GLSET.INF Driver File Contents (GLMXNTM1.ZIP)

[version]
signature="$Chicago$"
Provider=ELSA AG, Germany

[DefaultInstall.NT]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles  = Util.OldFiles
AddReg    = Util.Add.Reg.NT, Util.Add.Reg.Apps

[DefaultInstall]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles  = Util.OldFiles
AddReg    = Util.Add.Reg.NT, Util.Add.Reg.Apps

[DefaultUnInstall]
DelFiles  = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelReg    = Util.Del.Reg

[DestinationDirs]
Util.Files.Sys = 10,%ELSAUTIL%
Util.Files.Data = 10,%ELSAUTIL%
Util.Files.Help = 11
Util.Files.Inf = 17
Util.Oldfiles = 11

[SourceDisksNames]
1="ELSA WINNERware CD","",1

[Util.Add.Reg.NT]
HKLM,%UNINSTALL%,DisplayName,,"%NAME%"
HKLM,%UNINSTALL%,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\%INFFILE%"
HKLM,%PROPPAGE%,,,"%CLSID%"
HKLM,%WINMANSUITE%\%CLSID%,,,%MAINFILE%
HKCR,CLSID\%CLSID%,,,"%NAME%"
HKCR,CLSID\%CLSID%\InprocServer32,,,"%10%\%ELSAUTIL%\%MAINFILE%"
HKCR,CLSID\%CLSID%\InprocServer32,"ThreadingModel",,"Apartment"
HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray",%REG_SZ%,"%10%\%ELSAUTIL%\GLSETRAY.EXE"

[Util.Del.Reg]
HKLM,%UNINSTALL%
HKLM,%PROPPAGE%
HKLM,%WINMANSUITE%\%CLSID%
HKLM,%GLSETTINGS%
HKCR,CLSID\%CLSID%
HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray"

[SourceDisksFiles]
GLSETRAY.EXE = 1
GLSET.DLL    = 1
GLSET.TEX    = 1
GLSETENG.HLP = 1
GLSETDEU.HLP = 1
ELSA.HLP     = 1
ELSAENG.HLP  = 1

[Util.Files.Inf]
GLSet.inf

[Util.Files.Sys]
GLSET.DLL,,,1
GLSET.TEX
GLSETRAY.EXE,,,1
GLSETENG.HLP
GLSETDEU.HLP

[Util.Files.Help]
ELSA.HLP
ELSAENG.HLP

[Util.OldFiles]
GLSET.DLL
GLSET.TEX
GLSET.REG
GLSETRAY.EXE
GLSETENG.HLP
GLSETDEU.HLP

[Strings]
NAME="ELSA GLoria Settings"
ELSAUTIL="ELSAutil"
INFFILE=GLSet.inf"
PROPPAGE="SOFTWARE\Microsoft\Windows\CurrentVersion\Controls Folder\Display\shellex\PropertySheetHandlers\ELSA GLoria Property Sheet"
UNINSTALL="Software\Microsoft\Windows\CurrentVersion\Uninstall\GLSet"
WINMANSUITE="Software\ELSA\WINmanSuite"
GLSETTINGS="Software\ELSA\GLoriaSettings"
GLSETTINGS2="Software\ELSA\GLoriaSettings\2"
GLSETDEFAULT="Software\ELSA\GLoriaSettings\2\Defaults"
CLSID="{BBE4AF40-2CDF-11d0-A8A0-00001B321118}"
MAINFILE="GLSet.dll"

[Util.Add.Reg.Apps]
HKLM,%GLSETTINGS2%,Setting,,"ELSA Default Settings"
;-----------------------
;ELSA Default Settings
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NeedDoubleBuffer,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AniSIM
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;3D Studio MAX
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportDoubleBufferedGDI,0x10001,2
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.UseHiQualityTextures,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.IsHeidi,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseExclusive,0x10001,1
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseLinearTextureFilter,0x10001,0
HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;I-DEAS
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.UseHiQualityTextures,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Lightscape
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;LightWave 3D
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Logocad
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;MICROCADAM Helix
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportDoubleBufferedGDI,0x10001,2
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;MicroStation 95
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Open Inventor
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Pro/ENGINEER, Pro/Jr.
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/Engineer Pro/Jr.,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;PRO/FLY Through
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.01
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.51/3.7
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage351,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SolidWorks
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Solid Edge
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;OpenGL Hardware Compatibility Test
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableFastClear,0x10001,1
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportOpenGLVersion11,0x10001,0
;-----------------------
;Viewperf
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;ALLplan / ALLplot / ALLPLAN FT
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AutoCAD
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;EDS/Unigraphics, Version 12
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AVS/Express
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;CA Unicenter
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;World Tool Kit
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Visplan
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;dVISE NT
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportOpenGLVersion11,0x10001,1
Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

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