readme.txt Driver File Contents (I4K_04060239.zip)

         ----------------------------------------------------
                             Intense4kDrv
               Intense3D Intense4kDrv Display Driver for
                        Windows NT Workstation
         ----------------------------------------------------

-------------
Legal Notices
-------------
Copyright 1999, Intergraph Corporation.

All rights reserved.

Including software, file formats, and audio-visual displays; may be used 
pursuant to applicable software license agreement; contains confidential and 
proprietary information of Intense3D and/or third parties which is protected 
by copyright and trade secret law and may not be provided or otherwise made 
available without proper authorization.

Restricted Rights Legend
Use duplication, or disclosure by the Government is subject to restrictions 
as set forth in subparagraph (c) (1) (ii) of the Rights in Technical Data and 
Computer Software clause at DFARS 252.227-7013 or subparagraphs (c) (1) and 
(2) of Commercial Computer Software -- Restricted Rights at 48 CFR 52.227-19, 
as applicable.

Unpublished -- rights reserved under the copyright laws of the United States. 
--------------------
End of Legal Notices
--------------------


-------------------
Version Information
-------------------
Product:     Intense4kDrv
Number:      SHBY702AC-0406A
Version:     04.06.02.39
Date:        20-MAR-2000

Description:
    The Intense3D Intense4kDrv Display Driver provides support for the 
    Intense3D Wildcat series of display adapters.

    This release of the Intense4kDrv Display Driver will only install and 
    run on systems running Windows NT 4.0.

    This driver supports standard and wide format, 24 inch and 28 inch, 
    monitors.
--------------------------
End of Version Information
--------------------------


Installation Help
=================

    The Intense3D Intense4kDrv Display Driver supports the Intense3D Wildcat 
    series display adapters on Pentium, Pentium Pro, Pentium II and Xeon 
    workstations.  This driver will not run on any machine which does not 
    have PCI backplane hardware.  Some display adapters have been designed 
    to work specifically in the AGP port instead of the PCI bus.  

    Additionally, the machine must have 3.3 volts on the PCI bus (for those 
    adapters that plug into the PCI bus) and provide support in the BIOS for 
    VGA behind a PCI bridge.

    See MANIFEST.TXT for a list of delivered files.

    To retrieve this version of the Intense4kDrv Display Driver, use the 
    floppies provided or copy the files from the "disk1" and "disk2" 
    directories to two blank formatted floppies.

    Note: All previous versions of the "Intergraph Display Driver" and the
          "Intense3D Display Driver" should be uninstalled prior to loading
          this version of the Intense3D Intense4kDrv Display Driver.  See the
          Uninstall Help section for additional information on uninstalling
          these drivers.

    WINDOWS NT 4.0 SETUP - PLEASE READ CAREFULLY!
    ---------------------------------------------

     1. Log into the system using an account that has Administrator 
        privileges.

     2. To select the Intense3D Intense4kDrv Display Driver, select the 
        Display icon of the Control Panel.

     3. Choose the "Settings" Tab.

     4. Select the "Display Type" button.

     5. Select the "Change" button.

     6. Select the "Have Disk" button.

     7. Insert the floppy labeled disk1.

     8. A dialog will appear asking for the full path for the OEM Display 
        Driver files.  The default path given will be A:\.  Select "OK" 
        when ready.

     9. A dialog will appear indicating the driver to be loaded.  The 
        selection should be "Intense3D Wildcat 4000".  Choose "OK".

    10. A dialog will appear asking to proceed with the third party driver 
        installation.  Choose "YES".

    11. A dialog will appear indicating that files from the Intense3D 
        Installation Disk 2 are needed.  The default path given will be A:\.  
        Insert Disk 2 and select "OK".

    12. A dialog box should appear indicating that the drivers were 
        successfully loaded.  Select "OK".

    13. Select the "Close" button on the "Display Type" dialog.

    14. Select the "Close" button on the "Display Properties" dialog.

    15. A final dialog box pops up at this point with the message that the 
        display settings have changed and restarting Windows NT will be 
        necessary for the new settings to take effect.  If you have an 
        Intergraph InterVue monitor then select "No" and change the monitor 
        type per the following instructions. Otherwise, select "Yes".

        15a. Re-select the Display icon of the Control Panel

        15b. Select the "Intense3D Monitor" Tab and choose the Intergraph 
             InterVue monitor.

        15c. Select the "Close" button on the "Display Properties" dialog.

        15d. Reboot the system.

        NOTE: Remember to eject floppy before shutdown.

    16. The Intense4kDrv Display Driver will be loaded during system boot 
        and display at the 640 x 480 resolution.  However, if an Intense3D
        driver has been previously installed, the resolution will be the 
        last one selected.  After logging on, the resolution can be changed 
        in the "Display Properties" dialog.

