[Version]
Signature=$CHICAGO$
Class=MEDIA
Provider=%Provider%
[ClassInstall]
AddReg=Class.AddReg
[DestinationDirs]
ForceFx5.CopyList=11
[Manufacturer]
%Manufacturer%=Immersion
[Immersion]
%Product%=ForceFx5.Install,ForceFx5_Dev0102
[ForceFx5.Install]
CopyFiles=ForceFx5.CopyList
AddReg=ForceFx5.AddReg
DelFiles=ForceFx5.DelFiles
DelReg=ForceFx5.DelReg
[ForceFx5.CopyList]
ForceFx5.vxd
ForceFx5.dll
[ForceFx5.AddReg]
; These are to let vjoyd know what is going on
HKR,,DevLoader,0,mmdevldr.vxd
HKR,Drivers,,0,
HKR,Drivers,MIGRATED,0,0
HKR,Drivers\joystick,,0,
HKR,,Driver,0,vjoyd.vxd
HKR,Drivers\joystick\msjstick.drv,,0,
HKR,Drivers\joystick\msjstick.drv,Description,0,%DeviceDesc%
HKR,Drivers\joystick\msjstick.drv,Drive,0,msjstick.drv
; These are to load the vxd stuff
HKLM,%KEY_FX5%,OEMCallout,0,ForceFx5.vxd
HKLM,%KEY_FX5%,OEMName,0,%DeviceDesc%
HKLM,%KEY_FX5%,OEMData,1,02,00,00,00,0a,00,00,00
; First dword of ^^^ is (JOY_HWS_HASPOV). See mmddk.h.
; Second dword of ^^^ indicates 10 buttons
HKLM,%KEY_FX5%,OEMXYLabel,0,%XYLabel%
HKLM,%KEY_FX5%,OEMTestWinCap,0,%TestDlgCaption%
HKLM,%KEY_FX5%,OEMCalWinCap,0,%CalibrateDlgCaption%
HKLM,%KEY_FX5%,OEMCal8,0,"Point-of-View Calibration is unnecessary. Press enter 4 times to finish calibration."
HKLM,%KEY_FX5%,OEMCal9,0,"Point-of-View Calibration is unnecessary. Press enter 3 times to finish calibration."
HKLM,%KEY_FX5%,OEMCal10,0,"Point-of-View Calibration is unnecessary. Press enter 2 times to finish calibration."
HKLM,%KEY_FX5%,OEMCal11,0,"Point-of-View Calibration is unnecessary. Press enter 1 time to finish calibration."
HKLM,%KEY_FX5%,OEMCal12,0,%DoneMessage%
; port is now auto-detected
HKLM,%KEY_FX5%\Settings,maxPort,1,04,00,0,0
HKLM,%KEY_FX5%\Settings,baud,1,80,25,0,0
HKLM,%KEY_FX5%\Settings,pollMonitorPeriod,1,00,10,0,0
HKLM,%KEY_FX5%\Settings,MaxDevices,1,02,00,00,00
HKLM,%KEY_FX5%\Settings,MaxEffects,1,10,00,00,00
HKLM,%KEY_FX5%\Settings,MaxParams,1,00,20,00,00
HKLM,%KEY_FX5%\Settings,HatUsage,1,01,00,00,00
; Axis identifiers
HKLM,%KEY_FX5%\Axes,Count,1,04,00,00,00
HKLM,%KEY_FX5%\Axes\0,,0,"X Axis"
HKLM,%KEY_FX5%\Axes\0,Attributes,1,01,00,00,00
HKLM,%KEY_FX5%\Axes\0,FFAttributes,1,05,00,00,00,c8,00,00,00
HKLM,%KEY_FX5%\Axes\1,,0,"Y Axis"
HKLM,%KEY_FX5%\Axes\1,Attributes,1,01,00,00,00
HKLM,%KEY_FX5%\Axes\1,FFAttributes,1,05,00,00,00,c8,00,00,00
;HKLM,%KEY_FX5%\Axes\2,,0,"Z Axis, AKA Throttle"
;HKLM,%KEY_FX5%\Axes\2,Attributes,1,01,00,00,00
;HKLM,%KEY_FX5%\Axes\3,,0,"R Axis, AKA Rudder"
;HKLM,%KEY_FX5%\Axes\3,Attributes,1,01,00,00,00
; Button identifiers
HKLM,%KEY_FX5%\Buttons,Count,1,0a,00,00,00
HKLM,%KEY_FX5%\Buttons\0,,0,"Button 0"
HKLM,%KEY_FX5%\Buttons\0,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\1,,0,"Button 1"
HKLM,%KEY_FX5%\Buttons\1,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\2,,0,"Button 2"
HKLM,%KEY_FX5%\Buttons\2,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\3,,0,"Button 3"
HKLM,%KEY_FX5%\Buttons\3,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\4,,0,"Button 4"
HKLM,%KEY_FX5%\Buttons\4,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\5,,0,"Button 5"
