[version] signature="$Chicago$" Provider=ELSA AG, Germany [DefaultInstall.NT] CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelFiles = Util.OldFiles AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps DelReg = Util.DelOldUtil.Reg [DefaultInstall] CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelFiles = Util.OldFiles AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps [DefaultUnInstall] DelFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help DelReg = Util.Del.Reg [DestinationDirs] Util.Files.Sys = 10,%ELSAUTIL% Util.Files.Data = 10,%ELSAUTIL% Util.Files.Help = 11 Util.Files.Inf = 17 Util.Oldfiles = 11 [SourceDisksNames] 1="ELSA WINNERware CD","",1 [Util.Add.Reg.NT] HKLM,%UNINSTALL%,DisplayName,,"%NAME%" HKLM,%UNINSTALL%,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\%INFFILE%" HKLM,%PROPPAGE%,,,"%CLSID%" HKLM,%WINMANSUITE%\%CLSID%,,,%MAINFILE% HKCR,CLSID\%CLSID%,,,"%NAME%" HKCR,CLSID\%CLSID%\InprocServer32,,,"%10%\%ELSAUTIL%\%MAINFILE%" HKCR,CLSID\%CLSID%\InprocServer32,"ThreadingModel",,"Apartment" [Util.Del.Reg] HKLM,%UNINSTALL% HKLM,%PROPPAGE% HKLM,%WINMANSUITE%\%CLSID% HKLM,%GLSETTINGS% HKCR,CLSID\%CLSID% [Util.DelOldUtil.Reg] HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray" HKLM,%GLSETTINGS% [SourceDisksFiles] GLSET_DE.DLL = 1 GLSET.DLL = 1 GLSET.TEX = 1 GLSETENG.HLP = 1 GLSETDEU.HLP = 1 ELSA.HLP = 1 ELSAENG.HLP = 1 [Util.Files.Inf] GLSet.inf [Util.Files.Sys] GLSET.DLL,,,1 GLSET_DE.DLL,,,1 GLSET.TEX GLSETENG.HLP GLSETDEU.HLP [Util.Files.Help] ELSA.HLP ELSAENG.HLP [Util.OldFiles] GLSET.DLL GLSET.TEX GLSET.REG GLSETRAY.EXE GLSETENG.HLP GLSETDEU.HLP [Strings] NAME="ELSA GLoria Settings" ELSAUTIL="ELSAutil" INFFILE=GLSet.inf" PROPPAGE="SOFTWARE\Microsoft\Windows\CurrentVersion\Controls Folder\Display\shellex\PropertySheetHandlers\ELSA GLoria Property Sheet" UNINSTALL="Software\Microsoft\Windows\CurrentVersion\Uninstall\GLSet" WINMANSUITE="Software\ELSA\WINmanSuite" GLSETTINGS="Software\ELSA\GLoriaSettings" GLSETTINGS2="Software\ELSA\GLoriaSettings\2" GLSETDEFAULT="Software\ELSA\GLoriaSettings\2\Defaults" CLSID="{BBE4AF40-2CDF-11d0-A8A0-00001B321118}" MAINFILE="GLSet.dll" [Util.Add.Reg.Apps] HKLM,%GLSETTINGS2%,Setting,,"Default Settings" ;----------------------- ;Default Settings HKLM,%GLSETDEFAULT%\Default Settings,WHQLDefault,0x10001,1 HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.EnableP2Antialias,0x10001,1 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.DisableMipMaps,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;I-DEAS HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.UseHiQualityTextures,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;LightWave 3D HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;MicroStation 95 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Open Inventor HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Pro/ENGINEER, PT/Modeler HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SoftImage 3.01 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportSingleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportOverlayPlanes,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SoftImage 3.51/3.7 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportSingleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportOverlayPlanes,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.PageFlipping,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportSoftimage351,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;SolidWorks HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.ExportAlpha,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;EDS/Unigraphics, Version 12 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportDoubleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;AVS/Express HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;CA Unicenter HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.TextureCompression,0x10001,1 HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;World Tool Kit HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.EnableP2Antialias,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableMipMaps,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.TextureCompression,0x10001,1 HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportOpenGLVersion11,0x10001,1 ;----------------------- ;Soft FX HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.CachedBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.NumberOfBuffers,0x10001,8 HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.SizeOfBuffers,0x10001,0x10000 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.NumberOfDisplayBuffers,0x10001,2 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.NeedDoubleBuffer,0x10001,1 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.Disable,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportSingleBufferedGDI,0x10001,1 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportDoubleBufferedGDI,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.ExportAlpha,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportOverlayPlanes,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.PageFlipping,0x10001,1 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.EnableP2Antialias,0x10001,1 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.UseHiQualityTextures,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.DisableFastClear,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportSoftimage,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportSoftimage351,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.DisableMipMaps,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.TextureCompression,0x10001,0 HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportOpenGLVersion11,0x10001,1 ;-----------------------Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.