readme_inspectorparker.txt Driver File Contents (ParkerFull.zip)

==========================
Inspector Parker
version 1.0
October 20, 2003

Developed by Oberon Media
Distributed by RealNetworks, Inc.
==========================

If you like to snuggle with a good whodunnit, you'll love Inspector Parker to death. Help 
Inspector Parker solve the mystery of Misanthrope Manor, where seven potential suspects, 
weapons, motives, victims, pieces of evidence and body disposal methods must be sorted 
through to solve the crime.

Examine eyewitness statements in your clue notebook and eliminate possibilities from the 
game board until the details of the crime emerge.

Your mentor, Inspector Parker, guides you through ten levels in Career mode. Or, if you 
prefer, pick your favorite level and play it over and over. There are three difficulty 
settings - Easy, Medium and Deadly. And you can play in Puzzle mode for thoughtful 
deduction or race the clock in Timed mode.


==========
 CONTENTS
==========

1.0  Computer Hardware Requirements
        	
2.0  Game Instructions

     2.1 Basic Gameplay	
     2.2 Selecting and Removing Items
     2.2 Game Modes

3.0  Registration
   
4.0  Technical Support

5.0  Credits


====================================
 1.0 COMPUTER HARDWARE REQUIREMENTS
====================================

Inspector Parker requires an IBM PC or 100% compatible computer.

Minimum Processor Speed:  Pentium II 233 MHz
Minimum RAM:              32 megabytes
Operating System:         Microsoft Windows 95, 98, ME, 2000, XP, or above


=======================
 2.0 GAME INSTRUCTIONS
=======================

Below is a brief description of the basic gameplay in Inspector Parker. You may find 
more help by clicking on "Options" then "Help" inside of Inspector Parker or by reading 
the "Help_InspectorParker.rtf" file that was installed to the same director as this 
readme.

--------------------
 2.1 BASIC GAMEPLAY
--------------------

As you play Inspector Parker your goal will be to solve each gameboard. You solve a 
board by figuring out where all of the objects in Misanthorpe Manor were at the time of
the crime. Which suspect was in the parlor – Fred, Boris or Portia? Which weapon was 
in the nursery – the knife, the noose or the rat poison?

Each board will initially have all possible suspects in all possible rooms on the main 
floor, all possible weapons in all possible rooms on the second floor, and so on. To 
solve the board you must solve each room of the house by figuring out which object, or 
objects, were actually in that room. You can 'solve' a room in one of two ways:

1) Elimination: eliminate objects from a room until only one possibility remains. This
   must be the object that was in that room.

   OR

2) Deduction: you may sometimes get clues which allow you to know for certain that a 
   specific object was in a room even though you have not eliminated all other
   possibilities. Then you can simply select that object for that room.

----------------------------------
 2.2 SELECTING AND REMOVING ITEMS 
----------------------------------

You play the game by either selecting objects for a room or by removing them as 
possibilities. These actions are done with the left and right buttons on your mouse.

SELECTING AN OBJECT FOR A ROOM: Left-click on one of the small objects in a room to
select it as the object that you think was in that room. For example, if you think
you've deduced from your clues that Portia was in the parlor, left-click on her small
icon in the parlor to place her there. 

REMOVING AN OBJECT FROM A ROOM: Right-click on one of the small objects in a room to
remove it as a possibility. For example, if you know for certain, based on your clues,
that Fred cannot be in the parlor, you can right-click on the small Fred icon in the
parlor to remove him as a possibility.

You can tell when an object has been selected in a room versus just being in there as a 
possibility because the icon gets much larger when it is selected. When you select an 
object for a room, all other possibilities are automatically removed.

----------------
 2.2 GAME MODES
----------------

There are many different ways to play Inspector Parker. Below is a list of the different 
possibilities for each gameplay option.

CAREER VS CHOOSE A LEVEL: A Career Game will take you through all the levels and give you 
the full story. Or you can select Choose a Level to replay your favorite levels. 
  
TIMED VS PUZZLE MODE: If you like a deadline, select Timed Mode where you have a time limit. 
For a more leisurely approach, select Puzzle Mode with no time limit per board. 
  
EASY, MEDIUM and DEADLY MODES: Easy will give you a lighter game like Solitaire. If you're 
looking for more of a master challenge, try Medium or Deadly.


==================
 3.0 REGISTRATION
==================

Registration allows unlimited play for all levels. The Room Gallery and the Victims Gallery 
will also be enabled in the registered version.


=======================
 4.0 TECHNICAL SUPPORT
=======================

If you are experiencing problems with Inspector Parker, you can contact us at: 

   http://service.real.com.

To help us solve your problems, please include as much information as possible in the 
report. 

Make sure to include these items:

   + Were you able to reproduce the problem consistently? If you can reproduce the 
     problem include step by step instructions on how to do so.

   + Were you running a registered or unregistered version of the game?


=============
 5.0 CREDITS
=============

Inspector Parker is an Oberon Media original title.

--------------------------
 OBERON MEDIA DEVELOPMENT
--------------------------

Designer:               Jane Jensen
Production:             Jessica Tams
Engineering:            Eric Tams
Art:                    Mark Brill, Ian Wilmoth
Additional Engineering: Scott Bilas
Music:                  Robert Holmes
Sound Effects:          Korby Sears (Tejas Tunes)
Testing:                Jaren Jensen

--------------
 OBERON MEDIA 
--------------

CEO:                    Tomer Ben-Kiki
Chairman:               Tal Kerret
Business Development:   Ofer Leidner
Online Game Center Dev: Guy Vardi
Online Game Center PM:  Shaul Olmert
				

And thanks everyone who played the Inspector Parker Beta!

Distributed by RealNetworks, Inc.
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