[version] signature="$Chicago$" Provider=ELSA AG, Germany [DefaultInstall.NT] CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelFiles = Util.OldFiles AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps [DefaultInstall] CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelFiles = Util.OldFiles AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps [DefaultUnInstall] DelFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelReg = Util.Del.Reg [DestinationDirs] Util.Files.Sys = 10,%ELSAUTIL% Util.Files.Data = 10,%ELSAUTIL% Util.Files.Help = 11 Util.Files.Inf = 17 Util.Oldfiles = 11 [SourceDisksNames] 1="ELSA WINNERware CD","",1 [Util.Add.Reg.NT] HKLM,%UNINSTALL%,DisplayName,,"%NAME%" HKLM,%UNINSTALL%,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\%INFFILE%" HKLM,%PROPPAGE%,,,"%CLSID%" HKLM,%WINMANSUITE%\%CLSID%,,,%MAINFILE% HKCR,CLSID\%CLSID%,,,"%NAME%" HKCR,CLSID\%CLSID%\InprocServer32,,,"%10%\%ELSAUTIL%\%MAINFILE%" HKCR,CLSID\%CLSID%\InprocServer32,"ThreadingModel",,"Apartment" HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray",%REG_SZ%,"%10%\%ELSAUTIL%\GLSETRAY.EXE" [Util.Del.Reg] HKLM,%UNINSTALL% HKLM,%PROPPAGE% HKLM,%WINMANSUITE%\%CLSID% HKLM,%GLSETTINGS% HKCR,CLSID\%CLSID% HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray" [SourceDisksFiles] GLSETRAY.EXE = 1 GLSET.DLL = 1 GLSET.TEX = 1 GLSETENG.HLP = 1 GLSETDEU.HLP = 1 ELSA.HLP = 1 ELSAENG.HLP = 1 [Util.Files.Inf] GLSet.inf [Util.Files.Sys] GLSET.DLL,,,1 GLSET.TEX GLSETRAY.EXE,,,1 GLSETENG.HLP GLSETDEU.HLP [Util.Files.Help] ELSA.HLP ELSAENG.HLP [Util.OldFiles] GLSET.DLL GLSET.TEX GLSET.REG GLSETRAY.EXE GLSETENG.HLP GLSETDEU.HLP [Strings] NAME="ELSA GLoria Settings" ELSAUTIL="ELSAutil" INFFILE=GLSet.inf" PROPPAGE="SOFTWARE\Microsoft\Windows\CurrentVersion\Controls Folder\Display\shellex\PropertySheetHandlers\ELSA GLoria Property Sheet" UNINSTALL="Software\Microsoft\Windows\CurrentVersion\Uninstall\GLSet" WINMANSUITE="Software\ELSA\WINmanSuite" GLSETTINGS="Software\ELSA\GLoriaSettings" GLSETTINGS2="Software\ELSA\GLoriaSettings\2" GLSETDEFAULT="Software\ELSA\GLoriaSettings\2\Defaults" CLSID="{BBE4AF40-2CDF-11d0-A8A0-00001B321118}" MAINFILE="GLSet.dll" [Util.Add.Reg.Apps] HKLM,%GLSETTINGS2%,Setting,,"ELSA Default Settings" ;----------------------- ;ELSA Default Settings HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\ELSA Default Settings,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.NeedDoubleBuffer,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\ELSA Default Settings,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;AniSIM HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\AniSIM,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\AniSIM,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;3D Studio MAX HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportDoubleBufferedGDI,0x10001,2 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.UseHiQualityTextures,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.IsHeidi,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseExclusive,0x10001,1 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,Heidi.UseLinearTextureFilter,0x10001,0 HKLM,%GLSETDEFAULT%\3D Studio MAX/VIZ,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;I-DEAS HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.UseHiQualityTextures,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Lightscape HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Lightscape,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Lightscape,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;LightWave 3D HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Logocad HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Logocad,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Logocad,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;MICROCADAM Helix HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportDoubleBufferedGDI,0x10001,2 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM Helix,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\MICROCADAM,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;MicroStation 95 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Open Inventor HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Pro/ENGINEER, Pro/Jr. HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/Engineer Pro/Jr.,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER Pro/Jr.,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;PRO/FLY Through HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\PRO/FLY Through,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\PRO/FLY Through,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SoftImage 3.01 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportSingleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportOverlayPlanes,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SoftImage 3.51/3.7 HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SoftImage,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportSingleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.SupportOverlayPlanes,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportSoftimage351,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SolidWorks HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableFastClear,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Solid Edge HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableFastClear,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Solid Edge 3.5,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;OpenGL Hardware Compatibility Test HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.EnableP2Antialias,0x10001,1 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableFastClear,0x10001,1 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.DisableMipMaps,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\OpenGL Hardware Compatibility Test,OpenGL.SupportOpenGLVersion11,0x10001,0 ;----------------------- ;Viewperf HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Viewperf,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.EnableP2Antialias,0x10001,1 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.DisableMipMaps,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Viewperf,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;ALLplan / ALLplot / ALLPLAN FT HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\ALLplan / ALLplot / ALLPLAN FT,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;AutoCAD HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\AutoCAD,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\AutoCAD,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;EDS/Unigraphics, Version 12 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;AVS/Express HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;CA Unicenter HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.TextureCompression,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;World Tool Kit HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.TextureCompression,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Visplan HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Visplan,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.TextureCompression,0x10001,1 HKLM,%GLSETDEFAULT%\Visplan,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;dVISE NT HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\dVISE NT,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\dVISE NT,OpenGL.SupportOpenGLVersion11,0x10001,1Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.