## documentation
#
#---------------------------------------------------------------------------------------------------------
# "origin" is an enumeration that specifies what the coordinates are relative to. the following values
# are specified
# 0 = Upper Left origin. Assume 3rd quadrant.
# 1 = Upper Right origin. Assume 4th quadrant.
# 2 = Lower Left origin. Assume 2nd quadrant.
# 3 = Lower Right origin. Assume 1st quadrant.
#
# New Bitmaps:
# The two bitmaps that are currently ans SCR for the recorder are
# named as follows: "Rec_help.bmp" and "Rec_options.bmp"
#
#---------------------------------------------------------------------------------------------------------
#
# Note: There was a big dispute on the format of a rectangle. The notation looks something like this
# Dimension=x1,y1,x2,y2 (note, that it's two coordinates, not one coordinate and a width/height
# pair.) So, for example a slider button may look like this: Dimension=0,0,7,7. Now according
# to graphic artists, that's a count of "pixels" and a rectangle that is 7 pixels wide and 7
# pixels high. However, if you think about it, if the numbers represent pixels, then the height
# and width are 8 pixels. Consider: 0,1,2,3,4,5,6,7 ==> 8 pixels. The way that graphic artists
# really think is in terms of "lines" - as in the lines between the pixels. Consider the following
# grid (at the end).
#
# If you think in terms of pixels, then the left most pixel is 0,0 and the bottom right most pixel
# is 6,6, so dimensions of 0,0,6,6 mean a 7x7 pixel area. If you think in terms of lines, where
# the indices are at each horizontal and vertical line, then the upper left-most + sign is at 0,0
# and the lower right-most + sign is at 7,7, so dimensions of 0,0,7,7 mean a 7x7 pixel area. Note
# the difference: If we're counting pixels, 0,0,6,6 means a 7x7 pixel area. If we're counting
# lines, then 0,0,7,7 means a 7x7 pixel area.
#
# It was decided for Aladdin and later skins, that we would use "lines". So that a rectangle of
# 0,0,7,7 would mean a 7x7 pixel area. Even though graphic artists refer to it as counting
# pixels. This is mentioned only to clear up confusion.
#
# +----+----+----+----+----+----+----+<---- line
# |XXXX| | | | | | |
# |XXXX| | | | | | <---- pixel
# +----+----+----+----+----+----+----+
# | |XXXX| | | | | |
# | |XXXX| | | | | |
# +----+----+----+----+----+----+----+
# | | |XXXX| | | | |
# | | |XXXX| | | | |
# +----+----+----+----+----+----+----+
# | | | |XXXX| | | |
# | | | |XXXX| | | |
# +----+----+----+----+----+----+----+
# | | | | |XXXX| | |
# | | | | |XXXX| | |
# +----+----+----+----+----+----+----+
# | | | | | |XXXX| |
# | | | | | |XXXX| |
# +----+----+----+----+----+----+----+
# | | | | | | |XXXX|
# | | | | | | |XXXX|
# +----+----+----+----+----+----+----+
#
#---------------------------------------------------------------------------------------------------------
Pegasus_ENU (8.1)
[MMJB_Theme_Version]
ThemeVersion=2.3
**DEFAULTS**
[MMJB_WideDefaults]
Font=Arial,9,FW_BOLD
TextColor=43,52,91
TextBackColor=207,217,224
BackColor=181,181,181
ForeColor=61,67,93
ResizeStyle=
HighLightTextColor=43,52,91
HighLightTextBackColor=174,192,212
