<game> <backgroundbitmap bitmap="assets/bitmaps/background.png" /> <altlogo bitmap="assets/bitmaps/entspire-altlogo.png" x="14" y="15" /> <scorefont> <bitmap bitmap="assets/fonts/humanst521-bt-14-text.png" /> <metrics>assets/fonts/humanst521-bt-14.fm</metrics> </scorefont> <namefont> <bitmap bitmap="assets/fonts/humanst521-bt-14-highscore.png" /> <metrics>assets/fonts/humanst521-bt-14.fm</metrics> </namefont> <rednamefont> <bitmap bitmap="assets/fonts/humanst521-bt-14-textred.png" /> <metrics>assets/fonts/humanst521-bt-14.fm</metrics> </rednamefont> <levelfont> <bitmap bitmap="assets/fonts/humanst521-bt-20-hilight.png" /> <metrics>assets/fonts/humanst521-bt-20.fm</metrics> </levelfont> <cursor> </cursor> <copyright bitmap="assets/bitmaps/copyright.png" /> <mouse bitmap="assets/bitmaps/cursor.png" alphamap="assets/bitmaps/cursor-alpha.png" /> <mouseframes> <normal x="11" y="12" /> <overx x="17" y="7" /> <candrag x="24" y="25" /> <drag x="24" y="25" /> </mouseframes> <draw3 bitmap="assets/bitmaps/draw3.png" /> <draw2 bitmap="assets/bitmaps/draw2.png" /> <placement bitmap="assets/bitmaps/placement.png" /> <one bitmap="assets/bitmaps/one.png" /> <two bitmap="assets/bitmaps/two.png" /> <three bitmap="assets/bitmaps/three.png" /> <currentplayer x="15" y="68" /> <status x="16" y="62" /> <continuebutton x="24" y="129" /> <card y="95" x="118" space="30" /> <aicard x="220" y="125" /> <draw3count>3</draw3count> <draw2count>5</draw2count> <progressoverlay bitmap="assets/bitmaps/progressoverlay.png" x="0" y="107" /> <progressbar bitmap="assets/bitmaps/progressbar.png" x="83" y="152" /> <timeoverlay bitmap="assets/bitmaps/time.png" x="58" y="515" /> <levelcounter x="40" y="203" /> <progressscore x="748" y="8" /> <aiuserscore x="748" y="8" /> <aicompscore x="390" y="8" /> <userlabel x="626" y="14" bitmap="assets/bitmaps/userlabel.png" /> <complabel x="450" y="14" bitmap="assets/bitmaps/complabel.png" /> <mainmenu bitmap="assets/bitmaps/mainmenu-hilight.png" x="231" y="6" /> <sounds> <pickup file="assets/audio/pick.ogg" /> <place file="assets/audio/place.ogg" /> <nextlevel file="assets/audio/nextlevel.ogg" /> <activate3card file="assets/audio/activate3.ogg" /> <activate2card file="assets/audio/activate2.ogg" /> <scoretick file="assets/audio/tick2.ogg" /> <rotate file="assets/audio/rotate.ogg" /> <bonus file="assets/audio/bonus.ogg" /> <landslideplace file="assets/audio/place.ogg" /> <buttonover file="assets/audio/tick1.ogg" /> <buttonclick file="assets/audio/activate2.ogg" /> <bomb file="assets/audio/explode.ogg" /> <scramble file="assets/audio/scramble.ogg" /> <timer file="assets/audio/clock.ogg" /> <treasure file="assets/audio/coindrop.ogg" /> <matches> <match0 file="assets/audio/match1.ogg" /> <match1 file="assets/audio/match2.ogg" /> <match2 file="assets/audio/match3.ogg" /> <match3 file="assets/audio/match4.ogg" /> <match4 file="assets/audio/match5.ogg" /> <match5 file="assets/audio/match6.ogg" /> <match6 file="assets/audio/match7.ogg" /> <match7 file="assets/audio/match8.ogg" /> </matches> <redbounce file="assets/audio/bounce2.ogg" /> <greenbounce file="assets/audio/bounce3.ogg" /> <bluebounce file="assets/audio/bounce4.ogg" /> </sounds> <board> <pos x="0" y="0" /> <tilespace x="68" y="68" /> <tilesize x="68" y="68" /> <clip x="241" y="41" w="544" h="544" /> <bonus bitmap="assets/bitmaps/bonus.png" /> <bomb bitmap="assets/bitmaps/bomb.png" alphamap="assets/bitmaps/bomb-alpha.png" /> <timer bitmap="assets/bitmaps/timer.png" alphamap="assets/bitmaps/timer-alpha.png" /> <scramble bitmap="assets/bitmaps/scramble.png" alphamap="assets/bitmaps/scramble-alpha.png" /> <treasure bitmap="assets/bitmaps/treasure.png" alphamap="assets/bitmaps/treasure-alpha.png" /> <bluepoints>2</bluepoints> <greenpoints>1</greenpoints> <redpoints>3</redpoints> </board> <scrollarea> <upscroll bitmap="assets/bitmaps/scrolldown.png" x="213" y="227" /> <downscroll bitmap="assets/bitmaps/scrollup.png" x="213" y="566" /> <scrollbar bitmap="assets/bitmaps/scrollbar.png" x="213" y="247" height="319" /> <scrollbarhl bitmap="assets/bitmaps/scrollbar-hilight.png" /> <tileoffset x="23" y="232" /> <tilespace x="95" y="78" /> <fontoffset