----------------------------------------------------
WCGDRV
3Dlabs Inc. Ltd. Wildcat Pro Display Driver for
Windows 2000 Workstation
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Legal Notices
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Copyright© 3Dlabs Inc. Ltd. 2000 - 2002
All rights reserved.
Including software, file formats, and audio-visual displays; may be used
pursuant to applicable software license agreement; contains confidential and
proprietary information of 3Dlabs and/or third parties which is protected
by copyright and trade secret law and may not be provided or otherwise made
available without proper authorization.
Restricted Rights Legend
Use duplication, or disclosure by the Government is subject to restrictions
as set forth in subparagraph (c) (1) (ii) of the Rights in Technical Data and
Computer Software clause at DFARS 252.227-7013 or subparagraphs (c) (1) and
(2) of Commercial Computer Software -- Restricted Rights at 48 CFR 52.227-19,
as applicable.
Unpublished -- rights reserved under the copyright laws of the United States.
Heidi(r) is a registered trademark of Autodesk, Inc.
3D Studio Max(r) is a registered trademark of Autodesk/Discreet.
Intel(c) product names and logos are the property of Intel Corp.
Microsoft(c) product names and logos are the property of Microsoft Corp.
3Dlabs(c) product names and logos are the property of 3Dlabs Inc. Ltd.
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End of Legal Notices
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Version Information
-------------------
Product: wcgdrv
Version: 05.05.04.51
Date: 09-AUG-2002
Description:
The 3Dlabs Wildcat Pro Display Driver provides support for accelerated
high resolution, true and high color graphics using OpenGL.
This driver supports multi-frequency video monitors, including DDC capable
Monitors.
This driver supports the following list of Wildcat Video cards.
3Dlabs Wildcat III 6110
3Dlabs Wildcat III 6210
This driver supports the following languages:
Simplified Chinese, Traditional Chinese, Danish, English(US),
English(UK), Finish, French, German, Italian, Japanese, Korean, Dutch,
Norwegian, Spanish and Swedish.
If the currently installed Windows 2000 language is not one of the above
choices, the installation will default to English.
This release of the Wildcat Pro Display Driver will only install and run on
systems running Windows 2000.
Heidi(r) and 3D Studio Max(r) driver packages are included with this release
on separate disks. For information on installing the Heidi(r) and 3D Studio
Max(r) drivers, see the readme.txt files included on those disks.
--------------------------
End of Version Information
--------------------------
Installation Help
=================
The Wildcat Pro Display driver will work with both AGP and AGP Pro versions
of the Wildcat Display adapter.
See MANIFEST.TXT for a list of delivered files.
Please refer to the installation documentation provided with the media
supplied with your system.
If you are installing an updated driver from the 3Dlabs web site,
please do the following:
1. Save the self-extracting .zip file to a temporary directory on the
system hard drive.
2. Double-click the self-extracting zip file to unzip the driver files.
These driver files are compressed and will be expanded during the
installation process.
NOTE:
When re-installing Windows 2000 with a Wildcat Pro card installed in the
system, the "Found New Hardware" dialog/wizard will not come up after
the final boot into Windows 2000. You must install the driver. Simply
run the setup.exe program located with the Wildcat driver software,
then reboot the system. The setup.exe program will install the driver
for you.
WINDOWS 2000 PLUG AND PLAY
--------------------------
For driver installation and removal, refer to the Hardware section
of the Windows 2000 online help. This Help is generally available by
clicking on "Start" at the bottom left of the screen, and selecting the
Help entry from the menu.
Automated Installation Help
===========================
NOTES: Make sure you have Windows NT Administrator privileges and write
permission on the target machine, as the automated installation
will create temporary directories on its hard drive.
1. Create an installation directory on your hard drive and then copy
all installation files from the WCGDRV directory into your newly
created directory on the hard drive. ( NOTE: Do not copy files from
the HEIDI or 3DSMAX directories. These contain the Heidi(r) and
3D Studio Max(r) driver installations, respectively.)
2. Modify the setup.ini file to meet your specifications.
3. Run setup.exe.
4. Reboot the system.
Unattended Installation Help
============================
To install the Wildcat Display driver as part of an unattended
installation of Windows 2000, execute the following steps.
1. Copy all driver files to a single directory in the $OEM$\$1\ path of the
distribution directory (ex. d:\win2kdst\$oem$\$1\wcgpro).