SelTextColor=255,255,255
SelTextBackColor=61,67,93
CloseX=7
LeftTopCornerRegion=4,0,5,1,3,3,1,5,0
RightTopCornerRegion=5,28,0,30,1,31,2,32,4,33,5
RightBottomCornerRegion=6,33,52,32,53,31,55,30,56,28,57,27,58
LeftBottomCornerRegion=5,6,58,5,57,3,56,1,54,0,52
PLOverlap="ploverlap.bmp"
PLOverlapClosed="ploverlapcl.bmp"
## -- PHASE OUT
BackgroundTile=bgmid.bmp
LeftBorderTile=bgle.bmp
RightBorderTile=bgre.bmp
TopBorderTile=bete.bmp
BottomBorderTile=bgbe.bmp
LeftTopCornerTile=bgul.bmp
RightTopCornerTile=bgur.bmp
LeftBottomCornerTile=bgll.bmp
RightBottomCornerTile=bglr.bmp
PlaylistBackgroundTile=pl_bgmid.bmp
PlaylistLeftBorderTile=pl_bgle.bmp
PlaylistRightBorderTile=pl_bgre.bmp
PlaylistTopBorderTile=pl_bgte.bmp
PlaylistBottomBorderTile=pl_bgbe.bmp
PlaylistLeftTopCornerTile=pl_bgul.bmp
PlaylistRightTopCornerTile=pl_bgur.bmp
PlaylistLeftBottomCornerTile=pl_bgll.bmp
PlaylistRightBottomCornerTile=pl_bglr.bmp
ArtBitmap=mmart.bmp
ArtBitmapPlus=mmartplus.bmp
ArtBitmapHiRes=mmwallpaper.bmp
### Localization ##############################################################
[Language]
ID=ENU
###############################################################################
[MMJBWelcome]
MinX=326
MinY=99
Width=730
Height=563
MarginLeft=18
MarginTop=24
MarginRight=18
MarginBottom=18
[GL_Close2Button]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,1,24,18
LocInBitmap=0
[GL_GenericButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,23,9
LocInBitmap=0
**PLAYER**
[MMJBPlayer]
ArtDim=16,17,144,145
MarginLeft=12 ## This setting specifies where to draw the playlist grid when the playlist is docked.
MarginTop=36
MarginRight=21
MarginBottom=40
LeftTopCornerRegion=4,0,5,1,3,3,1,5,0
RightTopCornerRegion=5,28,0,30,1,31,2,32,4,33,5
RightBottomCornerRegion=6,33,52,32,53,31,55,30,56,28,57,27,58
LeftBottomCornerRegion=5,6,58,5,57,3,56,1,54,0,52
## -- UNUSED
ResizeMode=Stretch
## -- PHASE OUT
BkgBmpFile="mmplbk.bmp"
Dimension=0,0,722,147
[MMJBPlayerDocked]
BkgBmpFile="mmplbkd.bmp"
[PL_MMLogoButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
[PL_InfoButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
[GL_IconizeButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=379,2,396,18
LocInBitmap=0
[GL_MinButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=396,2,410,18
LocInBitmap=17
[GL_CloseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=410,2,424,18
LocInBitmap=30
[MMJBArt]
MarginLeft=16
MarginTop=18
MarginRight=16
MarginBottom=18
LabelXY=29,0
[PL_ExpWndShowButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
[PL_ExpWndHideButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=21
[PL_PrevButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=193,85,236,145
LocInBitmap=0
[PL_PlayButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=236,85,288,145
LocInBitmap=43
[PL_NextButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=288,85,327,145
LocInBitmap=95
[PL_PauseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=327,85,366,145
LocInBitmap=134
## - PHASE OUT
State=0
[PL_StopButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=366,85,410,145
LocInBitmap=173
## -- UNUSED
ResetAll=1
