--------------------------------------------------------------------------- Readme re the PowerVR(TM) GL Driver for Quake I and Hexen II ONLY Copyright (C) 1997 NEC Electronics Email comments and reports of bugs to Vik_Long@el.nec.com --------------------------------------------------------------------------- TABLE OF CONTENTS 1. Introduction 2. Included Files 3. Requirements 4. Installation 5. A Note for PCX1 Users 6. Using Different Screen Resolutions 7. Adjusting the Screen Brightness or Gamma 8. Performance Tuning 9. Legal Stuff 1. INTRODUCTION This version of the PowerVR GL driver is ONLY for Quake I and Hexen II. With this driver you can now enjoy the improved graphics quality of the OpenGL option in Quake I on your PowerVR card. This driver, or an updated version of it, should also work with most, if not all, coming games based on the Quake I engine. This driver is unsupported. However we welcome any comments or reports of bugs that you may have. These should be sent to the email address above. NOTE: This driver is not an OpenGL driver. It is only an implementation of a subset of the OpenGL API, sufficient to run GLQuake I and its derivatives. It is not certified by Silicon Graphics Inc. and has not passed any OpenGL conformance tests. Do not attempt to use this driver with OpenGL applications other than those based on the Quake engine, or those which claim to work with a "GLQuake driver". 2. INCLUDED FILES OPENGL32.DLL - The PowerVR GL driver for Quake I and Hexen II README.TXT - This file. 3. REQUIREMENTS This driver requires the following to be installed and running on the system: * Any version of Windows 95 * DirectX 3.0a or later * PowerVR Windows 95 drivers version 4.0.1 or later * Quake I or Hexen II The following is the recommended minimum system requirements: * A Pentium 133 or better CPU. * 32 Megabytes of RAM. * A PowerVR PCX2 card such as the Apocalypse 3Dx or the Matrox m3D. NOTE: Because this driver uses the FPU (floating point unit) of the CPU extensively, current non-Intel x86 compatible processors require a significantly higher clock rate than 133 MHz to match the performance of a Pentium 133. 4. INSTALLATION WARNING: Do not copy the driver into your WINDOWS\SYSTEM directory as this will prevent other OpenGL applications running on your system, including the Windows OpenGL screen savers. * Install the game. * Put the OPENGL32.DLL file from THIS archive into your game's directory. * From the Video options menu, select "PowerVR OpenGL" as your video driver. Check the 8-bit texture option as "Yes." Move the cursor to "Apply" and hit the [Enter] key. 5. A NOTE FOR PCX1 USERS The GL option in Quake I requires bilinear filtering for implementing lighting. Unfortunately PCX1 does not support bilinear filtering and as such, the lighting in the Quake I does not look as good. In addition, performance on PCX1 is significantly slower than on PCX2. Apocalypse 3D users may wish to upgrade to the Apocalypse 3Dx. The competitively priced Matrox m3D also provides a possible upgrade path. 6. USING DIFFERENT SCREEN MODES To switch between 16, 24 and 32 bit color depths, you need to change the color depth of your desktop. The Quake II test demo will automatically run at the color depth of your desktop. Do not be afraid of 24 bit mode if you are running at lower resolutions. Providing your 2D video card is reasonably fast and has enough memory to support the specified mode with triple buffering, 24 bit mode incurs little or no performance hit. 7. ADJUSTING THE SCREEN BRIGHTNESS OR GAMMA On many systems, the default brightness of Quake II is too dark. The game allows you to adjust the brightness. If you prefer more brightness, also try the following: * Increasing the contrast and brightness settings on your monitor. * Some 2D cards allow boosting the gamma via the Windows 95 Display Properties page. Sometimes these setting won't "stick" between changes in resolution, so you might have to switch to the resolution you want to play at (e.g. 640x480), adjust the gamma, then start the game. 8. PERFORMANCE TUNING While the performance is generally very good, for hard-core players want every little bit of extra performance possible. The following tips can be very helpful: * If you have a system with good FPU performance such as an Intel CPU with a high clock speed, try running at 512x384. * Because of the large amount of memory that the game uses, there can quite often be considerable paging to disk causing annoying pauses in the game. These can be minimized by making sure no other applications are running in the background. Modifying your virtual memory settings to use a large permanent swap file can also increase performance. Virtual memory settings are adjusted in the System applet in the Windows 95 Control Panel. You should also run Disk Defragmenter on your hard drive before creating a permanent swap file. * Make sure that, in the Video options menu, you've selected 8-bit textures under OpenGL. This helps reduce the amount of memory used. * Run the game fullscreen. 9. LEGAL STUFF 1) SINGLE COPY LICENSE: You may download one copy of the information or software ("Materials") found on the PowerVR site on a single computer for your personal, non-commercial internal use only. This is a license, not a transfer of title, and is subject to the following restrictions: you may not: (a) modify the Materials or use them for any commercial purpose, or any public display, performance, sale or rental; (b) decompile, reverse engineer, or disassemble software Materials; (c) remove any copyright or other proprietary notices from the Materials; (d) transfer the Materials to another person. You agree to prevent any unauthorized copying of the Materials. 2) DISCLAIMER: THE MATERIALS ARE PROVIDED "AS IS" WITHOUT ANY EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT OF INTELLECTUAL PROPERTY, OR FITNESS FOR ANY PARTICULAR PURPOSE. IN NO EVENT SHALL NEC ELECTRONICS INC. OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE USE OF OR INABILITY TO USE THE MATERIALS, EVEN IF NEC ELECTRONICS INC. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. BECAUSE SOME JURISDICTIONS PROHIBIT THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, THE ABOVE LIMITATION MAY NOT APPLY TO YOU. NEC Electronics Inc. further does not warrant the accuracy or completeness of the information, text, graphics, links or other items contained within these materials. NEC Electronics Inc. may make changes to these materials, or to the products described therein, at any time without notice. NEC Electronics Inc. makes no commitment to update the Materials. 3) COPYRIGHT AND TRADEMARK INFORMATION: The glquake drivers and this text is Copyright 1997 by NEC Electronics Inc. All rights reserved. PowerVR, PowerVR Ready, Apocalypse 3D and Videologic are trademarks or registered trademarks of VideoLogic Ltd. (United Kingdom). All rights reserved. Used by NECEL with permission. PCX1, PCX2 and NEC is a trademark of NEC Corporation (Japan). All rights reserved. Microsoft, Windows and Direct3D are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Hexen II is a trademark of Raven Software Corporation. Intel and Pentium are registered trademarks of Intel Corporation. Silicon Graphics and OpenGL are registered trademarks of Silicon Graphics, Inc. Matrox m3D is a trademark of Matrox Graphics Inc. All other trademarks used herein are the property of their respective owners.Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.