2. Add the following sections to the unattend.txt file:
[Unattended]
OemPreinstall = yes
OemPnPDriversPath = "\wcgpro"
[Display]
BitsPerPel = 32
XResolution = 1024
YResolution = 768
VRefresh = 75
3. Execute the unattended installation.
NOTE: To bypass the digital signing check for a non-WHQL version of the
driver, add the following entries to the unattend.txt file:
[SetupParams]
DriverSigningPolicy = Ignore
New Features
============
05.05.04.30
- OpenML sync control extension supported.
Fixes
=====
05.05.04.51
- Fixed access violation that occurred when using glDrawPixel function.
05.05.04.50
- Fixed dual screen issue where switching between users resulted in the
desktop no longer being extended onto the second display.
- Fixed OpenGL fogged bitmaps.
05.05.04.49
- Fixed dual screen WHQL hang in Fast User Switching test.
05.05.04.48
- Fixed problem where image drawn in interlacing stopped interlacing when
image was moved.
- Fixed problem with OpenGL windows moving slowly.
- Fixed hang on dual screen systems that occurred when changing monitor
layout.
05.05.04.47
- Fixed problem in which desktop icons appeared black after running color
calibration.
05.05.04.46
- Fixed hang that occurred in the DX7:Driver Scenario test of WHQL when
configured for dual screen.
- Fixed hang that occurred in 3DMark 2001 SE when configured for dual screen
with display 2 set as the primary display.
05.05.04.45
- Fix missing triangles in the MFCfog sample app.
- Fix WHQL hang in DCT ddraw tests.
- Fix WHQL hang in DCT dx7 tests. Fixed hangs during DCT's "pc99specular"
and "blend".
- Fix visual errors in DX8.1 samples Optimized Mesh and Enhanced Mesh.
- Fixed Egham defect 1151, Shek demo.
05.05.04.44
- Performance enhancement for 3D Studio Max V4.
- Fixed a depth problem with stippled lines in SuperScene mode.
- Fixed Frame Tracking Extension to correctly support a swap interval of
zero.
- Fixed bug where Configuration Wizard would not run after Color
Calibration dialogue is used.
05.05.04.43
- Fixed Autocad autorotate core dump.
- Backed out Applet fix because of driver instability.
05.05.04.42
- Improved the accuracy of the genlock video clock.
05.05.04.41
- Fixed a problem with Microstation V8 drawing into other applications'
windows, when the system is in High Color mode (16 bit).
- Fixed a problem with YUV data drawing off-center when zoomed in.
- Fixed blue screen that occurred while running the Fast User Switching test
in WHQL.
- Unigraphics performance improvements.
05.05.04.40
- Fixed a problem with drawing in inverted colors when panning in Digital
Studio.
- Fixed problem where the dialog box contents were corrupted in XSI 2.0.2.
05.05.04.39
- Fixed another hang when running WHQL with the dual screen configuration.
- Fixed bug where Configuration Wizard would not run after Color
Calibration dialogue is used.
05.05.04.38
- Performance fix, draw using glDrawArrays
- Fixed Autocad autorotate core dump.
- Fix D3D Z clipping issues in 3DWinbench Quality Test #55 and 3DMark2001
Car Chase and Dragothic.
05.05.04.37
- Fixes TR2005 and TR2006, 3D Studio Max V4.
05.05.04.36
- PixE Hurricane problem on P3 only.
- Vertexarray fix.
- Improved state tracking.
- Fixed Indy3D program error.
05.05.04.35
- Fixed bug in obtaining configurations from the registry.
- Fixed a hang when running WHQL on Windows XP configured for dual screens.
05.05.04.34
- Added "One Space Designer" Wildcat Configuration.
- Fixed access violation occurring in feedback mode.
- 3DWinbench 2000 Quality Test 52 (Stencil Buffer) now passes.
- Fixed Autocad hang when using 3D orbit tool in wireframe mode.
- Fixed Display Properties crash in non-English versions.
05.05.04.33
- Fixed TR2005
- Fixed hang caused by quickly transitioning in and out of full screen dos
mode.
- Fixed problem with scube.exe demo.
- Fixed Unigraphics hang.
05.05.04.32
- Fixes TR 2000, missing polygon problem.
- Fixed a problem with default texture initialization.
- 3D Studio Max V4 Wireframe Performance Changes.
- Fixed Pixe3D submarine hang.
- Immediate mode clip performance improvements.
- Improved small display list execution performance.
- Fixed configuration bug with 4210 dual screen mode.