[PL_RecordButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
## - PHASE OUT
State=0
#####################################################
[PL_FileButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=161,5,185,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=255,255,255
[PL_EditButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=186,5,211,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=206,206,206
[PL_ViewButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=212,5,240,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=206,206,206
[PL_OptionsButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=241,5,282,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=206,206,206
[PL_HelpButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=283,5,311,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=206,206,206
[PL_UpgradeButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=312,5,356,18
Font=Arial,7,FW_NORMAL
TextColor=61,67,93
TextBackColor=233,233,233
HighLightTextColor=59,102,123
SelTextColor=206,206,206
#####################################################
[PL_Volume]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=156,23,180,145
DimensionKnob=0,0,24,11
MinPosition=100
MaxPosition=30
NumLevels=10
Orientation=1
KnobLevel=5
[PL_Progress]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=192,59,411,70
DimensionKnob=0,0,9,11
MinPosition=9
MaxPosition=209
NumLevels=20
Orientation=0
KnobLevel=0
[PL_TrackName]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=194,27,410,41
Font=Arial,10,FW_BOLD
TextColor=70,80,122
TextBackColor=225,230,235
Align=0
ScrollText=yes
## -- UNUSED
BackTransparent=1
[PL_Artist]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=194,42,410,56
Font=Arial,9,FW_NORMAL
TextColor=70,80,122
TextBackColor=207,215,224
Align=0
ScrollText=yes
## - UNUSED
BackTransparent=1
[PL_TrackTime]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=346,72,407,80
Font=Arial,7,FW_NORMAL
TextColor=71,79,113
TextBackColor=214,221,228
Align=2
ScrollText=NO
## - UNUSED
BackTransparent=1
[PL_EncodeRate]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=191,70,218,81
Font=Arial,7,FW_NORMAL
TextColor=71,79,113
TextBackColor=214,221,228
Align=2
ScrollText=NO
## - UNUSED
BackTransparent=1
**PLAYLIST**
[MMJBPlaylist]
# LabelOrigin - origin of the graphics label that says playlist vertically and sits
# on the rightmost edge of the playlist window. (see origin documentation at top)
# LabelXY - location of "playlist vertical" label relative to origin.
#
# SystemBtnsOrigin - origin location of the buttons (see origin documentation at top)
# SystemBtnsXY - origin of the graphics button where the iconize, tiny mode and close buttons are.
#
ButtonGap=0
PlayerOverlap=12 ## How much the Playlist should overlap the Main Player.
MarginLeft=21
MarginTop=36
MarginRight=21
MarginBottom=41
MinX=20
LabelXY=-10,-10
LabelOrigin=3
SystemBtnsXY=9,2 # This sets the position of the Minize, Mini, Maximize and Close buttons as a set
SystemBtnsOrigin=1 # Sets origin of the above
PLWidth=570 # This now dictates the overall width of the Jukebox. This number should be the overall JB width minus mmplbk.
