1. Product Description MAGNUM 6, SV243, is a six button joystick for IBM PC and compatibles. It is also equipped with a Four-Way-View control and Throttle control which is useful in many popular flight simulator games. The MAGNUM 6 is compatible with Windows 95. It also comes with a Joystick-to-mouse driver to enable users to use the joystick as a mouse pointing device. 2. Functional Description : Please refer to product drawing for location of buttons and control knobs. 2.1. Fire Buttons A & B These fire buttons are the fundamental fire buttons for a joystick. It should function in any computers with either single or dual game port. 2.2. Fire Buttons C, D, PINKIE and SIXTH These fire buttons are extra fire buttons. These four fire buttons will become mal-function when the joystick is used in computers with only one game port. 2.3. Four-Way-View Control Knob This control knob manipulates the four micro-switch representing UP, DOWN, LEFT and RIGHT. It is designed to be control by the user's thumb. When it is pushed up, the UP switch is activated. When it is pulled down, the DOWN switch is activated. When it is moved left or right, the corresponding LEFT or RIGHT switch will be activated respectively. This control knob is found most useful in many popular flight simulator games. However, it only functions in games which support such device and it only works in computers with dual game port. 2.4. Throttle Control The throttle control is a slider. This control is very common in many flight simulator or motor racing games. This control and the Four-Way-View control together with the Sixth fire button share the same line in a game port. Therefore, only one of the control can be activated. There is a 3-position switch on the underside of the base to select which control shall be activated. 2.5. X and Y Axis Trimmer Control The x and y axes are designed to be self centering. However, different game software's define different values to represent centre position. These control knobs enable user to trim the centre position of the x and y axes to suit different game software's. For game software's equipped with joystick calibration facility, such trimming control is usually not required and it is best to leave the position of the two trimmer control knobs to stay at around the centre position. Joystick-To-Mouse Device Drive This device driver enables the Magnum 6 to be used as mouse pointing device in Windows 95 or Windows 3.1 environment. Once installed, this device driver can be enable or disable as needed. If enable, the pointing arrow can then be controlled either by the Magnum 6 just like a mouse pointing device while at the same time the functions of a conventional mouse pointing device is not affected. When the Magnum 6 is working as a mouse pointing device, the fire button A will become the mouse's left button and the fire button B the mouse's right button. Fire button C and fire button D will have two additional functions to help controlling the pointing arrow. Fire button C will be used as "drag" function. When this button is pressed, the pointing arrow will not be moved by the joystick until this button is released. The purpose of this button is to locate the pointing arrow to correspond to the position of the joystick. This function is very useful in cases where the joystick cannot bring the pointing arrow to a far end. For example, since the joystick-to-mouse is using relative position algorithm to control the pointing device, the centre position of the joystick may have been shifted after a while. The centre position of the joystick can be aligned with the centre of the screen by first bringing the pointing arrow to the centre of the screen and then pressing the C button while at the same time move the joystick to the centre position and then releasing the C button. The pointing arrow will be changed to other shape in Windows 3.1 or an icon appeared in the top right corner in Windows 95 while the C button is pressed. Fire button D will be used as "freeze" function. When this button is pressed once, the pointing arrow will not be moved by the joystick until the D button is pressed once again. The purpose of this button is to place the pointing device to a specific location and "freeze" there as long as it released by pressing the button D again. During the "freeze" period, the joystick cannot move the pointing arrow, but the mouse can still control the pointing arrow. When the joystick is "frozen", the pointing arrow will change to other shape in Windows 3.1 or an icon will appear in the top right corner of the screen in Windows 95 to signal the users.Download Driver Pack
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Expand the archive file (if the download file is in zip or rar format).
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Click the Update Driver button, then follow the instructions.
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