HKLM,%KEY_FX5%\Buttons\5,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\6,,0,"Button 6"
HKLM,%KEY_FX5%\Buttons\6,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\7,,0,"Button 7"
HKLM,%KEY_FX5%\Buttons\7,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\8,,0,"Button 8"
HKLM,%KEY_FX5%\Buttons\8,Attributes,1,02,00,00,00
HKLM,%KEY_FX5%\Buttons\9,,0,"Button 9"
HKLM,%KEY_FX5%\Buttons\9,Attributes,1,02,00,00,00
; POV identifiers
HKLM,%KEY_FX5%\POVs,POVs,1,01,00,00,00
HKLM,%KEY_FX5%\POVs\0,,0,"Hat switch"
; These tell DirectX to load our DLL
HKCR,CLSID\{05C97580-E259-11d0-A86F-00A024005E52},,0,"Immersion Force Feedback DirectInput Ring 3 Driver"
HKCR,CLSID\{05C97580-E259-11d0-A86F-00A024005E52}\InProcServer32,,0,"%11%\ForceFx5.dll"
HKCR,CLSID\{05C97580-E259-11d0-A86F-00A024005E52}\InProcServer32,ThreadingModel,0,Both
HKLM,%KEY_FX5%\OEMForceFeedback,CLSID,0,"{05C97580-E259-11d0-A86F-00A024005E52}"
; These let DirectX know about the effects
HKLM,%KEY_EFFECTS%\{13541C20-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_ConstantForce"
HKLM,%KEY_EFFECTS%\{13541C20-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,00,00,00,00,01,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C22-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_Square"
HKLM,%KEY_EFFECTS%\{13541C22-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,20,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C23-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_Sine"
HKLM,%KEY_EFFECTS%\{13541C23-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,22,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C24-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_Triangle"
HKLM,%KEY_EFFECTS%\{13541C24-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,21,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C25-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_SawtoothUp"
HKLM,%KEY_EFFECTS%\{13541C25-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,23,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C26-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_SawtoothDown"
HKLM,%KEY_EFFECTS%\{13541C26-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,24,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C27-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_Spring"
HKLM,%KEY_EFFECTS%\{13541C27-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,40,00,00,00,04,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{13541C28-8E33-11D0-9AD0-00A0C9A06E35},,0,"GUID_Damper"
HKLM,%KEY_EFFECTS%\{13541C28-8E33-11D0-9AD0-00A0C9A06E35},Attributes,1,41,00,00,00,04,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E0-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_JOLT"
HKLM,%KEY_EFFECTS%\{8E6739E0-E321-11d0-A86F-00A024005E52},Attributes,1,A1,00,00,00,01,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E0-E321-11d0-A86F-00A024005E52},Description,0,"A CONSTANTFORCE effect"
HKLM,%KEY_EFFECTS%\{8E6739E1-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_BREFLEXJOLT"