TopOffset=0
BottomOffset=0
LeftTopCornerRegion=4,0,5,1,3,3,1,5,0
RightTopCornerRegion=5,28,0,30,1,31,2,32,4,33,5
RightBottomCornerRegion=6,33,59,32,60,31,62,30,63,28,64,27,65
LeftBottomCornerRegion=4,6,65,3,63,1,61,0,59
StationDisplayFont=Arial,8,FW_BOLD
StationDisplayTextColor=92,99,129
StationDisplayXY=12,22
StationDisplayOrigin=0
InsertionPointColor=30,50,60
InsertionPointHeight=3
## -- PHASE OUT
MarginWidth=12
TitleBarHeight=0http://wwwp.musicmatch.com/
UsePlaylistBmpBtns=1 ## 0 means use text, 1 means use graphics
## "dock" here is a misnomer. the actual word should
## be "integrate" and "dis-integrate" using the same naming
## convention as the code variables.
[PLS_DockButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=8,7,32,33
LocInBitmap=0
Origin=3
[PLS_UndockButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=8,7,32,33
LocInBitmap=0
Origin=3
[PLS_ExpandButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
Origin=1
[PLS_CollapseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
Origin=1
## these buttons appear at the bottom of the playlist
[PLS_OpenButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=9,7,56,33
LocInBitmap=0
Origin=2
[PLS_SaveButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=56,7,103,33
LocInBitmap=0
Origin=2
[PLS_ClearButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=103,7,150,33
LocInBitmap=0
Origin=2
[PLS_CDRButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=150,7,197,33
LocInBitmap=0
Origin=2
[PLS_ShuffleButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=197,7,254,33
LocInBitmap=0
Origin=2
[PLS_RepeatButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=254,7,312,33
LocInBitmap=0
Origin=2
##[PLS_SendToDeviceButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=269,11,309,25
LocInBitmap=0
Origin=2
[PLS_UpgradeMXButton]
ClassName="MMJBCTRL.TextBtnCtrl.1"
Dimension=38,11,350,25
TextButtonTextColor=61,67,93
TextButtonBackInColor=232,232,232
TextButtonBackOutColor=232,232,232
TextButtonBackFocusColor=232,232,232
TextButtonDisplayFont=Arial,8
LocInBitmap=0
Origin=3
Style=1
[PLS_RecordButtonCD]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=9,7,66,33
Origin=2
LocInBitmap=0
[PLS_CDDriveButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=66,7,113,33
LocInBitmap=0
Origin=2
[PLS_ShuffleButtonCD]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=113,7,170,33
Origin=2
LocInBitmap=0
[PLS_RepeatButtonCD]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=170,7,228,33
Origin=2
LocInBitmap=0
[PLS_EjectButtonCD]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=228,7,275,33
Origin=2
LocInBitmap=0
***MUSIC CENTER***
[MusicCenter]
BackgroundColor=235,234,235
TransparentColor=255,0,255
BlockBackgroundColor=255,255,255
BlockHeaderBackgroundColor=172,209,228
BlockHeaderTextColor=50,71,76
BlockTextButtonColor=61,67,93
BlockTextButtonMouseOverColor=6,50,99
DialogBackgroundColor=255,255,255
DialogHeaderBackgroundColor=206,234,242
DialogShadowColor=130,168,187
DialogTextButtonColor=61,67,93
DialogTextButtonMouseOverColor=6,50,99
DialogMessageBackgroundColor=255,255,224 # Text message background color
DialogMessageTextColor=6,50,99
DialogStaticTextBackgroundColor=240,240,240 # Static text boxes (e.g., a read-only edit field), currently not used
DialogStaticTextColor=6,50,99
DialogLabelTextColor=6,50,99 # Labels used in dialogs, always have dialog background color
BlockHeaderFont=Arial,8,700,1 # FontName, PointSize, Weight (0-1000), Anti-alias (0=no, 1=yes)
BlockTextFont=Arial,9,400,0
DialogTextFont=Arial,8,400,0
BlockSeparation=2 # pixels that blocks are vertically separated from each other
BlockHeaderTextOffsetXY=5,1 # where to draw header for block (from upper-left corner of block)
BlockHeaderTextBottomSep=0 # how much space below text in block header
BlockTextOffsetXY=8,1 # where to start text buttons within block (from bottom of block header)
BlockTextMiddleSep=0 # how much space between text buttons
BlockTextBottomSep=3 # how much space below last text button in block
DialogBorderOffsetLeft=3 # where to draw mini-dialog boxes within block
DialogBorderOffsetRight=3
DialogBorderSizeLeft=1 # border sizes in pixels for mini-dialogs
DialogBorderSizeRight=2 # always include 1 pixel for shadow
DialogBorderSizeBottom=2 # always include 1 pixel for shadow
DialogMessageRectOffsetLeft=1 # for text messages in mini-dialogs, offsets for background rectangle
DialogMessageRectOffsetRight=1
DialogMessageTextOffset=4 # how far to indent text message within background rectangle
DialogMessageIndentedTextOffset=8 # how far to indent "indented" text message
DialogButtonOffsetLeft=5 # where to draw text buttons in mini-dialog (it is nice to set this to
# DialogMessageRectOffsetLeft + DialogMessageTextOffset for alignment)
DialogIndentedButtonOffsetLeft=9 # where to draw "indented" text buttons (it is nice to set this to
# DialogMessageRectOffsetLeft + DialogMessageIndentedTextOffset for alignment)
DialogButtonOffsetRight=1 # separation for controls that appear on right-side of inner block (e.g., close box)
DialogTextBottomSep=3 # how much space below last text button in mini-dialog
BlockRoundCornerEllipseXY=10,10 # Rounded-corner ellipse for block: the x-coordinate specifies the
# width of the ellipse used to draw the rounded corners,
# the y-coordinate specifies the height of the ellipse
DialogRoundCornerEllipseXY=6,6 # Rounded-corner ellipse for mini-dialog.