- Fixed flashing viewports when rotating objects in SoftImage XSI 2.0
05.05.04.31
- Immediate mode performance improvements.
- Improved texturing performance.
- Improved display list performance.
- Solidworks hang fixed.
- Autocad core dump fixed.
- Fixed a problem with default texture copy and a problem with texture
frame size.
05.05.04.30
- Fixed problem with extending the desktop to the second Wildcat screen
when the maximum number of Wildcat displays is 1.
- Fixed configuration names for SOFTIMAGE.
- Fixed a HW diagnostic problem.
- Fixed the stencil hang in Winbench2000 that occurs on a system with 2
CPUs.
- Fixed an incorrect texture coordinate generation problem (TR 1993).
- 3D Studio Max V4 Performance Changes.
05.05.04.29
- Fixed problem with conformance's CopyPixels test.
- Fixed an hang that can occur when closing an OpenGL window on the second
screen.
05.05.04.28
- Fixed hang occurring with the frame tracking extension.
- Fixed a hang when running in a combination of applications in multiscreen.
05.05.04.27
- Added Dx7 Vertex Buffers for D3D.
- Fixed problem with selecting a vendor monitor when current resolution and
frequency was not valid for that monitor.
05.05.04.26
- Fixed a hang when running multitest.exe and PixE together (hang part of
TR 1973).
- Fixed the Z bias test in Winbench2000.
05.05.04.25
- Fixed Catia memory fault.
- Fixed Autocad hang.
- Improved Autocad performance.
- Improved small display list performance.
- Fixed Maya flashing sphere.
- Fixed a wrong texture problem when running multiple applications (TR1973).
- Fixed problems with drawing raster data when the raster position was
outside of the viewport but inside of the window.
- Fixed white flashing n background viewport in XSI 2.0.
- Fixed the flashing problem seen in the PixE medical vignette.
05.05.04.24
- Applied CougarIII texture management scheme to CougarI/II.
05.05.04.23
- Fixed a DrawArray lighting problem seen in Opus Studio.
- Fixed app hang when window is being accessed by another process.
- Fixed a hang that can occur when running WHQL on a dual screen
configuration.
05.05.04.22
- Fixed WHQL blue-screen crash seen while configured in dual screen mode.
- Fixed a hang when running imagehang test (TR 1962).
05.05.04.21
- Fixed a hang when running multiple hang test (TR 1962).
05.05.04.20
- Fixed imaging test failures (TR 1961).
05.05.04.19
- Fixed issue with updating driver from display properties.
- Fixed dual display issue when using fast user switching.
- Improved vertex array performance.
- Copypix conformance hang fixed.
05.05.04.18
- Fixed a hang when running a DS/Avid test program (TR 1934).
05.05.04.17
- Improved performance of DirectDraw and Direct3D applications.
05.05.04.16
- Fixed sihouette hang.
- Fixed CG2 jungle flicker.
05.05.04.15
- Further improved immediate mode performance.
- Fixed rastonly flicker.
05.05.04.14
- Fixed a problem with disappearing bitmaps.
- Improved immediate mode performance.
- Fixed Solidworks crash.
05.05.04.13
- Fixed a problem where RasterPos depth differs slightly from hardware
depth.
- Improved DirectBurst memory allocation logic for Pentium 4 systems.
- Fixed handling of edge flags in vertex array routines.
- Fixed a problem where the default RasterPos was not always at the lower
left corner.
- Fixed problem with DirectDraw depth buffer blts not working properly when
configured in dual screen mode.
- Fixed problem with DirectDraw locks returning the wrong address for
offscreen surfaces when configured in dual screen mode.
- Fixed a hang occurring when some direct draw windows were stretched.
- Fix for D3D screensavers on dual screen systems.
05.05.04.12
- Improved ProE performance.
- Fixed the two-faced Volvo in Opus Realizer.
- Fixed a hang that can occur when running WHQL on a dual screen
configuration.
- Added application configuration that enables occlusion culling extension.
05.05.04.11
- Fixed scroll bar corruption that would sometimes happen when running
3DPaint.
- Fixed problem with Catia installation screen having black horizontal lines
when booted in Default Direct3D Settings configuration.
- Fixed a lighting problem seen with Opus Realizer.
05.05.04.10
- Fixed drawing problems that happened when using large negative x raster
positions with glDrawPixels.
- The OpenGL routine glGetString now returns "wcgdrv" as the GL_RENDERER
string.
- Improved Solidworks performance.
05.05.04.09
- Fixed rastonly flashing.