    17. Following the system shutdown and subsequent logon, a dialog will 
        appear stating that the current settings are invalid.  This dialog 
        appears the first time you logon every time you change the Display 
        Driver.  Select OK and configure the display settings as desired.


Uninstall Help
==============

    To uninstall this version of the Intense3D Intense4kDrv Display Driver, 
    use the Add/Remove Programs Properties utility in the Control Panel.  

    WINDOWS NT 4.0 UNINSTALL
    ------------------------

    1. Choose the Add/Remove Programs icon in the Control Panel.

    2. A dialog will appear listing the software that can be automatically 
       removed by windows.

    3. Select "Intense3D Display Driver" from the list and click Add/Remove.

    4. A dialog will appear which describes the function of the Intense3D
       Display Driver uninstall program and you will be prompted to verify 
       the removal of the Display Driver.


Screen Resolution and Refresh Rate Table
========================================

    To access the list of available screen resolutions and refresh rates, 
    the "List All Modes..." button on the "Settings" page of the Display 
    Properties page must be selected.

    1. Choose the Display icon in the Control Panel.

    2. Select the "Settings" page.

    3. Select the "List All Modes..." button to access the table of 
       supported screen resolutions and refresh rates.

    Multiple screens are supported as of the 4.3 release of the Display 
    Driver. The desktop may now span up to four monitors horizontally, or up 
    to four vertically or be configured in a 2 x 2 arrangement. The monitor
    configuration is selected on the "Intense3D Monitor" page in the Display
    Properties applet. The maximum number of pixels in either the horizontal 
    or vertical axis is 4096.

    Note: NT 4.0 does not support the "Primary Left/Top" feature that was 
          available with NT 3.51.


Monitor Selection
=================

    The "Intense3D Monitor" page in Display Properties must be used to 
    change the monitor type.

    1. Choose the Display icon in the Control Panel.

    2. Select the "Intense3D Monitor" page.

    3. Select the appropriate monitor type.

    4. Reboot for the selection to take affect.

    Support has been added for DDC monitors.  To enable use of DDC
    information from the monitor, select a monitor type of "DDC monitor".  
    DDC information is only retrieved from the monitor at boot time if "DDC 
    monitor" is selected.


Stereo
======

    To view the supported stereo display modes, the "Advanced" button on the 
    "Intense3D Settings" page in Display Properties must be selected.

    1. Choose the Display icon in the Control Panel.

    2. Select the "Intense3D Settings" page.

    3. Select the "Advanced" button.

    4. Select the "Enable Stereo Display" check box.

    5. Select the desired stereo display mode.  Only modes supported by the 
       currently selected monitor will be available for selection.

    6. Select "OK" to close the "Advanced Configuration" dialog.

    7. Select "OK" to save all modifications.

    8. A dialog will appear indicating that the changes you have made will 
       not take effect until the computer is restarted.  Select "OK".

    9. Reboot for the selection to take affect.

    For Frame Sequential Stereo, it is important that the correct Monitor 
    Type (see above for details) be selected before enabling this stereo 
    display mode.  If the specific Monitor Type attached to your system is 
    not selected, resolutions that are beyond the capability of this monitor 
    may be available for your selection.  If you have not chosen the 
    specific Monitor Type attached to your system, be sure to test an 
    individual resolution before applying it.  If you encounter problems, 
    see the "Trouble Shooting" section below.


Gamma Correction File Format
============================

    A Gamma Correction file must contain a complete gamma correction table 
    as well as a unique numerical identifier and DAC Resolution for 
    verification.  An entire valid file consists of 770 lines each 
    containing a single numerical value.  The first line contains the unique 
    numerical identifier, or "magic number".  This value is 47434446 (a 
    representation of the hexadecimal ASCII code for GCDF; "Gamma Correction 
    Data File").  The second line contains the DAC Resolution which is ten
    (10).  The next 256 lines contain the gamma corrected digital values to 
    be presented to the monitor for Red.  These are followed by 256 lines 
    containing values for Green then 256 lines containing values for Blue.  
    These digital values are integers in the range 0 - 1023.  A sample 
    excerpt from a gamma correction file is shown below:

    47434446        <- Magic Number
    10              <- DAC Resolution
    0               <- First Red Value
    338
    388
    421
    .
    .
    .
    1023            <- Last Blue Value


Context Sensitive Help
======================

    Context Sensitive Help is available on the "Intense3D Settings" page, 
    the "Intense3D Monitor" page, and the pop-up dialogs reached from each 
    of these pages.

    1. Choose the Display icon in the Control Panel.

    2. Select the "Intense3D Settings" or "Intense3D Monitor" page. 

    3. Select the control for which Context Sensitive Help is desired by 
       pressing the "Tab" key on the keyboard until that control is 
       highlighted.

