[version]
signature="$Chicago$"
Provider=ELSA AG, Germany
[DefaultInstall.NT]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles = Util.OldFiles
AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps
DelReg = Util.DelOldUtil.Reg
[DefaultInstall]
CopyFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelFiles = Util.OldFiles
AddReg = Util.Add.Reg.NT, Util.Add.Reg.Apps
[DefaultUnInstall]
DelFiles = Util.Files.Sys, Util.Files.Inf, Util.Files.Help
DelReg = Util.Del.Reg
[DestinationDirs]
Util.Files.Sys = 10,%ELSAUTIL%
Util.Files.Data = 10,%ELSAUTIL%
Util.Files.Help = 11
Util.Files.Inf = 17
Util.Oldfiles = 11
[SourceDisksNames]
1="ELSA WINNERware CD","",1
[Util.Add.Reg.NT]
HKLM,%UNINSTALL%,DisplayName,,"%NAME%"
HKLM,%UNINSTALL%,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\%INFFILE%"
HKLM,%PROPPAGE%,,,"%CLSID%"
HKLM,%WINMANSUITE%\%CLSID%,,,%MAINFILE%
HKCR,CLSID\%CLSID%,,,"%NAME%"
HKCR,CLSID\%CLSID%\InprocServer32,,,"%10%\%ELSAUTIL%\%MAINFILE%"
HKCR,CLSID\%CLSID%\InprocServer32,"ThreadingModel",,"Apartment"
[Util.Del.Reg]
HKLM,%UNINSTALL%
HKLM,%PROPPAGE%
HKLM,%WINMANSUITE%\%CLSID%
HKLM,%GLSETTINGS%
HKCR,CLSID\%CLSID%
[Util.DelOldUtil.Reg]
HKLM,"Software\Microsoft\Windows\CurrentVersion\Run","ELSA GLoria Control Tray"
HKLM,%GLSETTINGS%
[SourceDisksFiles]
GLSET_DE.DLL = 1
GLSET.DLL = 1
GLSET.TEX = 1
GLSETENG.HLP = 1
GLSETDEU.HLP = 1
ELSA.HLP = 1
ELSAENG.HLP = 1
[Util.Files.Inf]
GLSet.inf
[Util.Files.Sys]
GLSET.DLL,,,1
GLSET_DE.DLL,,,1
GLSET.TEX
GLSETENG.HLP
GLSETDEU.HLP
[Util.Files.Help]
ELSA.HLP
ELSAENG.HLP
[Util.OldFiles]
GLSET.DLL
GLSET.TEX
GLSET.REG
GLSETRAY.EXE
GLSETENG.HLP
GLSETDEU.HLP
[Strings]
NAME="ELSA GLoria Settings"
ELSAUTIL="ELSAutil"
INFFILE=GLSet.inf"
PROPPAGE="SOFTWARE\Microsoft\Windows\CurrentVersion\Controls Folder\Display\shellex\PropertySheetHandlers\ELSA GLoria Property Sheet"
UNINSTALL="Software\Microsoft\Windows\CurrentVersion\Uninstall\GLSet"
WINMANSUITE="Software\ELSA\WINmanSuite"
GLSETTINGS="Software\ELSA\GLoriaSettings"
GLSETTINGS2="Software\ELSA\GLoriaSettings\2"
GLSETDEFAULT="Software\ELSA\GLoriaSettings\2\Defaults"
CLSID="{BBE4AF40-2CDF-11d0-A8A0-00001B321118}"
MAINFILE="GLSet.dll"
[Util.Add.Reg.Apps]
HKLM,%GLSETTINGS2%,Setting,,"Default Settings"
;-----------------------
;Default Settings
HKLM,%GLSETDEFAULT%\Default Settings,WHQLDefault,0x10001,1
HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Default Settings,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Default Settings,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;I-DEAS
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\I-DEAS,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.UseHiQualityTextures,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\I-DEAS,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;LightWave 3D
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\LightWave 3D,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\LightWave 3D,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;MicroStation 95
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\MicroStation 95,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\MicroStation 95,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Open Inventor
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Open Inventor,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Open Inventor,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Pro/ENGINEER, PT/Modeler
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Pro/ENGINEER PT/Modeler,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.01
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage 3.01,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.01,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SoftImage 3.51/3.7
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportSingleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.SupportOverlayPlanes,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,ICDInterface.PageFlipping,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportSoftimage351,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SoftImage 3.51/3.7,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;SolidWorks
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\SolidWorks,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.ExportAlpha,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\SolidWorks,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;EDS/Unigraphics, Version 12
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportDoubleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\EDS/Unigraphics Version 12,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;AVS/Express
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\AVS/Express,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\AVS/Express,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;CA Unicenter
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\CA Unicenter,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\CA Unicenter,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;World Tool Kit
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\World Tool Kit,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.EnableP2Antialias,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.DisableMipMaps,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.TextureCompression,0x10001,1
HKLM,%GLSETDEFAULT%\World Tool Kit,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
;Soft FX
HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.CachedBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.NumberOfBuffers,0x10001,8
HKLM,%GLSETDEFAULT%\Soft FX,GLintDMA.SizeOfBuffers,0x10001,0x10000
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.NumberOfDisplayBuffers,0x10001,2
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.NeedDoubleBuffer,0x10001,1
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.Disable,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportSingleBufferedGDI,0x10001,1
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportDoubleBufferedGDI,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.ExportAlpha,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.SupportOverlayPlanes,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,ICDInterface.PageFlipping,0x10001,1
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.EnableP2Antialias,0x10001,1
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.UseHiQualityTextures,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.DisableFastClear,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportSoftimage,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportSoftimage351,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.DisableMipMaps,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.TextureCompression,0x10001,0
HKLM,%GLSETDEFAULT%\Soft FX,OpenGL.SupportOpenGLVersion11,0x10001,1
;-----------------------
Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.