- Fixed P4 exerciser bug.
- Maya Performance Changes.
- Fixed 3DSMax core dump.
- Fixed Solidworks hang.
- Fixed P4 exerciser problem.
- Fixed a problem where the contents of two or more D3D windows could get
swapped/corrupted when changing into and out of full screen DOS mode.
- Fix SolidWorks 2001Plus windows sometimes going all-white when rotating
objects.
- Fixed a problem of incorrect texgen when multitexturing (TR 1917).
- Fix to dual CPU viewperf.
05.05.04.08
- OpenGL performance enhancements.
- oglddt deadlock fix.
- Fixed threading core dump.
- Fixed x29 bug.
- Fixed OGLddt texture bug.
05.05.04.07
- D3D performance improvement.
- Fixes a problem with other textures being corrupted, in global texture
mode, when subloading a large part of a very large texture.
- Fixed Wildcat 5110 bug where the wrong monitor's information was presented
when the maximum number of screens was one.
- Fixed bug where at 640x480 and 800x600 display resolutions the Wildcat
Configuration Wizard would not allow the creation of zero off-screen
memory configurations.
- The OpenGL routine glGetString now returns "Wildcat" as the GL_RENDERER
string.
- OpenGL performance enhancements.
05.05.04.06
- Fixed bug that did not allow the Wildcat driver to be removed using the
Add/Remove Software applet in Control Panel when using the Dutch version
of Windows2000.
- Fixed a problem where extraneous points appeared along the edges of
clipped primitives.
- Fixed a blue screen that can occur after installing Visual Studio .NET.
- Fixed a potential problem with flashing lines.
- Fixed faint green boxes sometimes appearing in SeriousSam.
05.05.04.05
- Fixed a problem where the cursor was surrounded by a black box when
OptimizedMesh was executed in full screen mode.
- Fix for multiple failures in WHQL DCT's "texturestage.exe" (Dx8) test.
- Fixed a blue screen problem.
05.05.04.04
- Enhanced the DDR texture memory strobe calibration.
05.05.04.03
- Fixed a 3DMark2001 hang that occurs on a P3 system during the Dragothic
High-Detail Benchmark.
- Fixed a multitexturing problem with GL_REPEAT wrapping mode.
- Fixed a multiscreen texture corruption problem on 5110 board (TR1892).
- Corrected word in Japanese resource file in the Wizard Texture Memory
Management page.
- Fixed bug not allowing the Wildcat 4110 to perform SuperScene Antialiasing.
- Fixed bug to not allow pixel buffers creation when configured for forced
SuperScene.
- Fixed a multitexture corruption problem in GLmark (TR 1864, conveyer)
- Fixed a timeout condition when running a texture stress test.
- Fixed a bug in applications that use texture coordinate generation and/or
texture transform operations.
05.05.04.02
- Fixed hang occurring with WGL_swap_frame_usage functions.
- Fixed a Wildcat display properties problem where configuration buttons
were disabled.
- Fixed a problem where the overlay layer palette was not realized on both
screens on dual screen platforms.
- Fixed a hang when running viewperf on a system with four CPUs.
- Fixed a D3D driver hang in 3DMark2001.
05.05.04.01
- Fixed a problem in the trueSpace4 D3D benchmark where objects being moved
were surrounded by a black box (TR 1700).
- Added Avid|DS to the Display Properties Configuration Wizard
configurations.
- Enabled DX support when multi-display configuration is being used.
- Fixed handling of negative coordinates for some vertex array paths. This
corrects a problem seen in a Z/I Imaging application.
Troubleshooting
================
Refer to the Hardware section of the Windows 2000 online help for
troubleshooting. Or, see the Customer Support information listed below.
Customer Support
================
Support is available on our web site at http://www.3dlabs.com. Just click on
the support link. You may also email us at support@3dlabs.com.
Download Driver Pack
After your driver has been downloaded, follow these simple steps to install it.
Expand the archive file (if the download file is in zip or rar format).
If the expanded file has an .exe extension, double click it and follow the installation instructions.
Otherwise, open Device Manager by right-clicking the Start menu and selecting Device Manager.
Find the device and model you want to update in the device list.
Double-click on it to open the Properties dialog box.
From the Properties dialog box, select the Driver tab.
Click the Update Driver button, then follow the instructions.
Very important: You must reboot your system to ensure that any driver updates have taken effect.
For more help, visit our Driver Support section for step-by-step videos on how to install drivers for every file type.