[version]
signature="$Chicago$"
Provider=ELSA AG, Germany
[DefaultInstall.NT]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles = Util.OldFiles
AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps
[DefaultInstall]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles = Util.OldFiles
AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps
[DefaultUnInstall]
DelFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelReg = Util.Del.Reg
[DestinationDirs]
Util.Files.Sys = 10,%ELSAUTIL%
Util.Files.Data = 10,%ELSAUTIL%
Util.Files.Help = 11
Util.Files.Inf = 17
Util.Oldfiles = 11
[SourceDisksNames]
1="ELSA WINNERware CD","",1
[Util.Add.Reg.NT]
HKLM,%UNINSTALL%,DisplayName,,"%NAME%"
HKLM,%UNINSTALL%,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\%INFFILE%"
HKLM,%PROPPAGE%,,,"%CLSID%"
HKLM,%WINMANSUITE%\%CLSID%,,,%MAINFILE%
HKCR,CLSID\%CLSID%,,,"%NAME%"
HKCR,CLSID\%CLSID%\InprocServer32,,,"%10%\%ELSAUTIL%\%MAINFILE%"
HKCR,CLSID\%CLSID%\InprocServer32,"ThreadingModel",,"Apartment"
HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray",%REG_SZ%,"%10%\%ELSAUTIL%\GLSETRAY.EXE"
[Util.Del.Reg]
HKLM,%UNINSTALL%
HKLM,%PROPPAGE%
HKLM,%WINMANSUITE%\%CLSID%
HKLM,%GLSETTINGS%
HKCR,CLSID\%CLSID%
HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray"
[SourceDisksFiles]
GLSETRAY.EXE = 1
GLSET.DLL = 1
GLSET.TEX = 1
GLSETENG.HLP = 1
GLSETDEU.HLP = 1
ELSA.HLP = 1
ELSAENG.HLP = 1
[Util.Files.Inf]
GLSet.inf
[Util.Files.Sys]
GLSET.DLL,,,1
GLSET.TEX
GLSETRAY.EXE,,,1
GLSETENG.HLP
GLSETDEU.HLP
[Util.Files.Help]
ELSA.HLP
ELSAENG.HLP
[Util.OldFiles]
GLSET.DLL
GLSET.TEX
GLSET.REG
GLSETRAY.EXE
GLSETENG.HLP
GLSETDEU.HLP
[Strings]
NAME="ELSA GLoria Settings"
ELSAUTIL="ELSAutil"
INFFILE=GLSet.inf"
PROPPAGE="SOFTWARE\Microsoft\Windows\CurrentVersion\Controls Folder\Display\shellex\PropertySheetHandlers\ELSA GLoria Property Sheet"
UNINSTALL="Software\Microsoft\Windows\CurrentVersion\Uninstall\GLSet"
WINMANSUITE="Software\ELSA\WINmanSuite"
GLSETTINGS="Software\ELSA\GLoriaSettings"
GLSETTINGS2="Software\ELSA\GLoriaSettings\2"
GLSETDEFAULT="Software\ELSA\GLoriaSettings\2\Defaults"
CLSID="{BBE4AF40-2CDF-11d0-A8A0-00001B321118}"
MAINFILE="GLSet.dll"
[Util.Add.Reg.Apps]
HKLM,%GLSETTINGS2%,Setting,,"ELSA Default Settings"
;-----------------------
;ELSA Default Settings
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NeedDoubleBuffer,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AniSIM
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;3D Studio MAX
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportDoubleBufferedGDI,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.UseHiQualityTextures,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.IsHeidi,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseExclusive,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseLinearTextureFilter,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;I-DEAS
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.UseHiQualityTextures,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Lightscape
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;LightWave 3D
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Logocad
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;MICROCADAM Helix
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportDoubleBufferedGDI,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;MicroStation 95
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Open Inventor
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Pro/ENGINEER, Pro/Jr.
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/Engineer Pro/Jr.,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;PRO/FLY Through
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.01
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.51/3.7
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage351,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SolidWorks
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Solid Edge
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;OpenGL Hardware Compatibility Test
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportOpenGLVersion11,0x10001,0
;-----------------------
;Viewperf
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;ALLplan / ALLplot / ALLPLAN FT
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AutoCAD
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;EDS/Unigraphics, Version 12
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AVS/Express
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;CA Unicenter
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;World Tool Kit
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Visplan
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;dVISE NT
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportOpenGLVersion11,0x10001,1
Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.