    4. Press the "F1" key on the keyboard.  This will cause Context 
       Sensitive Help to be activated.

    5. Press the "Esc" key on the keyboard to cancel Context Sensitive Help.  

    The Context Sensitive Help for a button on either the  "Intense3D 
    Settings" page or "Intense3D Monitor" page is an overview of the help 
    for the controls on that dialog.  To obtain more specific Context 
    Sensitive Help for these items, press the button to display the pop-up 
    dialog; then, activate Context Sensitive Help for the item you prefer.


New Features
============

04.06.02.05
    - Added support for 64 MB of texture memory on the 4105.

04.06.02.01
    - Added support for the Wildcat 4105 graphics card.
    - Removed Heidi Driver for 3D Studio Max R1.x.


Fixes
=====

04.06.02.39
    - Fixed problems with finely tessellated primitives not rendering.

04.06.02.38
    - Fixed problem with potentially drawing GDI requests to the wrong
      buffer.  Problem was exhibited as a trail of cursors in the Maya
      application, running on Windows 2000.

04.06.02.37
    - Fixed buffer swap operations for stereo windows to not swap
      between the field display of a frame.
    - Fixed a bug revealed with 3DSMAX such that when an object was clipped
      along the bottom and right edge of the viewport, pixels were left
      behind.  This bug was found when the buffer region extension was in
      use and system memory was being used to cache the scene background.

04.06.02.36
    - Fixed a crash in Solid Edge Version 8.
    - Fixed a problem with using incorrect colors for non-provoking
      vertices in DrawElement primitives when color material was enabled.

04.06.02.35
    - Fixed access violation application error that occured with API Test.
    - Fixed a bug that was revealed using Softimage on a Wildcat 4105
      that occured when a vertex was added to a clipped line and part
      of the line disappeared.
    - Fixed texturing problems on the Wildcat 4000/4105 cards involving
      sub-triangles with a large depth range. 

04.06.02.34
    - Fixed problems with Wildcat 4000/4105 texturing when large
      negative texture coordinates are used.

04.06.02.33
    - Fixed a performance problem with rendering GDI into an OGL window on
      every frame.
    - Fixed geometry accelerator shading problems reported in
      FastForm3D.

04.06.02.32
    - Fixed a performance problem with continually enabling and
      disabling Color Material.

04.06.02.30
    - Fixed a hang in the Wildcat initialization that can occur
      during system boot.

04.06.02.29
    - Fixed a crash that can occur if the card is connected to
      a DDC monitor.

04.06.02.28
    - Fixed a display list clipping problem.
    - Fixed a bug where the Wildcat configuration space was not being
      reread after NT has mapped the device.
    - Fixed an access violation that could potentially occur when
      accessing RGB byte data in application images.

04.06.02.27
    - Fixed a problem with non-lit separate primitives rendering
      incorrectly when a color is sent in the middle of a clipped
      vertex stream.  Reported by CATIA.

04.06.02.26
    - Fixed a problem with non-lit separate primitives rendering
      incorrectly when a color is sent in the middle of a vertex
      stream.  Reported by CATIA.

04.06.02.25
    - Fixed a hang that could happen during GL Demo.

04.06.02.24
    - Fixed a blue screen that could happen during a display resolution test.

04.06.02.23
    - Improved adapter memory useage for display lists.
    - Fixed an paint issue where text highlighting was not working correctly
      in some applications.
    - Fixed a hang which occurred when running the GVS benchmark.
    - Fixed a hang which occurred when selecting full screen DOS mode
      or activating the display applet test option when an OpenGL
      application is active.

04.06.02.22
    - Fixed an access violation occurring in 3D Studio Max when windows
      are maximized and unmaximized during in an animation sequence.

04.06.02.21
    - Fixed a problem with systems containing a RealiZm II or RealiZm III 
      geometry accelerator using the wrong alpha value when in texture
      decal mode.  This problem reported by PTC.
    - Fixed a problem with glGetxxx returning an incorrect value for the
      GL_STEREO query.

04.06.02.20
    - corrected bias and clear_mantissa invariance bugs that were 
      causing rendering problems.

04.06.02.19
    - Fixed problem with reflective textures in Unigraphics drawing
      as nontextured immediately following refresh commands in some
      instances.

04.06.02.18
    - Fixed problem with point markers being drawn in the wrong color
      in the SDRC application on systems with WildCat graphics.
    - Fixed AutoCAD problems with DrawElements rendering incorrectly on
      Wildcat systems with geometry accelerator.
    - Fixed problem with reflective textures in Unigraphics drawing incorrectly.

04.06.02.17
    - Fixed a hang when running a graphics exerciser with a dual screen
      Wildcat 4000 configuration.
    - Fixed a problem with lighting generating the wrong colors for
      some vertices on a Wildcat system with a geometry accelerator.