HKLM,%KEY_EFFECTS%\{8E6739E1-E321-11d0-A86F-00A024005E52},Attributes,1,A3,00,00,00,01,3E,00,00,6E,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E1-E321-11d0-A86F-00A024005E52},Description,0,"A CONSTANTFORCE effect with a TRIGGER BUTTON"
HKLM,%KEY_EFFECTS%\{8E6739E2-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_VECTORFORCE"
HKLM,%KEY_EFFECTS%\{8E6739E2-E321-11d0-A86F-00A024005E52},Attributes,1,A7,00,00,00,01,3E,00,00,6E,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E2-E321-11d0-A86F-00A024005E52},Description,0,"A CONSTANTFORCE effect"
HKLM,%KEY_EFFECTS%\{8E6739E3-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_XVIBRATION"
HKLM,%KEY_EFFECTS%\{8E6739E3-E321-11d0-A86F-00A024005E52},Attributes,1,A4,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E3-E321-11d0-A86F-00A024005E52},Description,0,"A PERIODIC effect on X axis"
HKLM,%KEY_EFFECTS%\{8E6739E4-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_YVIBRATION"
HKLM,%KEY_EFFECTS%\{8E6739E4-E321-11d0-A86F-00A024005E52},Attributes,1,A5,00,00,00,03,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E4-E321-11d0-A86F-00A024005E52},Description,0,"A PERIODIC effect on Y axis"
HKLM,%KEY_EFFECTS%\{8E6739E5-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_BUFFETING"
HKLM,%KEY_EFFECTS%\{8E6739E5-E321-11d0-A86F-00A024005E52},Attributes,1,A6,00,00,00,FF,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E5-E321-11d0-A86F-00A024005E52},Description,0,"A random force effect"
HKLM,%KEY_EFFECTS%\{8E6739E6-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_XSPRING"
HKLM,%KEY_EFFECTS%\{8E6739E6-E321-11d0-A86F-00A024005E52},Attributes,1,A8,00,00,00,04,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E6-E321-11d0-A86F-00A024005E52},Description,0,"A SPRING CONDITION effect on Y axis"
HKLM,%KEY_EFFECTS%\{8E6739E7-E321-11d0-A86F-00A024005E52},,0,"FORCEFX5_YSPRING"
HKLM,%KEY_EFFECTS%\{8E6739E7-E321-11d0-A86F-00A024005E52},Attributes,1,A9,00,00,00,04,3E,00,00,65,01,00,00,00,00,00,00,20,00,00,00
HKLM,%KEY_EFFECTS%\{8E6739E7-E321-11d0-A86F-00A024005E52},Description,0,"A SPRING CONDITION effect on Y axis"
[ForceFx5.DelFiles]
ForceFx5.vxd,,,1
ForceFx5.dll
[ForceFx5.DelReg]
HKLM,%KEY_FX5%
HKCR,CLSID\{05C97580-E259-11d0-A86F-00A024005E52}
[ControlFlags]
[PreCopySection]
HKR,,NoSetupUI,,1
[SourceDisksNames]
1=ForceFx5 DirectX 5 Driver,DirectInput,0
[SourceDisksFiles]
ForceFx5.vxd=1
ForceFx5.dll=1
[Strings]
DeviceDesc="ForceFX DX5 Joystick Only(Serial)"
Provider="Immersion"
Manufacturer="Immersion"
Product="ForceFX DX5 Joystick Only (Serial)"
XYLabel="X and Y"
TestDlgCaption="Test ForceFX5 stick"
CalibrateDlgCaption="ForceFX5 Force Feedback joystick"
DoneMessage="You have successfully calibrated your ForceFX5 Joystick. Please test its calibration."
KEY_OEM="System\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM"
KEY_FX5="System\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM\ForceFXDX5J"
KEY_EFFECTS="System\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM\ForceFXDX5J\OEMForceFeedback\Effects"
Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.