child(SELECT) = button\slider.bmp,0,0,171,100%
child(THUMB2) = button\thumb.bmp 

/////////////////////////////////////////////////////////////////////////////////////
[ControlPage]
type = window
width = 100%
height = 100%

////////////////////////////////////////////////////////////////////
//////   TITLE Page ////////////////////////////////////////////////
[TitlePage]
type = window
style = xinc,yinc
width = 100%
height = 100%
client = *TitleContent

[TitleContent]
type = group
width = 100%
height = 100%
child(0,0) = *TitleEditor
child(0,-28) = *TitleButtonGroup

[TitleEditor]
type = window
width = 100%
height = 100%

[TitleButtonGroup]
type = group
style = cascade  
width = 100%
height = 28 
child(0,0)  = *TitleButtonBack 
child(7,3) =  button\titlepic.bmp
child(2,5)  = *TitleButtons

[TitleButtons]
type = group
style = cascade 
width = 100%
height = 100%

child(30,2) =  *TextInput
child(60,2) = *TitleAni 
child(90,2) = *AniCurve
child(120,2) = *TitleFadeIn 
child(150,2) = *TitleFadeOut
child(180,0) = *ZoomIn
child(210,0) = *ZoomOut

[TextInput]
type = button
child(R) = button\TextInput.bmp

[TitleAni]
type = button
child(R) = button\TitleAni.bmp

[AniCurve]
type = button
child(R) = button\CurveEdit.bmp

[ZoomIn]
type = button
child(R) = button\zoomout.bmp

[ZoomOut]
type = button
child(R) = button\zoomin.bmp

[TitleFadeIn]
type = button
child(R) = button\TitleFadeIn.bmp

[TitleFadeOut]
type = button
child(R) = button\TitleFadeOut.bmp

[TitleButtonBack]
type = pattern
style = xinc
width = 100%
height = 100%
child(TL) = back_81.bmp,0,0,10%,100% 
child(TP) = back_81.bmp,10%,0,20%,100% 
child(TR) = back_81.bmp,90%,0,10%,100%


////////////////////////////////////////////////////////////////////

[AudioPage]
type = window
style = xinc,yinc
width = 100%
height = 100%
client = *AudioContent

[AudioContent]
type = group
width = 100%
height = 100%
child(0,0) = *AudioList
child(0,-28) = *AudioButtonGroup

[AudioList]
type = window
width = 100%
height = 100%
child(AUDIO) = audio.bmp
child(MASK) = audio_mask.bmp

[AudioButtonGroup]
type = group
style = cascade 
width = 100%
height = 28
child(0,0) = *AudioButtonBack
child(2,6) = button\audiopic.bmp
child(30,6) = *AudioButtons

[AudioButtons] 
type = group
style = cascade 
width = 100%
height = 100%
child(0,0) = *AddAudio
child(30,0) = *AudioFadeIn
child(60,0) = *AudioFadeOut 

[AddAudio]
type = button
child(R) = button\AddAudio.bmp

[AudioFadeIn]
type = button
child(R) = button\AudioFadeIn.bmp

[AudioFadeOut]
type = button
child(R) = button\AudioFadeOut.bmp

[AudioButtonBack]
type = pattern
style = xinc
width = 100%
height = 100%
child(TL) = back_81.bmp,0,0,10%,100% 
child(TP) = back_81.bmp,10%,0,20%,100% 
child(TR) = back_81.bmp,90%,0,10%,100%

////////////////////////////////////////////////////////////////////////////////

[EffectPage]
type = window
style = xinc,yinc
width = 100%
height = 100%
client = *EffectContent

[EffectContent]
type = group
width = 100%
height = 100%
child(0,0) = *EffectList
child(0,-28) = *EffectButtonGroup

[EffectList]
type = window
width = 100%
height = 100%
child(EFFECT) = effect.bmp
child(MASK) = effect_mask.bmp


[EffectButtonGroup]
type = group
style = cascade 
width = 100%
height = 28
child(0,0) = *EffectButtonBack 
child(2,5) = button\effectpic.bmp
child(40,5) = *EffectButtons

[EffectButtonBack]
type = pattern
style = xinc
width = 100%
height = 100%
child(TL) = back_81.bmp,0,0,10%,100% 
child(TP) = back_81.bmp,10%,0,20%,100% 
child(TR) = back_81.bmp,90%,0,10%,100%

[EffectButtons] 
type = group
style = cascade 
width = 100%
height = 100%
child(0,0) =  *ColorEffect
child(30,0) = *FilterEffect
child(60,0) =  *TransEffect


[ColorEffect]
type = button
child(R) = button\EffectColor.bmp

[FilterEffect]
type = button
child(R) = button\EffectFilter.bmp

[TransEffect]
type = button
child(R) = button\EffectTrans.bmp




Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

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