***EXPANSION WINDOW***
[Expansion]
MarginLeft=130
MarginLeftMCClosed=22
MarginTop=10
MarginRight=17
MarginBottom=21
MarginBottomClosed=10
MarginBottomLowerOffset=7
MinHeight=110 # minimum height
ExpHeight=375 # expansion height
MinX=380
LeftTopCornerRegion=4,0,5,1,4,3,1,5,0
RightTopCornerRegion=5,18,0,20,1,21,2,22,4,23,5
RightBottomCornerRegion=6,23,31,22,32,21,34,20,35,18,36,17,37
LeftBottomCornerRegion=5,6,37,5,36,3,35,1,33,0,31
Swap=0
MusicCenterXY=15,37
MusicCenterWidth=109
AllowUndock=0
[EXP_MusicCenterShowButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=4,16,20,32
LocInBitmap=0
[EXP_MusicCenterHideButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=15,16,118,32
LocInBitmap=0
################################################################################
**MUSIC LIBRARY**
[MMJBDatabase]
MarginLeft=120
MarginTop=12
MarginRight=17
MarginBottom=21
LabelXY=0,0
MinX=416
## - UNUSED
Dimension=0,0,721,171
[DB_AddButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
Origin=3
[DB_DeleteButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=53
Origin=3
[DB_TagButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=131
Origin=3
**RECORDER**
[MMJBRecorder]
RecProgressColor=147,166,186
RecWarningColor=213,196,77
RecSuccessColor=147,166,186
RecFailureColor=155,114,129
MarginLeft=0
MarginTop=33
MarginRight=21
MarginBottom=45
MinX=100
LeftTopCornerRegion=4,0,5,1,3,3,1,5,0
RightTopCornerRegion=5,28,0,30,1,31,2,32,4,33,5
RightBottomCornerRegion=6,33,52,32,53,31,55,30,56,28,57,27,58
LeftBottomCornerRegion=5,6,58,5,57,3,56,1,54,0,52
## - UNUSED
Dimension=0,0,0,0
BkgBmpFile="mmrecbk.bmp"
[REC_StartButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=40,99,97,160
LocInBitmap=0
[REC_StopButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=97,99,138,160
LocInBitmap=57
[REC_CancelButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=138,99,177,160
LocInBitmap=98
[REC_EjectButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=177,99,223,160
LocInBitmap=137
[REC_Artist]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=69,30,238,44
Font=Arial,9,FW_NORMAL
TextColor=70,80,122
TextBackColor=225,230,235
Align=0
## -- UNUSED
BackTransparent=1
[REC_Album]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=69,46,238,60
Font=Arial,9,FW_NORMAL
TextColor=70,80,122
TextBackColor=207,215,224
Align=0
## -- UNUSED
BackTransparent=1
[REC_RecStatus]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=69,62,238,76
Font=Arial,9,FW_NORMAL
TextColor=70,80,122
TextBackColor=207,215,224
Align=0
## -- UNUSED
BackTransparent=1
[REC_WaveStatus]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=22,77,238,93
Font=Arial,9,FW_NORMAL
TextColor=70,80,122
TextBackColor=207,215,224
Align=0
## -- UNUSED
BackTransparent=1
[REC_Waveform]
Dimension=22,77,238,93
TopColor=147,166,186
MidColor=183,195,209
BotColor=147,166,186
ProgColor=211,218,227
[REC_AllButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=343,133,427,165
LocInBitmap=0
[REC_NoneButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=427,133,510,165
LocInBitmap=84
[REC_RefreshButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=510,133,573,165
LocInBitmap=167