x="78" y="60" /> <buttonscrollspeed>10</buttonscrollspeed> <pagescrollspeed>150</pagescrollspeed> <clip x="16" y="228" w="193" h="357" /> <scrollfont> <bitmap bitmap="assets/fonts/humanst521-bt-14-text.png" /> <metrics>assets/fonts/humanst521-bt-14.fm</metrics> </scrollfont> </scrollarea> <landslidemodes> <landslide0> <tilebag>/bag/landslide0</tilebag> <tileskin>default</tileskin> <levels>4</levels> <startlinetime>210</startlinetime> <levelpoints>30</levelpoints> <linetimespeedup>21</linetimespeedup> <loopdifficulty>0.75</loopdifficulty> <bombtime>360</bombtime> <bombfreq>660</bombfreq> </landslide0> <landslide1> <tilebag>/bag/landslide1</tilebag> <tileskin>yellow</tileskin> <levels>4</levels> <startlinetime>200</startlinetime> <levelpoints>30</levelpoints> <linetimespeedup>22</linetimespeedup> <loopdifficulty>0.75</loopdifficulty> <bombtime>330</bombtime> <bombfreq>630</bombfreq> </landslide1> <landslide2> <tilebag>/bag/landslide2</tilebag> <tileskin>blue</tileskin> <levels>4</levels> <startlinetime>180</startlinetime> <levelpoints>30</levelpoints> <linetimespeedup>24</linetimespeedup> <loopdifficulty>0.75</loopdifficulty> <bombtime>300</bombtime> <bombfreq>600</bombfreq> </landslide2> <landslide3> <tilebag>/bag/landslide2</tilebag> <tileskin>black</tileskin> <levels>4</levels> <startlinetime>160</startlinetime> <levelpoints>30</levelpoints> <linetimespeedup>26</linetimespeedup> <loopdifficulty>0.75</loopdifficulty> <bombtime>270</bombtime> <bombfreq>570</bombfreq> </landslide3> </landslidemodes> <treasuremodes> <treasure0> <tilebag>/bag/treasure0</tilebag> <tileskin>black</tileskin> <levels>2</levels> <treasuretime>2250</treasuretime> <speedup>150</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>230</bombtime> <bombfreq>330</bombfreq> </treasure0> <treasure1> <tilebag>/bag/treasure1</tilebag> <tileskin>yellow</tileskin> <levels>3</levels> <treasuretime>1800</treasuretime> <speedup>60</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>230</bombtime> <bombfreq>330</bombfreq> </treasure1> <treasure2> <tilebag>/bag/treasure2</tilebag> <tileskin>blue</tileskin> <levels>3</levels> <treasuretime>1620</treasuretime> <speedup>60</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>200</bombtime> <bombfreq>300</bombfreq> </treasure2> <treasure3> <tilebag>/bag/treasure3</tilebag> <tileskin>default</tileskin> <levels>3</levels> <treasuretime>1440</treasuretime> <speedup>45</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>200</bombtime> <bombfreq>300</bombfreq> </treasure3> <treasure4> <tilebag>/bag/treasure4</tilebag> <tileskin>black</tileskin> <levels>3</levels> <treasuretime>1305</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>200</bombtime> <bombfreq>300</bombfreq> </treasure4> <treasure5> <tilebag>/bag/treasure5</tilebag> <tileskin>yellow</tileskin> <levels>3</levels> <treasuretime>1215</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>200</bombtime> <bombfreq>300</bombfreq> </treasure5> <treasure6> <tilebag>/bag/treasure6</tilebag> <tileskin>blue</tileskin> <levels>3</levels> <treasuretime>1125</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure6> <treasure7> <tilebag>/bag/treasure7</tilebag> <tileskin>default</tileskin> <levels>3</levels> <treasuretime>1035</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure7> <treasure8> <tilebag>/bag/treasure7</tilebag> <tileskin>black</tileskin> <levels>3</levels> <treasuretime>945</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure8> <treasure9> <tilebag>/bag/treasure7</tilebag> <tileskin>yellow</tileskin> <levels>3</levels> <treasuretime>855</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure9> <treasure10> <tilebag>/bag/treasure7</tilebag> <tileskin>blue</tileskin> <levels>3</levels> <treasuretime>765</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure10> <treasure11> <tilebag>/bag/treasure7</tilebag> <tileskin>default</tileskin> <levels>3</levels> <treasuretime>675</treasuretime> <speedup>30</speedup> <loopdifficulty>0.26</loopdifficulty> <bombtime>170</bombtime> <bombfreq>270</bombfreq> </treasure11> </treasuremodes> </game>Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.