04.06.02.16
    - Fixed rendering problems with small antialiased linestrips in AATEST.

04.06.02.15
    - Fixed a hang when drawing separate lines in display lists on
      Wildcat systems.

04.06.02.14
    - Modified driver build script.

04.06.02.13
    - Additional invariance changes.

04.06.02.12
    - Modified processing paths in an attempt to maintain floating point consistancy and decrease
      variance in results between the various processing paths.

04.06.02.11
    - Fixed a problem with preferences key being set wrong for non-oem inf file.
    - Fixed a hang when running SolidWorks98 and PhotoShop.
    - Fixed a problem with using 4D texture coordinates on Wildcat 4000 systems.
    - Fixed a problem with Device Description not being written to registry.

04.06.02.10
    - Fixed a problem with the registry paths for the non-oem inf file.

04.06.02.08
    - Fixed a problem reported by PTC.  The change fixes incorrect texturing
      when 4d texture coordinates are used.
    - Fixed a problem where persons logged in as non-administrators could not
      change settings in the Display Applet.

04.06.02.07
    - Fixed a problem where textured fog was not enabled on the 4105.

04.06.02.06
    - Fixed a problem that the textures would stay in the texture buffer after
	  the process exits unless being flushed out.

04.06.02.04
    - Fixed a problem where the system will hang when setting up stereo mode
      on the 4105 graphics card.

04.06.02.03
    - Fixed a problem where data corruption can occur during read DMAs
      on the 4105 graphics card.

04.06.02.01
    - Fixed a problem in the applet where the Intense3D logo wasn't centered
      over the group boxes.
    - Fixed a problem with settings not being updated following a Monitor Type 
      change.
    - Fixed a problem with changing a light source from spotlight to
      non-spotlight.


Trouble Shooting
================

    IF YOU BOOT NT AND THE SCREEN DOES NOT SYNCHRONIZE PROPERLY, DO THE 
    FOLLOWING:

    Reboot the system to NT, but hit the space bar immediately when 
    prompted. Select 'Use Last Known Good' in the Configuration Recovery 
    Menu. This approach assumes the last configuration was a valid 
    configuration, however.

    If the 'Last Known Good' method does not apply to your case, try 
    selecting the VGA option from the system boot menu.  Selecting this 
    option will boot NT with the VGA driver instead of the GL Display 
    Driver.  At this point you can reinstall the GL Display Driver.

    If all else fails:

    Reboot the system to DOS and remove the file GLZMPD.SYS in the directory 
    %SystemRoot%\SYSTEM32\DRIVERS.  Reboot the system again and boot into 
    VGA mode.  Since the Intense3D Intense4kDrv Miniport Driver has been 
    removed, NT will use the Microsoft standard VGA driver.  Re-install the 
    Intense4kDrv Display Driver using the Display Properties page, select 
    the appropriate monitor and reboot the system.  Following the reboot, 
    select an acceptable resolution using the Display Properties page.

    If your system does not have DOS (NT only), and your installation of NT 
    uses the standard DOS file system (FATFS), you may boot from floppy then 
    remove this file from the system drive.  If your NT system was built on 
    OS/2, or if your NT resides on HPFS, you may boot from an OS/2 system 
    recovery (boot) floppy and remove the file.  If you have an NTFS-
    formatted system disk, you will need to reload the NT Operating System 
    (you should choose to not reformat your system disk during 
    reinstallation, in order to preserve your software and data).


Customer Support
================

    For support of your Intense3D product, please contact our OEM partners' 
    support organizations via our Web Site:  
    http://www.intense3d.com/support.asp.


Intense3D Online
================

    Intense3D's information server on the World Wide Web brings you fast, 
    up-to-the-minute information on Intense3D's products and services, as 
    well as the company's direction.  It also provides links to the valued
    OEM partners of Intense3D along with their related support 
    organizations.  Access to Intense3D Online is available using any of the 
    popular Web browsers such as Netscape, NCSA Mosaic, Microsoft Internet 
    Explorer, and others.

    Connect to Intense3D Online at the following Internet address:
    http://www.intense3d.com
    If you have trouble accessing Intense3D's Web Site, send an e-mail
    message to webmaster@intense3d.com.
Download Driver Pack

How To Update Drivers Manually

After your driver has been downloaded, follow these simple steps to install it.

  • Expand the archive file (if the download file is in zip or rar format).

  • If the expanded file has an .exe extension, double click it and follow the installation instructions.

  • Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.

  • Find the device and model you want to update in the device list.

  • Double-click on it to open the Properties dialog box.

  • From the Properties dialog box, select the Driver tab.

  • Click the Update Driver button, then follow the instructions.

Very important: You must reboot your system to ensure that any driver updates have taken effect.

For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.

server: web2, load: 0.90