[REC_OptionsButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=573,133,638,165
LocInBitmap=0
**MINIPLAYER**
[MMJBPlayerSmall]
Dimension=0,0,476,27
## - PHASE OUT
BkgBmpFile="tinyplbk.bmp"
PlayBtnSetXY=15,68
LabelXY=16,36
LabelDim=16,36,235,56
DLen=0
Data=
[PLSML_PrevButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=130,0,150,27
LocInBitmap=0
[PLSML_PlayButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=150,0,173,27
LocInBitmap=20
[PLSML_NextButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=173,0,191,27
LocInBitmap=43
[PLSML_PauseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=191,0,209,27
LocInBitmap=61
[PLSML_StopButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=209,0,229,27
LocInBitmap=79
[PLSML_Volume]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=22,2,128,24
DimensionKnob=0,0,10,22
MinPosition=16
MaxPosition=77
NumLevels=20
Orientation=2
KnobLevel=0
[PLSML_Progress]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=238,17,405,21
DimensionKnob=0,0,4,4
MinPosition=3
MaxPosition=164
NumLevels=20
Orientation=0
KnobLevel=0
[PLSML_TrackName]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=238,7,405,17
Font=Arial,7,FW_NORMAL
TextColor=70,80,122
TextBackColor=207,215,224
Align=0
ScrollText=yes
[PLSML_IconizeButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=414,4,429,21
LocInBitmap=0
[PLSML_NormalModeButton]
ClassName="MMJBCtrl.PushBtnCtrl.1"
Dimension=429,4,443,21
LocInBitmap=15
[PLSML_CloseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=443,4,458,21
LocInBitmap=29
**UNUSED**
## -- UNUSED
[PLS_DeleteButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=538,18,588,28
LocInBitmap=93
## -- UNUSED
[DB_GetMusicButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=275,0,337,11
LocInBitmap=140
## -- UNUSED
[DB_VScroll]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=511,30,526,169
DimensionKnob=0,0,8,13
NumLevels=10
Orientation=1
KnobLevel=10
## -- UNUSED
[DB_HScroll]
Dimension=14,174,510,180
ClassName="SLIDER.MMJBSliderCtrl.1"
DimensionKnob=0,0,13,8
NumLevels=20
Orientation=0
KnobLevel=0
## -- UNUSED
[REC_PauseButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=70,21,96,49
LocInBitmap=61
## -- UNUSED
[REC_CDDBButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=122,24,156,49
LocInBitmap=0
## -- UNUSED
[REC_VScroll]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=511,30,526,169
DimensionKnob=0,0,8,13
NumLevels=10
Orientation=1
KnobLevel=10
[MMJBCaption]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=0,0,-1,-1
Font=Arial,11,FW_BOLD
TextColor=255,213,153
TextBackColor=236,137,0
Align=0
ScrollText=no
## -- UNUSED
BackTransparent=1
## -- UNUSED
[PLSML_Progress]
ClassName="SLIDER.MMJBSliderCtrl.1"
Dimension=113,79,225,90
DimensionKnob=0,0,31,11
MinPosition=19
MaxPosition=92
NumLevels=20
Orientation=0
KnobLevel=0
## -- UNUSED
## -- UNUSED
[PLSML_Artist]
ClassName="MMJBCTRL.LabelCtrl.1"
Dimension=117,53,225,65
TextColor=0,231,243
TextBackColor=1,15,60
Font=Arial,8,FW_NORMAL
Align=0
ScrollText=yes
[GL_MaxButton]
ClassName="MMJBCTRL.PushBtnCtrl.1"
Dimension=0,0,-1,-1
LocInBitmap=0
Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.